- Summary: Bayonetta is a cinematic and stylish action game from the creative mind of Hideki Kamiya. As a gun-wielding witch with powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless enemies in a game of 100% pure all-out action. Outlandish finishing moves areBayonetta is a cinematic and stylish action game from the creative mind of Hideki Kamiya. As a gun-wielding witch with powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless enemies in a game of 100% pure all-out action. Outlandish finishing moves are performed with acrobatic grace as Bayonetta flows from one fight to another. Bayonetta pushes the limits of the action genre with magnificent over-the-top action and fast-paced, dynamic climax combat.… Expand
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Bayonetta 1 And 2 for Nintendo Switch Trailer - The Game Awards 2017
Positive: 23 out of 23
Mixed: 0 out of 23
Negative: 0 out of 23
Feb 14, 2018Eight years after its first appearance on PS3 and Xbox 360, the wild and exuberant Bayonetta lands on Nintendo Switch, and it hasn't lost a bit of its sexy charm. This new release can be appreciated wherever you want, with a solid and granitic 60 fps, and a better visual experience on the go.
Feb 14, 2018Bayonetta is a stellar action-adventure game oozing with style and substance from start to finish. Newcomers may be put off by the portrayal of its title character, and the visuals are definitely starting to show their age, but the gameplay remains consistently brilliant throughout. A must-buy.
Nintendo Force MagazineFeb 26, 2018If you ever thought about playing either Bayonetta or Bayonetta 2, now is the time. [Issue #32 – March/April 2018, p. 67]
Jul 5, 2018There are good games, and there are great games. And then there are the games that other games are compared to. Bayonetta belongs to the thirdThere are good games, and there are great games. And then there are the games that other games are compared to. Bayonetta belongs to the third category.
Bayonetta takes a niche genre (the combo-centered fighting ballet first explored by Devil May Cry), and hones it to absolute perfection. You can love or hate this game, but you're unlikely to find a deeper, more refined and varied combat system. This is certainly one of the games I played the most in my life–hundreds of hours–and I still feel like I have a lot to learn in the area of fighting. The kicking and punching in Bayonetta can be just a video game, or it can ascend to the level of a hobby–something as nuanced and complex as playing a musical instrument.
All that mechanical virtuosity is even more striking in the context of Bayonetta's totally bonkers setting and story–one of the most amazingly Japanese-weird, sexual innuendo-ridden, embarrassingly badly-written scripts in gaming. Imagine, if you can, the most terrible B-movie you ever watched, the one that is fun to watch precisely because it's so bad. And now, imagine if that movie also had the most gripping non-stop action you've ever seen. If you can imagine that, then that's what Bayonetta feels like, from its hectic beginning to its insanely big ending.
You can decide for yourself how many layers deep you want to play Bayonetta. Do you want to just complete the game? Complete it at the highest difficulty, which makes it almost feel like a different game? Do you want to beat the “hidden game” of gaining Platinum trophies in every level? Are you ambitious enough to challenge the hidden boss, one of the hardest fights ever seen in a video game? Hundreds of pages of guidebooks came out for people who're looking to master the nuances of this game's mechanics, but even reading all of them doesn't guarantee perfect success.
You might never unlock everything and complete every challenge that Bayonetta throws at you. As an old man with limited controller skills, I'm comfortable with the knowledge that I'll never complete the Angel Slayer levels. That's OK, just as it's OK that I'll never land a handle pass on a kiteboard, or write code as good as the best programmers out there. We have limitations, and some games are good enough to make us bump into them.
But dammit, I beat the hidden boss. All those hours of training weren't spent in vain.… Expand
Nov 18, 2019If you like this style of game you will love this one in particular. It's like God of War in that it can be kind of button-mashy but it reallyIf you like this style of game you will love this one in particular. It's like God of War in that it can be kind of button-mashy but it really isn't. The only way you can get through this game and button mash is if you turn the difficulty down; all the way down. To do well in this game in a normal difficulty you do have to think about your combos and the battle. Excellently done.
There is a natural progression to this game where things get more difficult and they add variety. There's even some fun mini-game type moments that add to the charm.
Some people have criticized her outfits and how revealing they are and normally I would agree with them (felt this way in Final Fantasy X-2 among other games) but I don't here. In witch lore their power comes through sexual means so for this character to be presented in this way makes sense.… Expand
Aug 8, 2021I played Bayonetta 2 first & loved it. I then found I also loved #1. It’s full of action. It’s made me more of a hack-n-slash fan (didn’tI played Bayonetta 2 first & loved it. I then found I also loved #1. It’s full of action. It’s made me more of a hack-n-slash fan (didn’t really care for these games in the past). The enemies are interesting & varied. They also change up the gameplay with vehicles, vertical play, etc. The bosses can be challenging- but in a good way- manageable. The story isn’t much to really care about- but this isn’t a story-driven game. It’s really good at what it is- a great action game! I can see playing it again! I highly recommend!… Expand
May 15, 2018It's pretty hard to believe that "Bayonetta" has now been out for 9 years (8 in the US). It's probably also hard to believe that I didn't playIt's pretty hard to believe that "Bayonetta" has now been out for 9 years (8 in the US). It's probably also hard to believe that I didn't play the game myself until this re-release on the Switch. I remember watching my brother play it in small increments back in 2010 on the Xbox 360, but since I was feeding my "Guitar Hero" and "Rock Band" addiction at the time, I myself didn't play it when it was big back then. However, after a number of people very highly recommended it to me, I had to give it a shot. And I must say, I was extremely impressed.
