Its epic story and own mythology, its easy but extremely strategic and meticulous gameplay and its perfectly tied soundtrack with the feelings that the visual style brings up makes Hollow Knight a must-have game for anyone who has a Nintendo Switch.
Hollow Knight is easily one of the greatest indie games ever made and undoubtedly a modern classic. It has such a massive captivating world filled with enormous and unforgettable areas to explore, deeply enthralling lore to uncover, a colourful cast of characters, and utterly spectacular art direction.
Almost every environment you visit in this game feels hand crafted and distinctly unique in its visual design. You can be exploring an awe inspiring long abandoned city one minute and delving into a pitch black underground labyrinth of caverns the next. The mesmerizing look and feel of these locations are also enhanced by a brilliantly enchanting soundtrack which compliments each area perfectly.
The mysterious lore surrounding the world is gradually pieced together through cryptic NPC dialogue and subtle environmental clues. The story is surprisingly engaging on an emotional level once you actually gain an understanding of what is going on and many of the key moments in the story are legitimately heartbreaking (especially the final boss battle).
The gameplay of Hollow Knight is equally as challenging as it is rewarding. The game does little to hold your hand and you are not given much instruction on where to go. However, this works to the game’s favour as it has the effect of making exploration feel incredibly natural and satisfying. The areas in the game also continuously ramp up in difficulty with regards to traversing them as the player gets more accustomed to the platforming.
The combat is simple at first glance but quickly gains a staggering amount of depth and complexity as the game progresses. The healing system rewards aggression as the player can only gain life back if they build up enough “soul” to do so by landing consecutive hits on their enemy. The game also boasts a charm system where the player can acquire numerous charms throughout their playthrough that buff their abilities during combat in various ways. Many of these charms have very situational uses and figuring out when to use each charm is a complex but immensely worthwhile process.
The player’s knowledge and skill with this combat system is frequently put to the test by Hollow Knight’s vast and diverse roster of boss fights. When at their best, the bosses in Hollow Knight are absolutely blood pumping battles from start to finish. The aforementioned stellar musical score is at it’s most intense with the boss fights and delivers some of the most breathtaking and enthralling tracks you will ever hear in a game. The best bosses also usually have incredibly compelling lore and visual design to go along with them.
Almost every boss in the game tests the player’s skills in a unique way and beating them gradually gets more and more demanding as the game progress. This culminates in Hollow Knight’s endgame content which contains some of the hardest and most gruelling bosses I have ever encountered in a video game. However, even when the challenge is at its peak, the game almost never feels unfair. Each time you die it usually feels as though it was because you didn’t respond to the boss’s attacks correctly and not because the game cheated you. There are notable exceptions to this with a couple endgame challenges that feel borderline unreasonable to complete but these are few and far between.
Overall, I believe Hollow Knight has earned the right to be called a masterpiece. It’s extraordinary world design, masterful art and sound design, and unforgiving yet rewarding gameplay all make it a must play for anyone with even a passing interest in 2D platformers or Metroidvanias.
melhor jogo ja feito pika pa carai mano a hornet e os mantes lordes sao de fato um dos melhores ou se nao os melhore a team thery sabe o que faz nao tem jeito oda genio
Hollow Knight is an incredible achievement that combines smart game design, a rich world, and sharp combat, with an enthralling insectoid world and a story just begging for you to find it. Team Cherry’s title is a high watermark for Metroidvanias, as the satisfying abilities and countless collectibles add variety and meaning to exploration, rewarding every discovery. Yet, while the challenge is a rewarding part of the process, I do wish that the title made some concessions and shone a bit of light in the darkness for those first fledgling steps.
Hollow Knight is absolutely a masterpiece. The art style is fantastic, the level designs are outstanding, and battles are challenging and fun. If you enjoy Metroidvania games, don't hesitate trying it.
Hollow Knight is a great adventure action game with essence of the classics metroidvania. Its beautiful art style, the big variety of enemies and epic battles against the final bosses are one of the most important values of the game.
A must play on Switch. It includes all content released post launch for the PC version right from the get go. Team Cherry has done a superb job and once those issues are ironed out, this will be a perfect version of a fantastic game.
It was a fine experience and I had a lot of fun - however it is very confusing when you are not able to surpass some levelterain - is it because I lack the right ability or is it because I am to dumb?
With such a highly thought of game I really wanted to like this one. I have given it several tries but I just can't waste time not having fun with this game anymore. The main issue is that the combat is awful. And with combat being such a huge part of this game it really makes the entire game an unpleasant experience.
What is wrong the combat?
First your attack range is incredibly short. Second, many things you attack move towards you after being hit. You only dash forwards.
Everything you try to attack is more than likely to hit you in return. So you spend the entire game running away for the things you are trying to fight. Then, after nearly every enemy, you have to stop and heal. You can't wait until you're really low on health because you can only hold enough magic to heal 3 hits and you have to stand there defenseless for a good second for each health point. So just with trying to keep your health up you never really have the flexibility to use your magic for other things.
There is an equippable upgrade that's supposed to increase your attack range. But it really doesn't make a noticeable difference.
I think that the world they made is interesting and the art is nice. So I give it as high of a score as possible for that. But the game has to be fun to play as well. With so many other options out there I just can't give this one my time anymore.
SummaryHollow Knight is a 2D action-adventure game with an emphasis on traditional 2D animation and skillful gameplay. Journey to Hallownest, a vast and ancient underground kingdom inhabited by a bizarre collection of insects and monsters. Players will forge their own path as they explore ruined cities, forests of fungus, temples of bone and ot...