In the region of Awelsia, vengeful Freya travels with an unknown weapon called "AeternoBlade" to take revenge from Beladim, the Lord of the Mist who destroyed her village, Ridgerode, and killed her tribe. Her vengence is helped by Vernia , who has as much merit as Beladim. VerniaIn the region of Awelsia, vengeful Freya travels with an unknown weapon called "AeternoBlade" to take revenge from Beladim, the Lord of the Mist who destroyed her village, Ridgerode, and killed her tribe. Her vengence is helped by Vernia , who has as much merit as Beladim. Vernia taught Freya about the ablility of AeternoBlade.
Freya has to venture in many world dimensions to find how to annihilate Beladim.
What is AeternoBlade? and How can Freya take revenge from Beladim ? Solve tons ton of mysteries in her adventure!… Expand
Feb 7, 2018AeternoBlade is one of those games that’s frustrating, not because anything in it is broken, but because brief glimpses of excellence show what could’ve been. It's a decent game, but mediocrity rears its ugly head in nearly every aspect. You could do much worse with Metroidvania games than this, but there’s very little here that you haven’t seen done before, probably better. If you are chomping at the bit for every Metroidvania you can find for Switch, then perhaps AeternoBlade is worth the punt. If that’s not you, we’d suggest a better release in the genre - such as like Axiom Verge or Shantae: Half-Genie Hero - and to sit this one out.
Feb 12, 2018It is understandable why AeternoBlade has developed its cult following. It is a game full of many good ideas. Unfortunately, AeternoBlade is not the sum of its parts. It is a good try, and even might be a game to admire since there are some interesting ideas involving time travel in what is basically a Castlevania clone. There is a legitimate attempt to make something that had some passion behind, but what holds this Switch version back is that it also comes with all the baggage of the original 3DS release. The developer did not address any of its flaws or make any updates to the visuals to make it comparable to other remakes or upgraded ports on the market. The Switch port is ultimately pointless, better played on the 3DS or PlayStation Vita since they make more sense contextually.
Positive: 0 out of 1
Mixed: 1 out of 1
Negative: 0 out of 1
Feb 2, 2018The only survivor of the village Ridgerode, Freya will seek revenge upon its destroyer, Beladim. An immortal-ish demon, whose power is drawnThe only survivor of the village Ridgerode, Freya will seek revenge upon its destroyer, Beladim. An immortal-ish demon, whose power is drawn from a magical rod he uses to rewind time when hurt. Freya will hack and slash her way through multiple 2 and half a D dimensions in her journey to annihilate him.
AeternoBlade is an action side-scrolling metroidvania-lite where you’ll be fighting numerous demons, maneuvering through some deadly environmental hazards, and solving some very dull environmental puzzles with your time-bending mechanics.
Moving left and right you also have a jump button and an attack button, mashing the attack button will grant you combos to unleash power attacks on your enemies. As you play through you can spend points to unlock new combos, which while it’s a fun idea, you can achieve the same thing with if you just repeatedly mash the attack button. It’s fun to try the new combos, but the AI is so mindless that they don’t really pose any sort of a challenge.
In my opinion the strongest part of AeternoBlade is the boss fights. In certain boss fights built to make you utilize some of the time bending and rewinding mechanics, you can just button mash the attack button and slash your way to victory. But some boss fights that you’ll encounter on your journey are genuinely fantastic, learning their goofy attack patterns and double jumping out of the way at just the right time was a blast.
In AeternoBlade you have different special mechanics the ability to rewind time regaining your health and giving you the option to replay a difficult area, however it only gives you a very small amount of health. Which at that point you mine as well restart from on of the many closest check points.
Another time mechanic gives you the ability to rewind time but allowing you to be unaffected by the time shift, think very low-budget braid. Later in the game they did introduce some clever twists, in a certain level demons attack you while you used you time shifting mechanic making you much more conservative with its use.
AeternoBlade feels like it’s trying to find its own identity, utilizing too many different game mechanics at once and not mastering any of them. At times I feel the game would have been stronger if it was just a hack n slash metroidvania, minus all the time bending behavior.
When I first jumped into AeternoBlade I didn’t like it at all, with janky time bending mechanics, dull ai, and uncreative environmental puzzles there certainly leaves a lot to be desired. However, over time this messy hack n slash sort of grows on you, even the art style is nostalgic to earlier 3d titles. Eventually learning my double jump, which made the boss fights even more fun, it made playing AeternoBlade a little more like comfort food. While it is not a great game and is certainly not for everyone. Some gamers will certainly appreciate this sort of slasher…
Be sure to watch my video review at YouTube channel TheFlannelFox… Expand