Universal acclaim - based on 36 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 36
  2. Mixed: 0 out of 36
  3. Negative: 0 out of 36
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  1. Jun 12, 2018
    My hands actually hurt from gripping the Switch but I couldn’t stop, and when I finally landed on the other side of one of the many gauntlets that Celeste wears like a medal, I felt both relief and curiosity as to what it would throw at me next. It’s a rewarding experience and a game that I’m honoured to issue a perfect score.
  2. Feb 11, 2018
    Celeste presents a great challenge: complete platforming levels with perfected skill and pinpoint accuracy. And it mixes this with a story that is a perfect marriage for the playability of the game: get to the top of a mountain. However, the best part of the game is that the mountain is constantly a metaphor of different fears that occupy the mind of the player, and beating the game gives a hint for how to overcome these fears beyond the on-screen experience.
  3. Feb 6, 2018
    Celeste transcends its status as a 2D-platforming game. It will challenge you at every step, while always checking in to offer you support. Celeste is a beautifully human experience that reminds us that games are capable of showing genuine emotion and conveying the beauty of our imperfections. Buy and play this game as soon as you are able.
  4. 100
    Incredibly thoughtful and mechanically near-perfect, Celeste marries impeccable game design with a touching and relatable story in a way I've never experienced before. It's simultaneously an excellent platformer and an engaging meditation on the perils and methods of tackling depression and anxiety, and the fact that those two aspects are so naturally integrated is amazing.
  5. Jan 29, 2018
    Celeste is a true masterpiece of the genre and an excellent example of what a perfect level design is. Exquisite gameplay and a beautiful story make this game one of the best surprises of the modern era.
  6. Jan 28, 2018
    A sensational platformer with an important story at its heart. Celeste is engaging, rewarding, and reminds us that the reward is worth the hard journey.
  7. Jan 26, 2018
    Celeste is an exemplary amalgamation of style, mechanics and character. A devilishly brilliant action platformer with enough skill required to excite genre purists and the speed running community, while at the same time featuring a breakdown of gameplay elements to customize and cater for all audiences. While the game mechanically is great, if familiar, the art style and narrative are truly special, showing both a visual and emotional range and depth that will resonate and inspire. Celeste is the absolute peak of personal exploration and discovery on Nintendo Switch.
  8. 100
    Climbing this mountain might be an arduous task, but the experience is gleefully rewarding and beautiful.
  9. Jan 25, 2018
    Celeste is a surprise masterpiece. Its 2D platforming is some of the best and toughest since Super Meat Boy, with levels that are as challenging to figure out as they are satisfying to complete.
  10. Feb 11, 2018
    Celeste is a clever 2D Platformer that combines many ideas from various Platformers into one remarkable work of art.
  11. Feb 7, 2018
    Celeste shows other platformgames how its done. The game combines difficult but honest platform action with an emotional story.
  12. Oct 10, 2018
    It tells a surprisingly deep and emotional story featuring a relatable main character and it all blends uniquely together to make one of the finest gaming experience of the year. Celeste might not look it but, just like the mountain Madeline is so determined to conquer, it towers above the rest quite easily.
  13. Feb 8, 2018
    Celeste is probably the greatest surprise in 2018 so far. Its marvelous platforming, great mechanics, lovely visuals and lovely soundtrack simply make this a must have for anyone who loves 2D platformers.
  14. Feb 5, 2018
    A story about overcoming grief and accepting ourselves under the guise of an impeccable platformer. Celeste is the kind of game that no one, not even those who despise jumping games, should miss.
  15. Feb 1, 2018
    An excellent platformer that is as interesting as well done. There's a lot to love here, with very few problems on it.
  16. 90
    Celeste blends old gameplay ideas with progressive story telling and the results are nothing short of amazing.
  17. Nintendo Force Magazine
    Apr 25, 2018
    You might find a new speedrunning challenge, a new inspiration or a kindred spirit on your way to the top of Celeste, and I hope you'll join me there. [Issue #33 – May/June 2018, p. 22]
  18. games(TM)
    Mar 22, 2018
    An excellent platformer that never fails to surprise. [Issue#198, p.74]
  19. Feb 20, 2018
    Celeste is a challenging, charming and near-to-perfection game that doesn't only play well, but also tells a poignant story and merges this with all the best qualities you can expect from a platformer.
  20. 90
    Celeste not only joins a long list of phenomenal platforming royalty, but it stands as a mighty pillar among the very best of them.
  21. Feb 7, 2018
    Celeste is an amazing platformer with tight gameplay, a good storyline and many many challenging levels. Celeste offers many different ways of getting to understand the extreme difficulty levels.
  22. Feb 6, 2018
    Looking at my death count at the end of the game, it was a little shocking to see that I’d died that many times. But Celeste constantly reassures the player that it’s not something to be ashamed of. Every death is a lesson learned, and with every lesson comes improvement. As long as you don’t give up, there’s always a path to success. Even if you have to fail 2,649 times to see it.
  23. Feb 3, 2018
    What separates Celeste, even at its hardest, from masochistic games like The End Is Nigh is that it's not bleak or unyielding.
  24. Feb 2, 2018
    Celeste is one of the best 2D platformers in recent years. Challenging, beautiful and full of content. Prepare to die.
  25. Feb 1, 2018
    Celeste is an amazing game in every aspect. This hardcore platformer combines solid gameplay, a strong psychological plot, staged by a brilliant pixel art direction and a fantastic soundtrack. The game is so generous and challenging, but still manages to gives newcomers a chance, even though you might miss the entire point by skipping some parts with the assist mode. You have every reason to play Celeste. Period.
  26. Jan 29, 2018
    I really don’t have a lot of bad things to say about Celeste by Matt Makes Games. The game tackles difficult topics with amazing grace that we usually don’t see in this media. The game itself is extremely challenging, fun and filled with a great sense of accomplishment.
  27. Jan 25, 2018
    It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain.
  28. Jan 25, 2018
    What really makes the game shine in-between all the chaotic but elegant ways to hop across the game's rooms, is the surprising heart at the center of it all.
  29. Jan 25, 2018
    I did not get what I initially expected out of Celeste, but I got something much more fulfilling and rewarding. While I do have a few complaints when it comes to the use of strawberries and Assist Mode, gameplay is fluid, tight, and satisfying. It is pretty easy to learn, but challenging to master, and the level design remains fair no matter how wacky the situations get throughout the whole game.
  30. Jan 29, 2018
    Celeste is an excellent platform game with excellent level design, a lovable cast and an intriguing atmosphere.
  31. Feb 27, 2018
    With platforming tough enough to challenge even the most seasoned player, accessibility options making it approachable, and a narrative that delivers on multiple levels, Celeste is a winner from any angle. Don’t be afraid to make this climb – the view from the top is worth it.
  32. Feb 5, 2018
    A brave product, well packaged and certainly worthy of your time.
  33. Jan 25, 2018
    Matt Thorson succeeds once again in crafting a tight, beautiful retro experience.
  34. Feb 7, 2018
    Celeste is a great 2D platform, mountain and charismatic, with good controls and a truly excellent level design. The storytelling isn't as much brilliant: the story deals with strong topics, often with naivety. Anyway, the last chapter is wonderful, and the overall adventure lovely.
  35. Aug 25, 2018
    As most indie-keen gamers already know, Celeste is a phenomenal 2D platformer. Almost everything about it comes together to make a satisfying and challenging game that'll thoroughly put your skills to the test.
  36. 80
    It may take a certain type of patience to really get hooked into Celeste's laboriously challenging masochism, but it’s undeniably a well-crafted and thoughtfully designed experience that’s equally satisfying as it is unyielding.
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  1. Feb 1, 2018
    Even without embracing that duality, Celeste would be an exceptionally well-made platformer worthy of sitting alongside its titanic peers, but by caring to find the right amount of warmth to balance its barbs, it ends up standing up and taking a step ahead.
User Score

