Floor Kids is one of those games you really have to play to fully understand the beauty of it. It takes a simple premise in an established genre and flips it on its head, focusing more on how the player moves than how they’re supposed to move. That’s a powerful feeling, to suddenly be in control in a genre that so typically gives the player little to no choice. With uniquely wonderful aesthetics, engaging gameplay, and a world that is truly fascinating to experience, Floor Kids achieves what so many other games aspire to — a new experience unmatched by anything else on the market.
Dizzyingly stylish and crazy fun, Floor Kids is an absolute joy. Its DIY-dancing gameplay grants players a freedom seldom seem in rhythm games, and that gamble completely pays off; instead of tapping along to the beat, you’re tapping into a sense of flow, creativity and fun to make your own moves, and that’s both immensely satisfying and wholly unique. Whether you’re a wannabe breaker or a music game guru looking to dance to a different drum, Floor Kids is a killer cut.
I have been watching let’s plays of Floor Kids for while now on Youtube, so I thought I knew what to expect from the game. Nevertheless, playing the game first hand has vastly exceeded those expectations and though it was quite short, the time I spent in the game was nothing but a joy. The mechanics, the art and the music make this a must play for any Hip-Hop or rhythm game fan that owns a Nintendo Switch. Sure there are a few kinks, but they are significantly outweighed by the creativity, love and thought the developers put into this game.
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I played for 5 hours. I finished after getting max 5 crowns on all 24 tracks. There isn’t much variety in this game but I still had a great time with it. Memorizing the combos was slightly annoying but once you know all the pro movies, playing the game becomes so much more satisfying. I enjoyed the beats, the art style, and the overall atmosphere of the game.
The mechanics of Floor Kids are truly novel, especially because the emphasis on originality and creativity really comes through in ways that other like games haven’t been able to nail. Outside of some convoluted details and a somewhat shorter length, this is a very rad rhythm game that stands out amongst others because of its gorgeous artwork and inventive take on breakdancing gameplay.
Floor kids is the type of game you just don’t want to put down. Every aspect of the game, from the fantastic animation and art design to the incredibly catchy dance tracks, has a gorgeous undeniable charm that is immediately affecting. It’s a shame that the single-player content is so thin and there’s no incentive for players to go back and ace their favourite songs, as most players will simply breeze through the game in an hour or so. For me though, Floor Kids has earned a permanent place on my Switch memory card, because you never know when the urge to bust a move might strike.
A somewhat flawed, yet enjoyable experience. It may lack in the variety and depth departments, but it manages to make up for its faults by offering up an absurdly stylish, good time. It may not be perfect, but it’s a very well executed idea. It’s boldly different, and it left me excited for what might come next.
Floor Kids starts as a breath of fresh air for the rhythm genre, and a blessing for those who wanted a break-dancing title on Nintendo Switch, which, for people's information, is not really such an abundant group. It feels and looks quite good… but that's all there is to say about it, as its replay value is so low that it's impossible to recommend it to anyone but unique indie game aficionados.
Floor kids is the type of game you just don’t want to put down. Every aspect of the game, from the fantastic animation and art design to the incredibly catchy dance tracks, has a gorgeous undeniable charm that is immediately affecting. It’s a shame that the single-player content is so thin and there’s no incentive for players to go back and ace their favourite songs, as most players will simply breeze through the game in an hour or so. For me though, Floor Kids has earned a permanent place on my Switch memory card, because you never know when the urge to bust a move might strike.
I must say I’m pleasantly surprised by Floor Kids on Nintendo Switch. I took a chance buying it hoping it was kind of like Parrapa The Rappa on PlayStation, but what I found was actually better. Let’s get the negatives out the way first, yes there is a story mode but it’s rather shallow and involves going to different venues and gathering your crew, blah blah blah. Yeah it’s weak but what makes up for this is the gameplay, which involves rhythm based gameplay and a rather tight and intuitive control scheme. Pushing up on the control stick and pushing different buttons execute different Top rock moves, Pushing down sends you to the floor, then there are freezes, power moves like windmills etc. it’s actually quite fun. There’s also a multiplayer mode for 2 players to battle. I gave the game an 8 and with just a little more thought this game would have been a 10. For example an online battle mode would have been awesome. Also the ability to customize your character and even record some of your dope sessions to share online would have been great as well. I’m just hoping the devs see enough sales to warrant creating a sequel so they can implement more into the game. It really is an unique one of a kind game within the rhythm genre. Oh and I must comment on the music which is done by Kid Koala. I’m hoping a soundtrack gets released(IAM8BIT I’m looking at you) as it will definitely get you nodding your head while playing and the artwork as well is awesome. All in all a great game that could be better but the sum of its parts makes for an enjoyable experience. Now I patiently wait for add on content or a sequel because I really do want more.
As far as rhythm games go, this on is up there. Beautiful artwork that fit perfectly with the atmosphere of the game. You can easily tell that the people who made this are genuinely passionate about street-dance and music in general. The almost-philosophical cutscenes can be boring and unnecessary to some, but for me it was yet another proof that a lot of passion was put into this game. As for content, there is much more than meets the eye, a lot of characters with so much different combos. It is challenging but not too hard to master a certain character. though I honestly thought that the game throws you a bit too fast into the action without teaching you enough things, but some people love that. Overall, the overwhelming amount of moves combination made me scared to go try other characters and i ended up mastering only one of them and playing the entire game with that same character (O-Live). So, negatives: Below average storyline (eventhough that’s obviously not what they were going for), Too many moves and combos to be able to learn them all and too little tutorials (personal opinion). Positives: Great gameplay (especially for a rhythm game), flat-out fun to play, 2 player mode is awesome, amazing artwork, and most of all ; an enormous amount of passion was obviously put into the making of this game. For anyone who like rhythm games or even music in general, this game is for you and the small team who made this gem deserve your interest.
disappointed with this one, just didnt pull me in... wanted it to be a mix between parrapa the rapper & tony hawk but it just got boring after id unlocked all the characters & realized their moves are all performed the same way, tried multiplayer a few times & didnt get much from that either, overall i love the idea & maybe a sequel will do what i wanted? but for now its just "ok" at best to me, though i do appreciate what the devs are trying to do, i think it needs more work or a lower price at least.
SummaryFloor Kids is a one-of-a-kind breakdancing game featuring a unique trick-style rhythm gameplay. Innovative controls allow you the freedom to play the way you like with a dynamic scoring system that rewards your moves based on musicality, originality, and style.