Considering this game completely went under my radar and I had no idea of it's existence until it's release on the eShop. A trailer view later and it was an instant purchase. It really looks, sounds and feels as great as it actually is and then some.
For a game that I didn't have to build up any expectations up until it's release. It is a 10/10 top tier, superb, excellent indie gameConsidering this game completely went under my radar and I had no idea of it's existence until it's release on the eShop. A trailer view later and it was an instant purchase. It really looks, sounds and feels as great as it actually is and then some.
For a game that I didn't have to build up any expectations up until it's release. It is a 10/10 top tier, superb, excellent indie game that any run'n'gun fan or nostalgia seeker will love from the bottom of their heart. And for me, it is GOTY.
Graphics: 10/10 this is cream of the crop handcrafted pixel goodness. It may look like it's from the 90s but it's quite clearly been designed in the 2020s. It is an absolute marvel to look at even down to the small details. Nothing has been overlooked, the world looks and feels alive.
Gameplay: Brutally difficult but honestly fair. You will die a lot. But the more you play, the better you'll get. The shooting feels hefty, the cover system is awesome and implements well. Enemy variety is quite a standard affair when it comes to any game like this but the boss battles are very memorable and you will end up with a 'favourite' guaranteed. Gun variety is a mix but nothing too over the top. All levels follow the same structure i.e complete 3 sections then a boss. Reviewers has critiqued on this but I think its designed this way for speedrunners. There is nothing more satisfying then turning up to a gun fight with a baseball bat and a boomerang and singlehandlely taking down every enemy without taking a hit.
Sound: 10/10 - This game is fully voice acted which surprised me. Bosses have catchphrases, enemies talk to one another and your chosen hero has their own set of one liners when taking out the trash. Music is very retro with many influences taking from the futuristic worlds of 80s/ early 90s action flicks. Sound can usually get overlooked in a game like this but certainly not the case here.
Performance: 9/10 - It runs like a hot knife through butter with no lag, stuttering or frame drops throughout the whole playthrough. The only glitches I've seen so far are sound clipping and some minor graphic gltiches, but this only seems to happen when you are through mid clip and you get killed. Never offputting because it happens when you're dead.
Longevity: 2 starting difficulty's, easy and hard (I recommend hard as the most authentic experience) An even harder mode unlocks after completing it on hard (one hit dead). I am thoroughly enjoying the newly unlocked difficulty.
There are 20 levels altogether, and while the levels aren't huge. there are 3 optional challenges to complete in every level. One particular challenge (complete the level without dying) will keep you busy for a very long time, as it's going to take a lot of practice to get to that stage. This game has gripped me enough with it's charm and challenge that I will be coming back to this game to attempt to 100% it.
Extras: Best opening credit pixel cinematic I've ever seen in any game ever. It sets the tone for the entire game and hearing the narrator profoundly growl 'Huntdown' never gets old.
It's a shame this game will unfortunetely go under everyones radar due to a minimal ad campaign and I just hope it gets the credit it deserves because this is the best indie title I've played since Katana Zero.… Expand