As an existing fan of Disgaea, this new one is, despite the incredible focus on big numbers, more of the same, and that is fine by me. The extended level cap is hugely indulgent and entirely unnecessary to the tactics JRPG format, but at the same time it's part of Disgaea's inherent self-awareness and genre-transgressive humour. It very much wants you to see it as a silly indulgence. Couple that with the genuinely funny, satirical script and the rich tactical core that, once you peel back the excess is as compelling as always, and Disgaea 6 shows that the developers at Nippon Ichi still know how to get a player both deeply invested and laughing along with the thing. I want to say that I don’t think there’s much more that can be done with Disgaea. To me it seems that the hyperbolic potential of the series must have peaked now. But then I thought that exact same thing after Disgaea 5 and this new entry has certainly corrected me on that count.
It’s easy to recommend Disgaea 6: Defiance of Destiny to series fans, especially if they plan on playing in handheld mode which alleviates most of the performance issues. Thanks to some efforts to streamline certain aspects of the game, and the new auto-battle mode, however, it also serves as a great entry point for those keen to find out what the fuss is all about. It may not have the best story in the series, and some gameplay changes might not seem so favourable, but overall Disgaea 6: Defiance of Destiny continues the series’ legacy of providing enjoyable strategy gameplay alongside plenty of laughs.
As a longtime fan of Disgaea games, I can definitively say this is one of my favorite entries in the series. I think the story is better than many of the previous games. While I was weary of the repetition of fighting the God of Destruction every chapter, there was actually a good amount of other bosses throughout the game, and there were great plot twists that kept me engaged with the story the whole way through. I was actually shocked a few times, but those moments didn't feel forced for shock factor, which is a plus. The voice acting is amazing, with each of the characters having distinct personalities that really bring this game to life. A lot of the changes made in this entry do a great job at streamlining the series, and I think anyone who was weary of the series will have a much easier time to jump in here than one of the other entries (I still think the others are definitely worth playing though). With auto battle and demonic intelligence, players who don't like grinding will be able to alleviate this and still enjoy a great game. I tested out these features and they worked well, but I personally enjoy the grinding, and I was able to make it through the main story without much use of these features, which is a plus for hardcore fans. The 3D models look very nice in my opinion, and convey the personality of the series well. There is a lot of complaints about performance in this entry, and while it is a bit rough in "Graphics" mode, the developers introduced two other settings ("Balanced" and "Performance"), so you can play in whichever mode you like. I personally recommend "Balanced" mode, as it looks pretty nice, and doesn't stutter at all. All in all, with more customization options than ever before in a Disgaea game, an exciting story with twists and turns, and a likable cast of characters brought to life by great voice acting, this is definitely a win for the series. I can't wait to see how Disgaea 7 turns out!
A very good game but on the switch it has framerate issues and a bit of lag, but i really liked the story and the characters i'm a big fan since disgaea 1 and i'm never disappointed with nis america games
Disgaea 6: Defiance of Destiny may not be the best game in the series, but the strategy gameplay is still amazing if you can handle the technical issues.
Disgaea 6 makes a lot of changes, not all of which are for the best, leading to a somewhat unsatisfying experience. The autobattle system is useful in some aspects but could cheapen the experience for those who don’t restrain themselves. Parts of the campaign, like constantly having to fight the God of Destruction at the end of each chapter, got extraordinarily tiring. Due to streamlining, the systems in and outside of battle shouldn’t be hard to grasp for new players. Yet I feel a lot of returning players will find this entry inadequate and not just because of missing classes.
I've played every game up until this one, NIS took a lot of risks with this one. In my opinion I like the direction they are taking which is the introduction of accessibility into the series. The writing is in my opinion the best since Disgaea 1, and I genuinely enjoy the dialogue and cutscenes that go on in between battles. I like the changes with weapons, it puts monsters and humans on a more even playing field, and with the exclusion of weapon skills humans arent immediately overpowered in everyway compared to monsters. Not sure why everyone is getting super butthurt by the graphics, maybe change the settings so it looks better to you. I think people freak out when things are changed, and in my opinion the game is changed compared to others, not worse. Give the game a few chapters before you immediately write it off because its different, I dont think this game deserves the level of hate its receiving.
A pretty decent installment in the series, I genuinely do like the automated options but it does feel slightly hard to categorise as a result, and I can see why some people loathe them. I love it for things like the Item World, but on the occasion where your AI can't complete a level it does raise questions about what it's for, and what the gameplay actually is. Likewise it's fantastic for level and resource grinding... but then why am I leaving my Switch on for hours at a time while I wait for things to finish off? There's more grinding than ever, therefore I'm interacting with it less than ever. It's difficult. I'd think I'd quite like to see a true idle game spinoff, just because I'd like to turn the switch off.
Adding 3 extra 0's on to every number is quite a funny idea, and it probably intentionally messed up with the sense of progression so that new players weren't turned off by the usual level 1 plinking stage, but I found it offputting to start with and very distracting and hard to read throughout.
The first third of the plot is just sequentially introducing each cast member through some of the worst and most repetitive dialogue, and at no point is anyone surprising enough or funny enough to justify that amount of work. It does warm up a bit to an okay Disgaea plot by the end, but it's so rough and lazy it's almost insulting. I don't get the vibe that this was just a bit of fun silliness, it felt churned out resentfully and I almost felt bad for being responsible for them having to keep making Disgaea. Everything about the main character's motive and "family relationship" felt alien, like it was a summary of something else that I was meant to have recognised. I'm sure it's a trope that some people just understand and engage with, and I'm glad some people are liking it. But it really annoyed me.
And finally, I'd still be playing it but after about 50 hours it began freezing constantly and I went from genuinely not caring about the performance and visual options, to just deleting it. A huge shame really, though I am assured by the internet that this barely happens to anyone, so it's probably still worth getting. Perhaps don't buy the DLC before you reach the postgame though.
This isn't bad, a little lesser than previous games in the series, but still enjoyable. One thing I do miss is an opening theme song and video, my favorite being the one from Disgaea 3.
This is really juts a watered down version of Disgaea. It really feels like the game wants to be played like an idle game, where the game basically plays itself. It can be fun, but it also becomes boring pretty easy. The story also appears to be like a confusing mess.
But by far the worst thing is the technical side. If you want to play with the "good" graphic settings, the game has such a poor framerate, the term slideshow is not an exaggeration. So you have the option to turn on the performance mode, but here the resolution of the game is so terrible that it's sometimes hard to make out any details. And the **** goodness, the controls. They are nothing but a clunky mess.
What did I like about this game? Well, I really liked the characers and the interactions between them. Those can be really funny and the humor is great in general. And if this is your first Digaea, the game may not be that bad. But even then it's more mediocre.
SummarySRPGs are gonna get a serious punch in the throat. The first new DISGAEA game in six years is here! Meet Zed, a zombie that has risen above them all except one - a God of Destruction. Can a mere Netherworld zombie rise up and destroy a god? Find out in the newest installment of the DISGAEA series! Features such as Super Reincarnation, 3D...