Generally favorable reviews- based on 1087 Ratings

User score distribution:
  1. Jan 28, 2018
    I don't like being a reactionist, or overpraising something too soon, but Celeste is one of the best 2D platformers I've ever played. I'llI don't like being a reactionist, or overpraising something too soon, but Celeste is one of the best 2D platformers I've ever played. I'll break down my review into individual segments:

    Controls: 10/10
    Very tight, extremely simple controls. Move with Left control stick. Jump with B. Dash with Y. Climb walls with RT. End of tutorial. But the sheer amount of mileage these developers get out of such a simple base is staggering

    Gameplay: 10/10
    While the controls are deceptively simple, every single chapter introduces a few new mechanics that you will have to master in order to progress. Whether they be platforms that disintegrate underneath you, platforms that move in sync with your dashing, walls you can dash through that have a unique effect. gemstones that replenish your dash midair, bubbles that shoot you far off into certain directions, and the list goes on and on, each new mechanic requires you to use them with near perfect precision and timing. The challenge can be occasionally frustrating, and you may find yourself dying several hundred times in any given chapter (I'm not exaggerating, you will die a lot), but it's the good kind of frustration that invites you to persist, not the kind that will cause you to rage quit. And none of your deaths feel out of your control. It doesn't require you to memorize every obstacle coming next, because there's never anything popping up that you didn't expect. Every obstacle is laid out in front of you, clear for you to see, which makes the challenge more inviting than frustrating.
    But I don't want to scare off potential players who are not so keen on the sound of timing and precision based gameplay, since that doesn't sound particularly fun by description alone, but this is a joy to play and an innumerable amount of sequences had me smiling and feeling accomplished by their end.

