Metascore
80

Generally favorable reviews - based on 124 Critic Reviews

Critic score distribution:
  1. Positive: 97 out of 124
  2. Negative: 0 out of 124
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  1. Jan 20, 2023
    Although the story is awful, the rest of the game is simply brilliant. [Recommended]
  2. Jan 17, 2023
    Nintendo's long-running fantasy series looks to its rich history for this smart, satisfying turn-based strategy game. [Eurogamer Recommended]
  3. Feb 1, 2023
    I’ve always believed that mobile games are an approachable gateway for new fans to enjoy an otherwise esoteric IP, and Engage streamlines the gameplay in all the right ways. Unfortunately, though, the story falls short of what I’ve come to expect from any Fire Emblem game, and I’m still struggling to understand why. With Fates, the poor writing could be attributed to its sheer character bloat, but Engage has a reasonably normal-sized cast. The watered-down stories felt like an intentional appeal to capture new audiences. But at some point, I want to move on from the appetizer to the main course. With its disposable conversations, shallow handling of themes, and incohesive visual design, Engage is the chicken wing, rather than a full chicken dinner.
  4. Jan 17, 2023
    Engage, even when it’s fixated on stats and weapons and training, is always rushing toward the next battle, because that’s where the story lies. It’s not a reinvention of the genre, but a distillation. It can’t quite reach the crescendos that Three Houses did, and it certainly doesn’t achieve the longevity of Awakening. But it is consistently great. And it’s confident enough to let me take the reins. [Polygon Recommends]
  5. Jan 17, 2023
    There’s something deeply seductive about Fire Emblem Engage’s combat. It’s the reason why I contentedly spent over 70 hours in a game that otherwise has little else to recommend it. As Fire Emblems go, it’s a great jumping in point if you’ve never experienced Nintendo’s foundational tactical RPG series. But if you’re like me and desperate to feel the same emotions Three Houses or Fates made you feel, you’re simply better off playing those games again.
  6. Jan 17, 2023
    Fire Emblem Engage is obsessed with the series’ past. It builds itself around the protagonists of previous games, re-uses those game’s most memorable maps, and builds its narrative around referencing the beats of older, better told stories. If the next Fire Emblem game is like this, it will be a disappointment. Engage’s tactics, however, set a new standard for the series. IntelligentSystems managed to perfectly meld mechanics and tone, but the tone they picked was fun, but ultimately empty. If they could manage to apply these same principles to more interesting narrative ends, the next Fire Emblem game would be the series’ best.
User Score
6.6

Mixed or average reviews- based on 704 Ratings

User score distribution:
  1. Jan 21, 2023
    6
    When viewed in the context of the entire franchise, Engage is a disappointment that represents a regression rather than a progression inWhen viewed in the context of the entire franchise, Engage is a disappointment that represents a regression rather than a progression in quality.

    Whilst containing an admittedly interesting new battle system, it fails to reach the heights of games like Thracia and Conquest and will seem utterly unremarkable to long-time fans. Furthermore, whatever pleasure is granted by the battle mechanics fails to compensate for the lacklustre nature of the game in all other areas. Alear wanders through a generic world of forgettable characters trying to obtain macguffins whilst nothing interesting or of note occurs. It is a plot and world so generic and formulaic that one wonders if they fed the previous scripts into an AI and generated it mechanically. Plot beats range from mind-numbingly bland to hilariously overdramatic and forced: Engage is a game that seems to want emotional pay-off whilst giving you no reason to care for the characters it establishes.
    Characters are regression to the shallow tropes of Fates which feel poorly thought out and like there was no underlying intention to them other than to pad out the roster. Beyond some exceptions such as Diamant, they range from non-entities to Jar Jar Binks level irritating presences that have one personality trait and will repeat it for hundreds of lines of dialogue. The music is serviceable but the most generic of the post-Awakening Fire Emblem games. Character design is awful; it is ironic that despite being so flashy and outrageous, none of these characters will stick in the player's mind once they go off-screen.

    It would be interesting to see the break and emblem mechanics in a game that knew what its identity was.
    There is no artistic vision or cohesive idea underlying Engage: it is a bundle of elements of poor quality slapped together on top of a gameplay system that whilst may be impressive to players whose only prior experience was Three Houses, fails to come even remotely close to being the best of what the franchise has to offer, or to make it worthwhile suffering through the other aspects of the game.
    Engage, by all metrics, is at best an average Fire Emblem entry, and at worst a cynical, soulless product with an identity crisis.
    Full Review »
  2. Jan 21, 2023
    10
    While the story is much less gripping, the return to form of "there's the evil dragon, go kill it" feels refreshing in an odd way. TheWhile the story is much less gripping, the return to form of "there's the evil dragon, go kill it" feels refreshing in an odd way. The gameplay is some of the best of the series we've had so far, with the Emblems providing a nice layer of stratagy to the game. Full Review »
  3. Jan 22, 2023
    0
    This game is probably like 7 but I am harsher on it because it seems that the franchise is going in the wrong direction. With a story andThis game is probably like 7 but I am harsher on it because it seems that the franchise is going in the wrong direction. With a story and visual presentation worse than the previous game and relying on previous franchise for cameos instead of creating new characters. The simpler battle systems seem a step back from me compared to three houses options. Worldbuilding also suffers a step down even if is not FATES level. Full Review »