"Bayonetta" is incredibly fast-paced: being an action game, that should be a given, but the game never ceases to be exciting. Even in some of its "slower" moments, the game is fun and exciting. The bigger moments are where things pick up even more, with some really fantastic boss fights that only serve to make the game even better. The combat in the game is also extremely fluid (aided by the Switch port running at a smooth 60 FPS) and the "Witch Time" mechanic adds an amazing layer to the gameplay, allowing for more strategy, but also for more unique ways of going about things. While the visuals may show their age just a bit, they still look pretty good (especially when you consider it IS a nine-year old game), and while the story may be pretty off-the-wall (it's about a witch who kills angels, do you expect Dickens here?), the bonkers nature of it manages to keep it pretty interesting.
The only things holding the game back from being a 10 is that the instafail Quick Time Events can be a bit frustrating to deal with (I get QTEs are supposed to be fast, but THIS fast?), and the game can feel a bit too button-mashy at times. Also, I don't know what it is, but when it comes to giving 10 out of 10 scores, I feel like a game needs to have that unexplainable "something" that makes it a 10, and I unfortunately didn't really find that in "Bayonetta." Maybe it was caused by the somewhat button-mashy nature or the frustrating QTEs, but I felt there was just something holding it back from being a 10.
Don't let that fool you, though, "Bayonetta" really is an amazing, and criminally underrated, game. How this game sold over a million copies but still didn't meet expectations is beyond me, because it really deserved far better. Now that it's on the Switch, though, there's yet another opportunity to try this game if you missed out on either the original release in 2010, the Wii U port in 2014, or the PC port in 2017. There's a lot of different ways to play it, so if you haven't already, give it a shot! You won't be disappointed!
Final rating: 9 out of 10 "Awesome"… Expand
Feb 3, 2020So i just beat this game 3 days ago and i start playing bayo 2 so im really exited for it, but i just want to say that this is one of the mostSo i just beat this game 3 days ago and i start playing bayo 2 so im really exited for it, but i just want to say that this is one of the most fun games i have ever play. THe story wasn't that awesome to me, but everything else was just one of the best action games i have ever played, i just want to finish bayo 2 so bye… Expand
May 13, 2019This was a fun and flashy journey that reminded me of the classic Devil May Cry games in all the best ways. Aside from a fun protagonist, thisThis was a fun and flashy journey that reminded me of the classic Devil May Cry games in all the best ways. Aside from a fun protagonist, this game was just fun to play! An amazing soundtrack, flashy animations, a simple story with not so simple concepts, and a difficulty level that I felt never truly punished you more than it needed to which made it more encouraging to keep playing. Overall, I had a lot of fun and can't wait to move onto the next one!… Expand
May 26, 2020Bayonetta was on my backlog for ages, so I finally decided to try it out... Unfortunately, things did not go as expected.
I'll get oneBayonetta was on my backlog for ages, so I finally decided to try it out... Unfortunately, things did not go as expected.
I'll get one thing out of the way: The combat is the saving grace of this game! It's flawless!
Fast-paced, tight controls, good combo variety, nice weapon moves, a dedicated dodge button that's actually useful and a freedom for improvisation and style that rivals the likes of Nier Automata and DMC 5. I don't even know how they'll improve on the second one, but people say they do.
Other than that, the soundtrack is catchy, characters are well designed, the pacing of each level is good and the whole game just goes STRAIGHT to the point from the start, no BS.
Unfortunately, this game felt like a mess to me. Everything is pretty unforgiving and recycled.
The writing is horrible! There's a story going on, but it makes no sense and the result is a forgettable tale. Characters like Bayonetta, Jeanne and Rodin are great, but almost every other (like Cerezita) are obnoxious. And every woman in this game is VERY SEXUALIZED! Too unnecessary and disrespectful. It just seems like they tried to make everything as over the top as possible and, in the end, made something... childish?
And while the combat is astonishing, there are huge flaws in the gameplay design.
Bosses are EPIC, but just for the sake of it, making for long, confusing and tedious fights. Environments are bland, reused, with dull puzzles and clueless moments. Bosses are also recycled and you have to fight them over and over again, sometimes one after another. Bullet hell moments outstay their welcome. There are huge unbalanced difficulty spikes throughout the campaign. The rewarding system is punishing and requires perfection. Some enemies are not fun AT ALL to fight and Bayonetta is made of PAPER, since her health goes down TOO FAST!
The game is fun, but very annoying. These flaws almost broke the experience for me. Everything is too uneven.
I thought I was going to love Bayonetta like I love DMC, but I was wrong.
While I loved the soundtrack, character design and the astounding combat system, the rest was very frustrating and I almost stopped playing it. But even if defective, there's a charm to it. Even if it tries to hard to find it.… Expand