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Generally favorable reviews - based on 21 Critic Reviews What's this?

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Generally favorable reviews- based on 23 Ratings

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  • Summary: Hotline Miami Collection contains both legendary games in the neon-soaked, brutally-challenging Hotline Miami series from Dennaton Games.
Score distribution:
  1. Positive: 19 out of 21
  2. Negative: 0 out of 21
  1. Sep 3, 2019
    Six years after its initial release on PC, Hotline Miami is offered with its suite Hotline Miami 2 : Wrong Number (2015) on Switch, through Hotline Miami Collection. If the two titles have been available for some years now on PlayStation consoles including PS Vita, the attraction of being able to play these two cult titles on a portable console such as that of Nintendo is obvious. Hotline Miami games always offer a cryptic story ticking all the boxes of subversiveness, hypnotizing like the bloody scrums in which it plunges us, the cries of flamboyant synthesizers and heavy and threatening beats. Two of the best titles of the decade to discover or re-discover for a discerning audience.
  2. Aug 26, 2019
    After so many years since its debut, Hotline Miami is still a really tight and focused game. Wrong Number carries over much of its predecessor’s greatness, though I don’t like the larger levels that much only because it makes getting ganked by unseen enemies a little too easy. To hand-wave away these games because of their misanthropic tone and senseless violence is to ignore a product that’s addictive, well-designed, and even fun. As for their status as console ports, both titles are a great fit and have arrived on the Switch with nary a blemish. There is no better time to experience the acid trip that is Hotline Miami if you haven’t done so before. For everyone else, this is one double dip that won’t do you wrong.
  3. Aug 28, 2019
    Hotline Miami and its sequel stand the test of time as two titles built around an excellent combat loop while offering so much more as well. The visuals, soundtrack, and kinetic combat combine to form one of the greatest indie titles in history - and one still worth playing in 2019.
  4. Aug 25, 2019
    This is a low-effort adaptation, but the games are fantastic. We don’t love some of the ideas introduced in the second entry, but both titles have created a new subgenre, and having them available on Switch is great news.
  5. Sep 3, 2019
    Hotline Miami and Hotline Miami 2 are an exercise in desensitised violence to the point where playing them feels good. And the choice of weapons and strategy offer enough to vary up the gameplay – and that’s before playing with different masks, which further change up the mechanics (eg. one mask gives the ability to dodge-roll, while another disables weapons but increases melee strength). The over-the-top violence and twitch-gameplay may not gel with everyone, but this Collection is a strong example of modern, fast-paced beat ‘em ups.
  6. Sep 2, 2019
    Only regret that the Miami Collection Hotline renounces to remedy the sporadic programming defects that occurred - and still manifest themselves - during the game. Perhaps the symptom of a little laziness, which however does not have the slightest power to bury the enormous value of a series that has rightly become a cult.
  7. Sep 3, 2019
    Hotline Miami Collection is certainly moreish, but suffers from irritating controls and a level of difficulty which crosses the border into the unfair. It’s for the sadists, that’s for sure.

See all 21 Critic Reviews

Score distribution:
  1. Positive: 2 out of 7
  2. Negative: 1 out of 7
  1. Jun 23, 2020
    AMAZING GAME AND STORY, PLEASE DO HM3 ((((((( HELLO FROM RUSSIAN FANS. Thanks for porting the games on the Nintendo switch.
  2. Oct 18, 2020
    hotline miami 1 is a very good game, but 2 is so trash
    buy it only on sale.
  3. Nov 21, 2019
    Le jeu est toujours aussi cool, mais la maniabilité sur switch est dégueu... vive la version PC ^^"
  4. May 13, 2020
    Um jogo de tiro bem divertido, apesar dos controles esquisitos do switch, ainda vale a pena
  5. Nov 5, 2019
    I've played Hotline Miami 1 before on PS4 And I really enjoyed it and because of that I also bought to Switch. But it turns out the version isI've played Hotline Miami 1 before on PS4 And I really enjoyed it and because of that I also bought to Switch. But it turns out the version is not as fun as other consoles. Let's start with that uncomfortable controls, instead shoot be with ZR button and aim be ZL button, The company that made the port decided R button be shoot and ZR be the aim. A very uncomfortable choice that can't be changed in game settings either. It's a Deal breaker for me. Gameplay is another problematic point when not seeing the whole map enemies shoot at you by surprise. The graphics are nice and the effects of the violence and blood look good.
    The music is very rhythmic and adds to the game.
    The game barely has a story but connects the tasks.

    To sum up a great game but not on the Nintendo Switch console.

    Graphics - 7
    Gameplay - 4
    Controls - 3
    Story - 3
    Music - 8
    Fun - 9
  6. Sep 7, 2020
    This collection includes the indie darling Hotline Miami and its sequel. Unfortunately, this is one of those cases where the sequel is so bad,This collection includes the indie darling Hotline Miami and its sequel. Unfortunately, this is one of those cases where the sequel is so bad, it spoils the memory of the first episode.

    The first game, Hotline Miami, is good. In 2020, it already feels like a product from the early times of indie gaming: rough around the edges and brutal, like a middle finger to triple A gaming companies. It's everything a big company wouldn't produce: a drug-soaked, demented bloodbath.

    Hotline Miami is an aggression to your senses, starting with the fantastic psydechelic menu screen. The graphics are in the "so bad, it's good" category. Even with those minimalistic pixel graphics, the violence feels orders of magnitude more direct and vicious than it does in most big-budget action games. The gameplay is all about stealth and action, but sometimes it feels like a puzzle game of sorts: enter a place, then find a pattern to kill everybody in the most brutal and efficient way. It's ruthless, rough, and quick, and it all holds together pretty well.

    As good as the first game is, Hotline Miami 2 is a disaster. The first game had a focused, narrow scope. The second game pumps all the dials up to 11, and loses its way in the process. The skeletal story of HM becomes a overly ambitious mess with too many characters, flashbacks and flash-forwards. The soundtrack, so essential to the first game's character, contains one too many bland loop. The tight mechanics of the first game become a spoiled broth of ideas where the additional ingredients never quite gel together.

    Most importantly, Hotline Miami 2 doesn't seem to understand what makes a game fun. Like many people said before, being shot five times in a row by an invisible enemy outside the screen–well, that's not fun at all. Neither is having to use the game's auto-aim arrow to get a hint of the enemies' positions.

    Beyond those glaring design flaws, however, the game gets even worse. Like in the first game, you must find patterns to clear out a room–but the patterns in HL2 are extremely finicky. Expect to restart levels from scratch dozens of times for the most maddening reasons: because you got jammed in the same door multiple times in a row, or because you pressed a button one frame too late as a dog attacked around a corner. There is even a borderline offensive "Ah, ah, you died" level that has you fighting nearly in the dark, and getting killed repeatedly by barely visible enemies. That's a maddening pile of steaming bad design decisions, coupled with a terrible enemy AI.

    To be fair, HM2 is addictive in its own way. It's hard to say "no" to just another frustrated go at a failed room. However, you usually restart a room with the feeling that you've been punished unfairly, and your main concern is to right that wrong. That's a myrthless game loop, and HM2 is all about that.

    Bottom line: if HM could be bought on its own, it would deserve a 7, or even an 8. The shadow cast by its failure of a sequel, however, turns this package into something that I can't recommend buying.
  7. Nov 12, 2019
    The switch version controls in handheld mode is horrible. This game feels repetitive and every stage is basically the same. Not worth theThe switch version controls in handheld mode is horrible. This game feels repetitive and every stage is basically the same. Not worth the asking price at all. Expand