Evertried Image
Metascore
77

Generally favorable reviews - based on 5 Critic Reviews What's this?

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  • Summary: In Evertried, the player’s actions dictate when enemy units move. In other words, everything moves after you. The game plays out as fast or methodical as you want, featuring a free-flowing turn-based action combat system. Alternating between moving, attacking, using your dash, skills andIn Evertried, the player’s actions dictate when enemy units move. In other words, everything moves after you. The game plays out as fast or methodical as you want, featuring a free-flowing turn-based action combat system. Alternating between moving, attacking, using your dash, skills and luring enemies into hazards is the key to success. You are the one that decides the pacing of Evertried. Learn to think ahead. Develop intricate strategies to outmaneuver your opponents and follow your path to ascension!

    Test Your Strategic Might
    Hitting or defeating enemies in succession increases your Focus Level, which determines the shards you receive and unlocks special powers called Modifiers. The Focus Level goes down when you are idle or just moving, so there is incentive to keep up the action. Luring enemies to traps and getting hit by hazards will also affect the gauge, adding to the strategy.

    Outsmart Enemies with Dashes and Skills
    Moving strategically and attacking is vital. Close the gap with a Dash -- a mechanic that allows you to move twice the distance and ignore collision, allowing you to transverse an obstacle or gain a better position. Don’t forget Skills and Modifiers-- abilities and passive effects that can be equipped to create your build. Skills improve and carry over into successive runs, whereas Modifiers become stronger based on your Focus Level.

    Customize Your Ascent Toward Destiny
    The Tower has 50 floors divided into 5 Areas. Each area is unique and introduces new types of enemies. The higher you get in The Tower, the more complex floors will become. Each area has a Shop Floor, where you can spend shards acquired in exchange for health recovery, Skills and Modifiers. Plan accordingly to increase your chance of getting to the top.

    Overcome the Guardians, Overcome Your Weaknesses
    Each area ends with a Floor Guardian, a boss battle to truly prove your strategic might. Upon losing all your health, the Warrior will dissipate and lose previously acquired powers, reappearing at the First Floor to start ascending again. However, mastery in Skills will carry over into following runs. Rise again Warrior, and face your destiny.
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Score distribution:
  1. Positive: 2 out of 5
  2. Negative: 0 out of 5
  1. 90
    Despite its difficulty, Evertried is almost faultless in what it attempts to achieve. The gameplay is tight, the music and visuals are both fresh and nostalgic, and the roguelike tower aspect and difficulty will have you coming back for “just one more run” until you ascend to the top. And even when you do, this game will have you coming back for more as you attempt to better previous scores and times.
  2. Oct 21, 2021
    80
    If we were to name any complaint, it’s that the core gameplay in Evertried can feel a little stale after extended sessions. Skills and traps mix up the way you play somewhat, but you’re ultimately still confined to pressing one of four directions for the whole game, which gets a little samey given enough time. Still, we’d give this one a recommendation; there’s lots of replayability, the concept of its gameplay is something we haven’t seen before, and (most importantly) it’s fun.
  3. Oct 26, 2021
    70
    If you love Into the Breach, you’ll want to give this a look. It has a similar vibe, and even if it doesn’t hold up in the long term quite as well, you’ll still get plenty of fun out of it.
  4. Nov 22, 2021
    70
    Evertried is a welcome take on the rogue like genre. Although it can feel repetitive, the turn-based gameplay is a refreshing take.
  5. Nov 11, 2021
    70
    Evertried does a lot right — fans of roguelites who have played them all and want to explore something novel might enjoy this unique spin on turn-based tactical gameplay. It definitely instills that “one more turn” kind of feeling from the get-go, eagerly inviting players to die, die again. If Into The Breach was your cup of tea and you’re looking for something with that kind of flavor, Evertried is here to take you to new heights.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Dec 17, 2021
    7
    Strategy hasn’t tended to be a very common flavor for roguelikes on the Switch (well, at least ones that aren’t deck-builders) so when theyStrategy hasn’t tended to be a very common flavor for roguelikes on the Switch (well, at least ones that aren’t deck-builders) so when they appear it’s always a bit refreshing. Elevator pitch wise probably the easiest way to set expectations for how Evertried plays is to think in the vein of Crypt of the Necrodancer, just removing the rhythmic element and throwing in some unique skills that you’ll choose from to spend your in-game currency on within the run to best suit your style. It’s nice that because of the element where enemies only make their move when you do you can throttle the speed of things to be quicker if you’re in the zone or slower if you want to be more contemplative. There’s no doubt it can be challenging, especially as learning how best to deal with individual enemies can be a trial and error affair at times but as you work out core strategies to deal with each you continue to feel more effective the more times you jump back in. I would say that some of the controls weren’t necessarily as intuitive or as well explained as I would have preferred but ultimately that’s a temporary problem so not a killer by any means.

    https://www.nindiespotlight.com/2021/10/mini-reviews-october-22nd-edition.html
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