Children of Morta Image
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80

Generally favorable reviews - based on 9 Critic Reviews What's this?

User Score
8.3

Generally favorable reviews- based on 53 Ratings

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  • Summary: Children of Morta is a narrative-based roguelike hack’n slash game for PC, Mac and Linux which will involve you in the adventures of a family.
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Score distribution:
  1. Positive: 7 out of 9
  2. Negative: 0 out of 9
  1. 90
    Children of Morta is one of the most wonderful surprises of 2019, and it needs to be on your radar. The progression system and unlockables mean that even an unsuccessful 20-minute run will yield tangible growth to make the next run easier. Those who aren’t wholly into rogue-lites, like me, will still enjoy the variety and action of the gameplay. Better still, it’s impossible not to be captivated by the Bergson family’s struggle for survival and togetherness against a formidable evil. A two-player co-op option is the cherry on top of this exquisitely-crafted experience. However you choose to go through it, Children of Morta is an absolute must-play.
  2. 85
    Since it’s polished in almost every regard with its gameplay and presentation, it’s possible Children of Morta would’ve benefited from a more focused design direction rather than a rogue-lite dungeon-crawling experience. Nevertheless, in a sea of games for the rogue-lite genre, it’s refreshing to see developers do something unique and tell a meaningful story. The emotional heights that the game reaches goes farther than many narrative-focused games. If you’re looking for a story-driven ARPG, then Children of Morta needs to be at the top of your list.
  3. Nov 18, 2019
    81
    Between the dungeon size, the bite-size story chunks, and the clear objectives, this is a game meant for picking up at a moment’s notice. Ultimately, players torn between this version and a home console one are choosing either function or form. Dedicated Switch gamers, on the other hand, would be fools to pass this one up.
  4. Nov 19, 2019
    80
    Children Of Morta is a nice, story-driven action RPG that plays very well on the Nintendo Switch, especially in undocked mode. The hurdle is getting past the pixel art graphics. You'll either not like them, and skip over this game, or embrace them and be treated to a hefty action RPG and story-driven experience.
  5. Dec 12, 2019
    80
    Children of Morta is a gem of a roguelike that often behaves like an action RPG and with its exquisite art style, simple but fun combat system and enormous variety of customization and character experimentation, it makes for a marvelous game that gets its job done in a very satisfying way. On top of that, it even features a wonderful co-op component.
  6. Nov 20, 2019
    79
    Roguelite RPG, that invites you not only with its coop-option, but also the charming pixel design and the well constructed story. Technical issues, loading times and a high grind-factor provide a setback, though.
  7. Nov 18, 2019
    70
    It may not quite hit the highs of the likes of Hyper Light Drifter or Dead Cells, but it's not far off and its zippy dungeon runs and slices of family drama feel like a perfect fit for Nintendo's portable console. If you're a fan of the genre this is certainly an addition to the Switch's library that's well worth checking out.

See all 9 Critic Reviews

Score distribution:
  1. Positive: 7 out of 12
  2. Negative: 3 out of 12
  1. Aug 8, 2020
    10
    11 bit does it again! Do you like diablo? If yes then this game is for you. The graphics look beautiful. The story is interesting and the11 bit does it again! Do you like diablo? If yes then this game is for you. The graphics look beautiful. The story is interesting and the music/voice acting is great. A game I find very easy to sink time into. Plus I found a physical copy for only $15!!! Expand
  2. Oct 20, 2020
    10
    Best indie I've played in a while. Great gameplay and beautiful art. Hope they make a sequel
  3. Nov 20, 2019
    10
    Nice pixelated graphics, if you love the messenger, dead cell & hyperlight drifter then by all means buy this game. Great on switch. Won'tNice pixelated graphics, if you love the messenger, dead cell & hyperlight drifter then by all means buy this game. Great on switch. Won't regret your purchase. Expand
  4. Dec 2, 2019
    8
    TL;DR: Beautiful art style, fun rogue-lite elements alongside meaningful progression. At its core, Children of Morta is a game about family.TL;DR: Beautiful art style, fun rogue-lite elements alongside meaningful progression. At its core, Children of Morta is a game about family. This is felt across every aspect of the game: the story itself is driven by the exploits of the Bergson family and their fight against the Corruption threatening their home. Abilities unlocked on one family member can have a meaningful impact on gameplay for everyone else. Upgrades purchased affect each family member, meaning that even your least-played or newest-unlocked family member has the potential to reach wide use. In terms of structure, the game takes place across multiple, randomized dungeons. Each dungeon is randomized with a static boss at the end. In between each completed dungeon run you’ll have bits of dialogue where new family members can become available for play. 8/10 because the amount of replay ability is a bit low. Despite this, what’s here is phenomenal, and giving it support at this stage might lead to even more bang for your buck later on. Expand
  5. Jun 27, 2020
    7
    As the narrator of Children of Morta would say: "A couple of runs was all it took, to spark my love for this game. But the human heart isAs the narrator of Children of Morta would say: "A couple of runs was all it took, to spark my love for this game. But the human heart is finicky, and the honeymoon didn't last. Midway through the journey, what was once love had turned sour, regret taking its place. Then, as the end approached, that regret too gave way to serene acceptance."

