Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 11
  2. Negative: 1 out of 11
Buy On
  1. 70
    While GRIP isn’t perfect by any means, the game’s change of pace from my standard racing fare in Mario Kart 8 Deluxe was welcome and somewhat addicting. For Nintendo Switch owners who are looking for a racing game that differs from the “kart” scene, the low-gravity and speedy thrill of GRIP is the way to go.
  2. Nov 30, 2018
    GRIP: Combat Racing is an entertaining racer for the Nintendo Switch. It isn’t the best racing title the system has to offer, but as a tribute and a throwback to arcade racers of the old days, it certainly succeeds in achieving its goal.
  3. Nov 2, 2018
    While its controls can often be a little too unforgiving - especially when travelling at such high speeds - once you’ve got the hang of each vehicle's unique yet temperamental handling, GRIP: Combat Racing really opens up. Serving as a faithful nod to the original Rollcage, the wide range of modes and unlockable parts could make it the next Rocket League - if it manages to gather a similar cult following. If you’re in the market for a larger than life racer that isn’t Mario Kart 8 Deluxe, this could well be your next racing obsession.
  4. Nov 12, 2018
    Extreme speed, lethal weapons, explosions, turbos and driving through the roof and walls is what awaits you in GRIP: Combat Racing. Even with its technical issues, the sensation when driving any vehicle, accompanied by electronic music, is excellent.
  5. 65
    GRIP is a racing game filled with issues of give and take. The combat races and Arena matches are fun, but the straight-on racing is subpar. The courses are detailed and varied, but they’re hard to make sense of when going fast. While it’s certainly nice to see a throwback to old racing games, especially one with local split-screen, I wish it could have been a game I’d want to break out with friends more often.
  6. Jan 2, 2019
    GRIP: Combat Racing boasts exciting gameplay that is sadly held back by technical issues. It's worth a look into for fans of racers, but other folk may want to wait until a price drop.
  7. Nov 27, 2018
    GRIP: Combat Racing is a decent racing game that can get a little too wild at times.
  8. Nov 8, 2018
    There are enough consistently frustrating issues to hold it back from being truly exceptional for most. Both the gameplay and performance can feel a little too inconsistent at times as the controls and frame rate can sometimes be equally bumpy. Regardless, at its core, GRIP: Combat Racing is still an impressively fast racer that almost anybody should be able to have at least some fun with.
  9. Feb 1, 2019
    It offers plenty of content and variety when it comes to its game modes, but this version is far from its full potential and will rely on updates and additional elements to improve the experience, not to mention it has a high number of technical issues which need to be solved in the near future and that there are points which need more than just updates in order to make GRIP a memorable game.
  10. 50
    A no-thrills arcade racer that straddles the line between nostalgic throwback and outdated curio, and while fun in short doses it quickly loses its novelty.
  11. Dec 13, 2018
    On paper, GRIP sounds like a thrilling combat-racing experience. In practice, it’s a dull and outdated execution despite its content-rich package.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.
  1. Nov 2, 2018
    It strikes me as an unrefined throwback that recreates a cult game without asking how it might have evolved in the past couple of decades, or what it can bring to modern racing games that they have been missing since then. It's a time capsule, a way to step back into that smoky living room and close the door behind you. I had fun back then, but these days I'd rather leave the door open - I think we need the air.
User Score

Mixed or average reviews- based on 23 Ratings

User score distribution:
  1. Positive: 11 out of 23
  2. Negative: 9 out of 23
  1. Nov 14, 2018
    This game would have needed more time in development.
    I was really interested in how the developers solved all the gameplay problems with
    This game would have needed more time in development.
    I was really interested in how the developers solved all the gameplay problems with high speeds, wide open terrains, upside-down driving, player collisions and so on...
    Turns out: They didn't. This game is massively unbalanced and the controls, camera, UI, physics, gamedesign, trackdesign and sound are really flawed. Pure luck decides if you win or lose. It's a bit like tossing a coin into one of those coin-based slot machines at the arcades - physics will bounce the coin around but you're mostly out of control...
    If you, like myself, enjoy fast sci-fi racing, go for "Fast RMX" instead and if you can't live without guns and rockets then stick to "Wipeout". This game would have needed another year in development and a lot more user-testing.
    Full Review »
  2. Nov 8, 2018
    In the time of people always saying you need 60fps and 4K resolution, I had to just let my son (10) play it and ask what he thought. EvenIn the time of people always saying you need 60fps and 4K resolution, I had to just let my son (10) play it and ask what he thought. Even though the 1080p with 30fps on the Switch, he had a blast and he and his friends said this deserves a 9.

    And what can I say, it looks great, it's challenging in a fun way and kids know how to have fun without taking things to seriously, so that 9 is well deserved.
    Full Review »
  3. Nov 18, 2018
    The Switch version might not quite match the visual fidelity of the other versions, nor run at a smooth 60 FPS, but this is hardly aThe Switch version might not quite match the visual fidelity of the other versions, nor run at a smooth 60 FPS, but this is hardly a dealbreaker.

    Ever since the developers released a performance update for this version, this game runs at a mostly stable 30 FPS. While that may sound bad, especially for a racing game, make no mistakes - this version is perfectly playable and quite a lot of fun. The visuals are slightly worse here than in the other versions, but it's hard to notice at the breathtaking speeds you'll be going at - and it's by no means a bad looking game, even if some sacrifices had to be made.

    The most important aspect, of course, is the gameplay. The biggest flaw in Grip is probably the fact how easy it is to get caught up in a crash. Hit a rock at the side of the road and your car will spiral out of control and fly all over the place. If you're lucky, you might recover, otherwise you might need to reset your vehicle. In higher difficulties, the rubberband AI is less likely to work in your favor, so a fatal crash might mean you need to restart the race altogether.

    However, as you go along, you will learn to master the tracks and crash less often in the process. And once you do, this game becomes a blast. The anti-gravity mechanic is brilliantly implemented and the track design is probably the most creative since F-Zero GX, with almost every track featuring lots of alternate routes and making good use of the fact that your car can flip over and continue driving upside down.

    I found that getting hit by power-ups can often be quite frustrating, mostly due to the way the camera often behaves. It can be so disorienting it's often best just to reset your vehicle so you can continue as fast as possible than try to make out which direction your vehicle is even going at when the camera refuses to work with you. These moments are not frequent enough to hinder your enjoyment of the game, but frequent enough to warrant being brought up nonetheless.

    Finally, there's plenty of racing modes to keep you occupied and a good amount of tracks, too. Whereas it might seem there's only a handful of tracks in the game, newer ones keep getting introduced later in the campaign. If you struggle to get through the campaign, don't worry, as they don't need to be unlocked - you can race on any track with any rules, anytime. And while the campaign can be very hard, and even unfair given how the rubberbanding AI works, I never found it to be frustrating. It offers a good challenge for those that seek one.

    All in all, Grip isn't flawless - neither technically nor from a gameplay point of view - but it's a great amount of fun, nonetheless. If you enjoy sci-fi racers, I can easily recommend it. It's easy to glance over Grip's shortcomings once you get lost in the great sensation of speed Grip has to offer.
    Full Review »