Eiyuden Chronicle: Rising Image
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Mixed or average reviews - based on 18 Critic Reviews What's this?

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5.9

Mixed or average reviews- based on 18 Ratings

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  • Summary: Eiyuden Chronicle: Rising combines a thrilling adventure through ancient ruins with the tale of one town’s rise from the ashes. Drawn by lenses and other treasure in the nearby Runebarrows, our heroes learn that the town is struggling to rebuild after an earthquake and decide to help. AlongEiyuden Chronicle: Rising combines a thrilling adventure through ancient ruins with the tale of one town’s rise from the ashes. Drawn by lenses and other treasure in the nearby Runebarrows, our heroes learn that the town is struggling to rebuild after an earthquake and decide to help. Along the way, they’ll resolve disputes between eager adventurers and wary locals who don’t think the Barrows should be disturbed. And they’ll learn more about each other’s reasons for seeking treasure, deepening their bonds in the process. As you will learn, these Runebarrows hide a great secret that has fateful implications for one of the characters. What begins as a simple treasure hunt turns into a dark conspiracy that will shake the world and plant seeds that carry over into the main story of Eiyuden Chronicle: Hundred Heroes. The game will introduce a portion of Eiyuden Chronicle’s cast of characters in an original story with thrilling action and engaging town-upgrading elements.
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Eiyuden Chronicle: Rising - Launch Trailer
Score distribution:
  1. Positive: 3 out of 18
  2. Negative: 0 out of 18
  1. May 16, 2022
    90
    Eiyuden Chronicle: Rising packs a ton of fun into a small package. The combat has surprising depth, even if the game starts out unbearably slow, and the few areas you explore are fun to revisit and discover all the nooks and crannies. The town building aspect fits perfectly into the gameplay loop, and makes for an addicting experience.
  2. May 25, 2022
    75
    Eiyuden Chronicle: Rising is a good 2.5D action game with good graphics but very basic mechanics. Still, it's entertaining and prepares us for what's to come next year. We already want to try the next game in the series.
  3. Jun 8, 2022
    70
    Unusually enough, Eiyuden Chronicle: Rising is a prequel of a game that hasn't been released yet but it will appeal to fans of the Suikoden series and JRPGs in general. While the game takes a while until it truly takes off and its more in-depth characteristics become more prominent, Eiyuden Chronicle: Rising features a gorgeous art style, a surprising plot, charismatic characters and a very welcome city-building mechanic.
  4. May 10, 2022
    60
    Eiyuden Chronicle: Rising is a charming if tedious RPG that probably shouldn't have been an RPG.
  5. Jun 28, 2022
    60
    While Eiyuden Chronicle: Rising is a decent introduction to the world of Eiyuden Chronicle, it fails to use its full potential. More complex combat and varied side quests would have made it a much better experience.
  6. May 11, 2022
    60
    Eiyuden Chronicle: Rising is a gorgeous title with some charming elements, but the action isn’t sharp enough to be memorable, and the town building elements only serve to hamper the other sides of the gameplay. A lovely game is buried in here somewhere, but instead, too many unsuccessful elements drag down the greater experience.
  7. May 9, 2022
    50
    Do you enjoy waiting for public transit in the rain? Could you bear sitting next to a screaming toddler on a transatlantic flight? Do you think you’d derive pleasure from chopping down trees in the Great Forest over and over again until you had enough light lumber to fulfil three or four requests? If so, Eiyuden Chronicle: Rising has a delightful little adventure hidden beneath a lot of tedium just for you. If not, we wouldn’t begrudge you for staying clear and hoping Hundred Heroes doesn’t follow too closely in its predecessor’s footsteps. This game certainly has charm, but it makes you work too hard for it.

See all 19 Critic Reviews

Score distribution:
  1. Positive: 3 out of 8
  2. Negative: 4 out of 8
  1. May 15, 2022
    10
    This review contains spoilers, click expand to view. Great little tie in kickstarter stretch goal. It’s a prequel, akin to webisodes tie-ins for television shows. Expand
  2. May 12, 2022
    10
    Eiyuden Rising is definitely an important introduction for Eiyuden: Hundred heroes to establish not only the lore, but the quality of productEiyuden Rising is definitely an important introduction for Eiyuden: Hundred heroes to establish not only the lore, but the quality of product (even though is developed by a partner studio) that the developers are aiming for this new IP - a spiritual sucessor for **** Murayama's Suikoden, which personally I have a lot of emotional investment since Suikoden is perhaps the most important game of all time for me. I was able to feel the legacy of Suikoden in this small game that does have the general direction and feeling of Murayama's writing within its characters and world building. Even though Murayama is doing the Hundred Heroes game, he actually supervised this game and the whole scenario creation is his.

