Art Sqool Image
Metascore
46

Generally unfavorable reviews - based on 5 Critic Reviews What's this?

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  • Summary: Yes, you are an artist! This art school simulator combines the exploration of the amazing world with the performance of creative tasks. MYSTERIOUS WORLD
    In ART SQOOL you are Froshmin, and it’s your freshman year. Create art, explore the beautiful, mysterious, sprawling campus, and complete
    Yes, you are an artist! This art school simulator combines the exploration of the amazing world with the performance of creative tasks. MYSTERIOUS WORLD
    In ART SQOOL you are Froshmin, and it’s your freshman year. Create art, explore the beautiful, mysterious, sprawling campus, and complete tasks given to you by the professor.

    The professor is a neural network, an art-trained A.I., as well as your faculty advisor. He uses his high-tech capabilities to objectively grade your work. The campus is spread over a number of floating islands and filled with bizarrely shaped objects and bizarre plants. In addition to that, you can fly around.

    SPARK YOUR CREATIVITY
    Sometimes you might be asked to transfer a specific object from the game area to the virtual canvas, at another point you will have to paint a horse… But usually, you can just let your imagination run wild – this is a game that will certainly spark your creativity.

    Don’t worry that you might not be an artist. ART SQOOL will prove that you are.
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Score distribution:
  1. Positive: 1 out of 5
  2. Negative: 3 out of 5
  1. Dec 14, 2020
    85
    In the end, Art Sqool feels more like an art project itself, rather than a full-blown game. It’s a rather short experience and it might not be for everyone, but there is genuinely nothing else like it. I may never be an artist, but for the hours that I attended Art Sqool, I truly felt like I was creating something special.
  2. Jan 12, 2021
    70
    It’s difficult to assign a score to a title as esoteric as Art Sqool, an art game that seeks to encourage players to tap into their creativity and doodle in the midst of a captivating, candy-coloured universe. Be it ruminating about the themes of your assignment in a cozy corner, or messing up your homework by haphazardly scribbling over your blank canvas, Art Sqool requires you to discover your potential and assign your own meaning to the experience. Even though I’ve found the game to be a ceaselessly charming one, there are also times when I quickly tire of its lack of incentives and activities. Give this a twirl if you’re looking to indulge your artistic capabilities and moments of quiet introspection.
  3. Dec 9, 2020
    35
    Art is certainly subjective, but most people will be hard pressed to get more than an hour's enjoyment from ART SQOOL.
  4. Nov 29, 2020
    20
    Art Sqool isn’t the first game to leverage simple art play by a longshot, and contemporary games like Passpartout: The Starving Artist or even the design systems in Animal Crossing: New Horizons encourage players to create art to progress, for the sake of it, to make a statement, or to pointedly avoid making any at all. Art Sqool might want to just make light of the medium, or to take aim at systems which purport creative instruction, all of which is well and good, but also familiar territory. The ultimate result of asking $10 to these essentially banal ends is probably its most poignant opinion on art for profit.
  5. Jan 4, 2021
    20
    Art Sqool fails as both an “art school simulator” and a video game. There’s nothing educational here, and its gameplay is the equivalent of scribbles I might’ve drawn as a toddler.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Nov 23, 2020
    7
    This isn't a game for everyone... As one look at the artwork would suggest.
    This is more an interactive experience then a game.
    It is
    This isn't a game for everyone... As one look at the artwork would suggest.
    This is more an interactive experience then a game.
    It is important to know before playing the game that the rating system is random and doesn't matter.
    You don't have to struggle with the controls when drawing (which aren't great) because it doesn't matter.
    Who says your art is a D? Art is subjective.
    The bad painting controls feel like they have to be there. Sometimes the game gives you tasks that makes you laugh out loud. Things that are completely impossible with a bad version of paint and a controller that can't be as precise as a mouse.

    You need to jank when you jump, stuff needs to odly roll when you touch it. It is part of the charm.
    If you don't get the joke, you'll hate this game.
    This is about exploring the world and sometimes draw some crap.

    That isn't to say that this game avoids all critisism.
    I feel like they really needed some characters to flesh out the world And increase the strangeness.

    The positivity is also keeping in account the price tag.
    Though 5 bucks or under seems like the perfect spot for this.
    I highly recommend you check out the trailer and see if this seems like something for you.
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