Because Arc of Alchemist is such a short JRPG, the more draining elements of it don't end up being exhausting. Because the game moves at such a snappy pace it's easy to focus on and enjoy its strengths - the narrative and characters. Over the last couple of years Idea Factory has really broadened its horizons. Where once it focused almost exclusively on pervy humour, stuff like Arc of Alchemist show a different side of the studio. It's creative, different, and interesting, and respects your time so don't feel like you've made some epic commitment just to play through it. I love it.
Anything good about the game is immediately overshadowed with the things that players need to look past, which is terrible because I really enjoyed the dark premise of this game. As unique as Arc of Alchemist tries to be, and as much as it stands out in the lineup of games that Compile Heart has produced, I believe this a huge step back for the developer. Still, if you are just trying to fight monsters and look at cute chibi characters save the world, then this is the game for you.
Arc of Alchemist is an RPG that most people who play will forget about it shortly after finishing it. Given an average finish time of 6-8 hours (without new game plus), the journey is over before it really feels like it’s begun. What’s here isn’t really impressive to look at, either. The Lunagear concept is slightly interesting, but mixed with the blandness of the rest of the game it doesn’t make this a must-have release. If you really like building bases, you may have some fun with Arc of Alchemist. The rest of us can wait on a meatier RPG to take up our time with.
Hardcore JRPG fans will likely enjoy customizing the base, upgrading the facilities, and perhaps even the simplicity of the combat. However, for anyone looking for a worthwhile RPG experience, Arc of Alchemist is not it.
Arc of Alchemist is a game I can't even recommend to fans of Compile Heart. It's a frustrating experience with an uninteresting combat and a boring story.
Arc of Alchemist features repetitive combat, tired tropes, an empty world, and a poorly thought out and written story. There is nothing interesting in this package, just skip it.
SummaryQuinn Bravesford and her squad are sent on a quest to find the Great Power — the key to save humanity. Is there hope within the desert or is it merely a mirage?