    At its core, Eiyuden Rising is actually pretty simple (gotta remind that this game was developed and released in pretty much a year): A very straightforward town building system based on NPC quests to gather resources, bring back to the town and finish the buildings to unlock more gameplay options. The gathering resources per say is a metroidvania dungeon crawling with a very tight combat system that is definitely inspired by some of the best side-scrolling JRPGs from the early 2000 like Valkyrie Profile - which actually made it more action based with its linking attack mechanics mapped at different buttons. And the simplicity aforementioned is not a bad thing at all, the game is consistent and very solid focusing on what it does best.

    One of the most amazing aspects of the game is it's art style, a blend of carefully animated 3D environments with very detailed pixel art characters is simply gorgeous. The game has a "feel good" direction reminding me once again of those great JRPGs from the 90's and early 2000.

    I have to mention once again that this is a companion game for the Eiyuden Hundred Heroes game developed in a year with a fair price tag for what it delivers, so content wise don't expect a full blown JRPG with 100+ hours, this is not the goal with this game, it is NOT a JRPG - and doesn't sell itself as one, but it delivers what it promised: A nice prequel introduction for Eiyuden Hundred Heroes in form of a more simple companion ARPG.

    Totally recommend it, specially if your a fan of the first Suikoden games.
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  3. Jun 22, 2022
    8
    If you’re expecting this to be a prequel or sequel to some other game you might be disappointed but I had never heard of those games but IIf you’re expecting this to be a prequel or sequel to some other game you might be disappointed but I had never heard of those games but I enjoyed this one for what it is: a low budget 2.5d action adventure with metroidvania elements and some really fun gameplay. It starts off a little stiff and some of the criticisms about fetchin quests are accurate but by the end of many hours my biggest disappointment was that there wasn’t more. Expand
  4. May 14, 2022
    5
    This is barely a game, and wouldn't have been passable in the PS1 days either. Unless you are dying to play fetch quests, it's not worth yourThis is barely a game, and wouldn't have been passable in the PS1 days either. Unless you are dying to play fetch quests, it's not worth your time. There is no way I would have ever paid money for this, and I hope this isn't a bad sign of the full release's quality. Expand
  5. Jan 12, 2023
    4
    Posteriormente a comprar el juego, averigüe que en realidad se lo dieron a otro estudio diferente que el que esta detrás del estudio principalPosteriormente a comprar el juego, averigüe que en realidad se lo dieron a otro estudio diferente que el que esta detrás del estudio principal y que se supone sera el sucesor espiritual de suikoden (con varios de sus creadores metidos en el ajo). Supongo que la idea era sacar un proyecto a modo de precuela que hiciera algo más de propaganda... pero este juego ha hecho un flaco favor en ese sentido, ya que a mi al menos me ha hecho encender todas las alarmas, y por tanto voy a ser muy critico a la hora de decidir si compro o no el proyecto principal. Tengo intención de hacerlo ya que espero que sea un caso diferente de este, pero me esperare a ver que salgan los primeros análisis desde luego...

    Analizando este "Rising", ya sabia que era diferente de un suikoden, siendo este más un ARPG en 2D en el que controlaremos a 3 personajes. El control de los mismos es simultáneos, estando cada uno de ellos ligado a un botón del mando, teniendo otro botón para saltar y una habilidad especial de cada uno en el gatillo. El sistema es sencillo y cumple sin más.

    La historia puede resultar medianamente interesante en vías a aprender algo del lore del mundo mientras tengas en mente el juego principal. De igual manera, además de los 3 personajes que manejamos, otros que estarán en el juego principal son también introducidos, pudiendo hacerte una idea del variopinto plantel que aquel tendrá. Si no tienes pensado jugar al juego principal, no recomiendo esta entrega de manera individual por su historia la verdad.

