An Endless Fantasy WarGrand Strategy Simulation. Conquer the continent in this grand strategy simulation game
The continent of Runersia is home to six major powers with more than 40 bases, 100 knights, and 50 types of monsters.
Select a ruler, compose your platoons of knights and monsters,An Endless Fantasy WarGrand Strategy Simulation. Conquer the continent in this grand strategy simulation game
The continent of Runersia is home to six major powers with more than 40 bases, 100 knights, and 50 types of monsters.
Select a ruler, compose your platoons of knights and monsters, and march to claim enemy bases.
The player chooses how they will battle, so devise the best strategy to lead your nation toward continental conquest. How will your legend unfold?
Simple yet deep war simulation game with unit growth and map-based platoon battles
Time passes on Runersia in seasons, each one consisting of an Organization Phase and an Attack phase.
During the Organization Phase, knights and monsters with various classes and skills are organized into platoons in preparation for the upcoming battles.
During the Attack Phase, turn-based platoon battles take place on a map made up of hexagonal spaces. Make use of unit skills, elements, enclosure effects, terrain advantages, and other battle tactics to lead your side to victory!
All nations, knights, and monsters in the game will continue to battle and grow as you do.
The game is also packed with other ways to grow your armies such as class changes, equipment, and various items.… Expand
Jun 26, 2020Having not played the original Brigandine, I don't know if this new one does justice to the legacy of the original. I do know that original is well-respected (and quite rare, therefore expensive), but I'm comfortable saying this: developer Matrix Software has done something special with Brigandine: The Legend of Runersia, and this effort deserves to have a legacy all of its own. The Switch is by no means short on great tactics experiences, but Brigandine might just be the best of all of them.
Jun 26, 2020Brigandine: The Legend of Runersia is a wonderfully crafted grid-based strategy game with plenty of planning needed. Some battles will be tough, but winning is rewarding every time. There are times when you'll be frustrated by your units missing attacks while the enemy beats you down, but that just forces you to adapt.
Jul 7, 2020There’s a beautifully detailed game just waiting to be explored inside of this sequel to a forgotten cult classic, one that will have hardcore RTS fans in their element if they can overlook a clunky campaign flow and dive deep into its many layers of strategy. Fortune favours those who are bold and prepared in Brigandine: The Legend of Runersia.
Jun 26, 2020Brigandine: The Legend of Runersia isn’t a truly dire or bad title, but it’s the sort of thing that you’re either going to love or hate, and that feels like a pretty big ask for the game. It was a title I found very exciting in concept, but found myself increasingly disappointed by the more I played it. Be fairly warned before you try it – but also don’t be surprised if it becomes something that some people just will not stop talking about, even with its flaws.
Jun 29, 2020Just bought this when it's released and having lots of fun!
I haven't played the previous game and I'm tired of reading reviews complainingJust bought this when it's released and having lots of fun!
I haven't played the previous game and I'm tired of reading reviews complaining how the game is different to the previous one. Does it have to be the same? And I'm not concerned about the graphics or 3D models, or character stories. It's great as a strategy game, for players to plan out domination and execute it.
The makers do not advertise it as a RPG but as a war simulation game
Game isn't too hard or complicated either, as long as you go though the tutorials and play it a bit you should be able to understand it. Not for those who are willing to try though.
You can also form your own units so you don't have to fight battles that are too easy for your level.
The enemy AI is better than fire emblem in my experience.
I'm looking forward to creating my own tactics and testing them out on the enemy!… Expand
Jul 5, 2020I’ve been waiting for this sequel for 22 years and I can honestly say it does not disappoint. I’m not sure what others think is so differentI’ve been waiting for this sequel for 22 years and I can honestly say it does not disappoint. I’m not sure what others think is so different from the originals but imo it’s pretty spot on with some minor tweaks.
The characters all have their very own backstory and each faction has its own storyline and reason for joining the battle. Like the original, it has a ton of replay value. Every faction has its own starting position and knights, all making it a totally different experience each time through. As with the original, every play through varied for me depending on my tactics and the tactics of the AI, even if I used a faction I had played with before. On top of this, there are also 20 additional recruitable knights. These knights are sought out by sending your current knights on quests to certain areas. Some of these knights you might recruit but others the AI factions might.
The combat is great and the rng is fair. You will be able to see the percentages and projected damage of the attacking and defending unit. The battlefields also vary depending on which stronghold is being attacked and from which position. The battles take place on a hex system so positioning is key, especially with your spellcasters. There is also equipment, weapons and one time use tonics to help improve your characters and monsters alike.
With all of this being said, I clearly love this game and all that it brings. My favorite part of it all is the progression system though. You are able to advance your characters to stronger classes once gaining enough experience. There are often skill trees and choices to make regarding which path and class you want an individual to take. For example: A level 1 fighter, once advancing to level 10, will have the choice of becoming a Knight or a Swordsman. At level 20 the knight becomes a Paladin and the Swordsman a Sword Master both with varying stats, usable equipment and special skills and abilities. Some monsters also have these paths but are a basic variant of a dragon for example. All very useful, especially while taking your army composition into consideration because the units element comes into play during battle as well. Obviously a Demon should do additional damage to a Paladin and that’s reflected as such.
I truly love everything about this game. So much that I’ve been playing the original on PSone all this time. So much so that I even downloaded an Emulator so I could play the Grand Edition. Then spent countless hours searching for and finally successfully implementing the English translation so I could get the full experience as the Grand Edition was only made in Japanese. Needless to say, my favorite game of the genre.
