ACA NeoGeo: The Last Blade 2 Image
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  • Summary: The Last Blade 2, originally released in 1998, is the sequel to the fighting game, The Last Blade, which was released a year before. It picks up where the previous title left off and takes the story of battling at the gates of hell to its climax. This time around, there are 16 uniqueThe Last Blade 2, originally released in 1998, is the sequel to the fighting game, The Last Blade, which was released a year before. It picks up where the previous title left off and takes the story of battling at the gates of hell to its climax. This time around, there are 16 unique swordsmen from which to choose. Choose from 2 sword types (Strength and Attack). Deflect your enemy's attacks with "Repel". You can also cancel game-changing special moves like "Super Secret Slice" or "Hidden Secret Slice" with a "Sublime Slash", which connects to Super Secret Slice - just like in the previous title. And there are even some new features like aerial repels, aerial guards and knockdown recovery. Take your battles to a whole 'nother level! Expand
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  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Jul 2, 2018
    90
    Like most fighters in the ACA Neo Geo range, there isn't much appeal in the Hi Score or Caravan modes, but that doesn't really matter when the regular game is so enjoyable. Like its predecessor, The Last Blade 2 seemingly simple combat system has a lot of depth allowing for plenty of options in fights with the good selection of fighters and different fighting modes.
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Jun 11, 2022
    9
    An underrated SNK classic with a minimalist and ambient essence.

    The satisfying but simple set of mechanics, less detailed but still
    An underrated SNK classic with a minimalist and ambient essence.

    The satisfying but simple set of mechanics, less detailed but still beautiful pixel art, the small roster and the quieter environments (taking place just before Japan's Meiji Period), makes an atmospheric fighting experience. It's less showy and grand than it's sibling, Samurai Shodown and certainly less over-the-top than your average Capcom or anime fighter. There's less blood and less exaggerated supernatural feats, with more of a focus on regular swordsplay. I find all of this to be this hidden gem's unique appeal.
    Also, as a Rurouni Kenshin fan, I adore the references (which makes me want to see this series return spiritually as a 'Rurouni Kenshin FIghterZ' of sorts).
    I'm glad I took the leap into trying this out. As a fighting game fanatic, it's one of my favourites next to 3rd Strike, Tekken 5 and the Bushido Blade duology.
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