    Los gráficos son decentes, en especial los fondos de escenario. El movimiento de los personajes puede parecer algo ortopédico, como sis sus extremidades y el resto del cuerpo fueran por libre, pero es algo a lo que te acostumbras. No se porque, pero tuve la impresión que luce mucho mejor el juego en portátil que en TV.

    Y el gran problema del titulo, aquel por el cual es en general un mal título, no es otro que el núcleo de su gameplay y dinámica. El juego es adictivo, pero entendido en el mal sentido, adictivo como lo puede ser un juego de móvil que te ofrece pequeños incentivos que te hacen hacer uno más, aunque no lo estes pasando realmente bien ya que en realidad, el juego no te esta ofreciendo nada detrás de ello. Desarrollo esto: este juego es un continuo de "fetch quest" ridiculas, cometiempo y sin emoción ni dificultad alguna. Tienes una aldea, que es la zona desde la que accedes a las 4 dungeons y media que tiene el juego, y que debes ir desarrollando al cumplir las quest que los diversos aldeanos te piden, un total de 160 quests si quieres hacerte el 100%. No es necesario hacerlas todas, pero si que es recomendable hacer bastantes, ya que con estas mejoras del pueblo iremos desbloqueando más mejoras de armas, armaduras, accesorios... y además, muchas de ellas son obligatorias además. La gran mayoría de quest consisten en:

    a) Recoge X materiales (si tienes la suerte de tenerlos ya, te las podras quitar de encima rápido).
    b) Elimina X cosa que me esta incordiando.
    o c) Puedes ir a cogerme mi amuleto/martillo/etc que he perdido en X mazmorra.

    Por tanto son quests que lo único que nos hacen es revisitar una y otra vez las mismas mazmorras. Por suerte puedes localizar en el mapa en que parte de las mazmorras están los objetos y monstruos para ir directos. Además, ninguna de ellas aporta nada, y su dificultad es irrisoria. Recuerdo que una de las últimas quests te hace revisitar la entrada de la primera mazmorra para eliminar monstruos ahí... en plan ¿en serio esto era necesario? A modo de broma (o al menos prefiero tomármelo así, aunque tengo serias dudas), si completas las 160 quests, los aldeanos te recompensan... ¡ofreciendote todos y cada uno de ellos las 160 quests otra vez! He de admitir que ese fue uno de los giros más inesperados que me he encontrado jugando videojuegos... en serio, prefiero no saber en que pensaban los desarrolladores.

    En general, no recomiendo el juego, excepto si tienes pensado jugar al "Hundred Heroes", ya que es a nivel historia y lore lo único que veo que esto puede aportar algo. Aún así, dudo que sea realmente necesario.
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  6. May 12, 2022
    3
    Decent graphics but poor writing and characters. The animations are not the best but get the job done. This is being touted as a spiritualDecent graphics but poor writing and characters. The animations are not the best but get the job done. This is being touted as a spiritual successor to the great Suikoden. Unfortunately, this game doesnt even come close. The main character is also very one dimensional and the supporting cast dont fair much better. Give this one a pass. Expand
  7. May 15, 2022
    0
    This review contains spoilers, click expand to view. The game was fantastic up until a game style / difficulty bait and switch occurred. It was a fun, simple, enjoyable metroidvania style platformer with a decent story. Then you get to the dark part, which is typical of these developers, and fantastic! Story got better. You fight Isha’s father, who you realize now is a corpse being ridden by the spirit of the big bad sorcerer. Cool, fine. The fight went as they went the whole game, fun, reasonable, and doable. Then suddenly, it becomes a bullet hell tease with the transformed bad guy out of reach of any reasonable attacks, with an invincibility shield, constantly raining down fire, ice, lightning, and status effects on you, and even when it gives you the prompt that he is weak, and makes it so you can hit him, nope, invincibility frames for 99% of it. Did I mention he heals every single cycle? Yup, he also throws corpses at you, which he sucks up to restore both health, and shields! Farewell any hope of progress! Look, I acknowledge I suck at video games, but I didn’t buy a fromsoftware game. It is nonsense to do this to an avid fan, who only bought this game because of who made it. I am a casual gamer, and this was framed as a casual game. Can we PLEASE have a game once in a while that doesn’t have to be a stressful nightmare to just finish?! Expand

See all 8 User Reviews