    Difficulty Level: 7/10
    I know 7 seems fairly low considering how much time I've already spent re-emphasizing the demand for precision, and how often you're going to die, and I'm sure you've already seen many other reviews that describe it to be tough as nails, and it is, but (thankfully) the game doesn't punish you for dying over and over and over and over. I had more than 300 deaths in a single chapter once. But this game doesn't kick you in the balls the way Cuphead does every time you die, you always re-spawn in the same frame that you died in, and it takes roughly half a second to re-spawn. The sheer amount of precision the game demands in and of itself would be enough to make it a 10, but the forgiving nature of the game makes the challenge much more manageable, so you can throw yourself at the same obstacle over and over and over and over again until you get it right, which is a godsend, because I would have honestly never bothered finishing the game if I had to deal with a lives system, or if it sent me back to the beginning of each level, or something like that.

    Story: 7/10
    I'm actually not as enamored with the story as many other people seem to be. I think it's great to see more and more video games experiment in dealing with heavy thematic matter such as anxiety, panic, apathy, depression, emotional distance, etc, and I think Celeste does a good job of it, and I can imagine many people out there being touched by it, because it handles delicate topics with sensitivity, earnestness, and a touch of humor. I like the characters a lot (and I love that they actually created an Instagram account for the character who is always taking selfies and writing posts throughout the game), but I don't think it's quite perfect yet. I really hope the developers keep experimenting with this kind of subject matter, because Celeste has made me eager for whatever the dish up next.

    Artwork/Design: 8/10
    I used to refer to this segment as "graphics," because graphical power used to be important when reviewing games, but we've reached an era of gaming when gamers and reviewers are less concerned about graphical horsepower and more interested in artwork, with absolutely beautiful looking games such as Cuphead and Journey, which are both stunning games due to their artwork, even though they're not going to max out the system you run them on by any means. Celeste is in that category, and it is a brilliantly designed game.

    Music: 9/10
    It is impressive in and of itself that these indie developers composed more than two hours of music for a relatively short game (around 10hrs max to complete all of the main bits, 20 if you're a completionist that is going to collect all the strawberries and complete all the "B side" challenges), and it pays off, because the soundtrack is just beautiful.

    Overall: 10/10
    While I think the story is good, even though I wasn't as deeply impressed with it as many other reviewers were, the controls, gameplay, and design are every bit as good as you've heard and Celeste is a game that deserves to be experienced by anybody who can spare twenty bucks to try it out.
    Full Review »
  2. Feb 23, 2018
    To me Celeste is at best a competent platformer with a nice soundtrack, at worst it's an unoriginal retro style game riding the "git gud" waveTo me Celeste is at best a competent platformer with a nice soundtrack, at worst it's an unoriginal retro style game riding the "git gud" wave of better games such as Dark Souls and Super Meat Boy. The gameplay loop becomes repetitive after the first world and the when you finally pass a particularly difficult area you get more a sense of relief that its finally over rather than accomplishment. I appreciate why some enjoy this game, but in no way is it a "best game of all time" game, this game isn't even in my top 10 of 2D platformer games. Full Review »
  3. Apr 17, 2018
    10/10?? You people are out of your minds.

    tldr: if you usually don't like extremely difficult 2d platformers, but you're thinking that with
    10/10?? You people are out of your minds.

    tldr: if you usually don't like extremely difficult 2d platformers, but you're thinking that with all these rave reviews maybe you should buy it and see what all the fuss is about...
    Stop Right There. Do NOT buy this game. It will be a painful waste of money.

    If you're looking for a challenge and hate yourself, buy this game and waste your life on it, please.

    The story? Meh. Common tropes about overcoming personal weakness. That makes it a standout game? Are you serious?

    Tight controls? Absolutely not! The more difficult levels (one screen is one level, typically) rely too much on luck to complete. You can find yourself rehashing the same jump attempt for 20 minutes. And when you succeed? You have no idea what you did different that time. That's luck. Not skill.
    Which means that the game is a Failure at developing skill in players via play.
    It also means the switch analog stick is a Horrible input method for performing such fine movements.

    The art? If you usually don't like pixelated art in games, this game is in no way going to change your mind. I hate pixelated graphics. I don't care if it takes more effort to make. It looks awful. And if you're going to be making players replay the exact same move over and over for over 10 minutes on the same exact screen until they get lucky, the screens should be beautiful to look at.

    The music? Actually very good. I bumped up my score a full point for music.

    The other 3 points are pity points. Some people worked very hard to make this title, and even though it galls me that a game this bad is one of the highest rated games on Switch, the fact that they made a game that some people seem to really enjoy is worth something.

    Mario games have charm and soul. This game is an ugly, repetitious bore that tricks players into thinking they've achieved something when success is too often dependent on luck.

    I can't help but wonder how many of these high scores were bought.
    Full Review »