- Publisher: 10tons
- Release Date: Nov 24, 2017
- Also On: iPhone/iPad, PC, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Vita, Xbox One
Mixed or average reviews- based on 6 Ratings
User score distribution:
Positive: 2 out of 6
Mixed: 3 out of 6
Negative: 1 out of 6
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Nov 22, 2019It's a cheap looking but fun twin stick shooter. Very simple graphics and bit too addictive. For 15€ it is terribly overpriced. I bought it for 4€, even that feels very expensive.
Nov 30, 2017Get ready for a blast from the past!
Originally released in 2003, then remastered for re release in 2014, three years later Crimsonland has blasted its way onto the Nintendo Switch. Playing from a top down perspective, Crimsonland is an incredibly arcadey twin stick shooter with very straightforward gameplay. While each level has an “objective”, you basically just have to killGet ready for a blast from the past!
Originally released in 2003, then remastered for re release in 2014, three years later Crimsonland has blasted its way onto the Nintendo Switch.
Playing from a top down perspective, Crimsonland is an incredibly arcadey twin stick shooter with very straightforward gameplay. While each level has an “objective”, you basically just have to kill everything in sight. Along the way you acquire different weapons, perks, and special attack pickups that are a great help when surrounded by alien hordes.
This being the fourth twin stick shooter released by developer 10tons on the Switch, their formula by now is very similar. Move with the left joystick, aim with the right, shoot with the right trigger. However, this being originally released before Neon Chrome, Time Recoil, and Jydge. Its interesting to see all of the mechanics they took from Crimsonland... to separate, develop, and form three new games. See links in my description for these reviews.
As you play through the quest mode you progress to different worlds, each looking the same, except for a different color background, you unlock new perks and weapons. These systems keep the missions from feeling too repetitive as you play through the same levels with different enemy skins over and over. Switching from a plasma rifle to a rocket launcher truly feels different and changes your playstyle. Which is a nice change up and really makes you think whether it’s worth it to run head first into a swarm of enemies to grab that upgrade.
After you venture through quest mode to unlock some new perks and weapons, then the fun begins. SURVIVAL mode is the bread and butter of Crimsonland. Hordes and hordes of creepy creatures surrounding you while upgrading and upgrading, to see if you can beat the high score on the leaderboard. While playing in this mode your choices are crucial, make a wrong turn and all too easily you will be surrounded with no moves left to make. If you feel you don’t have enough perks or weapons to survive...well jump back to quest mode to unlock more upgrades.
While Crimsonland is a solid twin stick arcade experience, the progression system and level variation is left wanting. Compared to other twin sticks on the switch, it feels a bit over priced at the 13.99 US price point.
Be sure to watch my video review at YouTube channel TheFlannelFox… Expand
Feb 5, 2018A top-down shooter where we have to survive hundreds of enemies with the power of our weapons and items. That's it. Forget about elaborate stories, exploration or any other kind of incentive.
Jan 9, 2018Crimsonland has always been a book that you can judge by its cover: A loud and silly twin-stick shooter that throws buckets of enemies at you as you fend them off. Not the most complex game ever devised, it’s still a firm slice of action that’s perfect for killing aliens and time.
Dec 7, 2017As a whole, I had fun with this one. I think better twin-stick shooters are out there on the Switch, but that’s mostly because Crimsonland is from a different era of an already fairly niche genre. But, if you’ve played those highlights already and want more, you can’t go wrong with this. It’s not bland by any means; just exactly what the experience you’d expect is. It’s mindless fun, with enough addictive strategy to keep playing. I loved weaving through the hundreds of enemies (whether they were zombies, spiders, or something in-between) so I could reach a power-up orb at the last second, to suddenly fry everything around me with a flame thrower. It’s a great time all around, and if you have the itch, give it a try.