    Sorry, I couldn't resist.

    Children of Morta is a hard game to review, because it swings wildly between high and low points. The story is good: an epic fable that's laser-focused on the theme of family bonds, narrated in voiceover by a strong actor. Yeah, it's a bit overwritten, but it tackles ponderous subjects such as grief and the responsibilities of parenthood. So there is that.

    In the “good but…” department, you can file the "hi-pixel" graphics. They're hit-and-miss, but when they's good, they're really good, with beautiful vistas and intricate detail. The main gameplay loop is also OK, if unoriginal: Children of Morta is another take on the fashionable roguelike template, with the addition of multiple characters with separate (but somewhat interacting) skill trees. It's addictive, no question about that.

    All of the above would make Children of Morta a must-play, if it were not for its glaring downsides. The game's implementation is glitchy, especially in the graphics department. The frame rate can drop to single digits in some extreme cases. More importantly, the game isn't very well designed in general. Difficulty is all over the place, and it feels like the designers had more ideas than they could balance and tune.

    Here is a concrete example of that half-done design job: for a few levels, I did what the game seemed to ask me: I switched from one character to another. The game even has a few mechanics that encourage you to do that. At some point, however, I realized that it's more productive to ignore those mechanics and play with one or two overpowered characters all the time. Some characters are so much more powerful than the others, that mechanics be damned, you don't want to play a loser.

    Another example: for a while, I tackled combat and exploration in a slow and methodical way. Then I understood that I was wasting my time. The game becomes much easier if you just rush from one treasure chamber to the next, assembling a tail of hapless pursuing enemies. Treasures chambers are mostly safe, and you can shoot through their doors, while the enemies can't–so they become sitting ducks ready for you to kill and farm some XP. You can cheese your way through most of the game like that, and that also makes all the enemies feel exactly the same as one another. This kind of glaring gameplay issue should have been caught immediately during beta testing.

    Still another example of shaky design: the mini-games that litter the dungeons feel like the designer was asked to come up with ideas in a few minutes. One is a very out-of-place game of pong. Another one requires you to step over four buttons in order–but you can only find the right order through trial and error. One wrong try, and you have to wipe out a room full of enemies before you try again. Do a little math, and you'll see that even if you never forget the sequence, you might have to clean up that room a maximum of 24 times if you're unlucky. I had to do it 12 times once, and then I stopped caring about this kind of room when I encountered it. This pointless "challenge" should never have been included in the game.

    I could talk more about a few bullet sponge bosses, unbalanced recovery times, and the like–but you got the idea: Children of Morta has great potential, but it should have gone through a few more passes of design review. As it is, this game is an incomplete curio. It's still worth playing, and at times it feels uniquely its own–but at the same time, it feels like a missed opportunity for a minor classic.
    Expand
  6. Jan 14, 2020
    7
    One of the most stunning looking pix-elated games i have ever played.

    The story line is great and written to perfection . The random
    One of the most stunning looking pix-elated games i have ever played.

    The story line is great and written to perfection . The random instances in dungeons where you meet travelers add to the exploration of dungeons.

    But at the end it all feels repetitive .

    You are forced to play with every character, for me this is a now go. I generally tend to stay with one char, this is not a game breaker though.

    The fighting is fun and intense.
    Currently it has a bug on the switch when a lot of enemies is on the screen the sound will start lagging and after the level is complete the game will crash, loosing all progress.

    Fun Game, stunning pixels but repetitive.
    Expand
  7. Nov 22, 2019
    2
    Low framerate, regular crashes. I'm tired of those "indie ports" that come out half baked on Switch and never get patched.

See all 12 User Reviews