This is my first review on here but I felt it was necessary to let people know about this game. The first one certainly went under the radar, with the exception of some die hards. Put it this way, I was offered $450 for my physical copy of Brigandine: Legend of Forsena and refused. I would’ve purchased the Switch solely for this game. Was it worth it? Absolutely! If you enjoy the genre, you’ll love this game!… Expand
Jun 26, 2020Short review: a great game, the true spiritual successor to Brigandine: Legend of Forsena Grand edition. More balance and less tedious thanShort review: a great game, the true spiritual successor to Brigandine: Legend of Forsena Grand edition. More balance and less tedious than the predecessor, but with a less impressive story and its telling style and subpar 3D art model with color swapping. There are a few rooms for improvement. Looking forward to the Grand edition version. I give 8.5/10 because I see potentials in the enhanced version so I plan to give 10/10 when it happens.
Long review after finishing Norzaleo's true end and normal difficulty.
+ hold the spirit of Foresena very well. If you like Foresena, I believe you also like this game
+ balance improvement over the Foresena's. Caster types get deserve nerfs in stat and mp cost to cast spells. A rather weak class like Nightmare gets reasonable buffs.
+ Sending knights to do quests is less tedious.
+ Better tutorial to newcomers. This game is more new-face friendly than Forsena.
+ more complete information of character, e.g. their element, on the screen, saving time to look into it.
+ there are record mode that you can revisit the event scene, looking at knights you obtained.
+ there are special enemy to grind after unifying the continent to fight the last boss.
- The story, based on Norzaleo's route, is too focused on character. There is no grand plot or interaction between nations before the end game. It is like they just fight each other without talking things out or finding out why they want to eliminate each other unless you see the talk event, e.g. Tim and Rubino, before the battle begins. Most of ruler's interactions are like "surrender to my justice or I will conquer you." I feel I like the story of Forsena more. The story in Forsena has more twists, turning points, and less pacing issue than Runersia's
- 3D models do not look very pretty. Most high-tier classes are just palette swap of low-tier's. And because 3D's models are bigger than the hexagon, sometimes it is hard to see which hex they are in!!
- There are fewer monster's secret classes and their secret promotion items, about 5-6 items only. Unique classes are also a few in this game, mostly just rulers. I hope they add more in the grand edition, if happens. Training monsters and knights are one of the most fun part of the game so less secret classes is a bit of disappointment.
- AI in normal mode seems less intelligent than the Forsena's. A knight always charges ahead and get killed, even though they are mage!!
- Cannot see/check the location of knights in the upcoming attack phrase before entering the attack phrase. Now, I have to recall where I move my knight to. Hope they add the same one as in Forsena's
- Unimpressive final boss, story-wise, appear out of nowhere, and no involvement with the story before unifying. I like Brunoil's writing and his motivation in Forsena more. I feel like Happinet did not have enough time to flesh out them. Hope they fix it like they did in grand edition with Forsena's.… Expand
Jun 27, 2020I rarely ever write reviews for games, but I feel the need to get word out about this game. This is a game that understands what long timeI rarely ever write reviews for games, but I feel the need to get word out about this game. This is a game that understands what long time fans of strategy games are looking for. If you are a person that missed the days of the original Ogre Battle or wish another game like Dark Wizard was made, this is the game for you. It has a strategic over world map where you really have to plot out your strategy when trying to conquer the world map. Then it has tactical battles that are surprisingly intense. I've had several battles where it was extremely close. Overall, it scratches that old school strategy fix better than most games.
On top of all of this, all units can level up. Your monsters can level up. Your Knights can level up. You can find equipment. for all of your units. Overall, it's the micromanagement that older strategy rpg players live for.
I have heard comparisons to Fire Emblem: Three Houses. I loved Fire Emblem, but this game is not meant to be Fire Emblem. If you go in with that expectation, you will be disappointed. This is a larger scale war and it's about managing units as you progress.
I haven't moved far enough in the story to pass much judgement, but it seems okay. The artwork for the characters is beautiful though. The battle graphics are acceptable, but it can get a little bit muddled. The over world map gets the job done. The game can be slightly difficult to understand at first, but after a few turns, you should be fine.
To conclude, the creators of the game understand their audience. They scratch a strategy itch that only a few games are able to. I highly recommend it especially if you have been looking for something comparable to Ogre Battle and Dark Wizard for the past thirty years like I have.… Expand
Jun 27, 2020The base game is good and for my first campaign. It was played without any bugs. The plot is ok and forgettable with the cliche of ourThe base game is good and for my first campaign. It was played without any bugs. The plot is ok and forgettable with the cliche of our terrible politics. I miss the multiplayer game choice. My impressions is that every faction is balanced in its ways. I miss the multiplayer game choice. Why not a Hotseat mode or even an online game possible? The 2d art is good but i could not say the same about the 3d graphics and i still remember the great animations in Brigandine: Legend of Forsena Grand Edition in the Play Station 1. I hope more games like these come to the new generations of consoles or pcs. A remake of Brigandine: The Legend of Forsena Grand Edition for the Switch could be superb!… Expand
Jul 3, 2020Remarkable soundtrack, character development, good story-driven game... Yeah, that's the original Brigandine. Unfortunately, Brigandine: TheRemarkable soundtrack, character development, good story-driven game... Yeah, that's the original Brigandine. Unfortunately, Brigandine: The Legend of Runersia doesn't live up to the previous title. The soundtrack is almost non-existent, character design is beautiful, but also overly sexualized. It is a good strategy game, but it ends there. It doesn't show any progression, besides some graphic update, in comparison to its previous title. I waited for almost twenty years to play this game, but it is just a disappointment.… Expand