- Summary: Immortal Redneck mixes old-school first-person shooter action with rogue-lite mechanics. Frantic gameplay, twitch controls and an arcade-style feel meet randomly generated dungeons, a complete skill tree, permanent death and nine classes with different traits.
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Immortal Redneck - Nintendo Switch Reveal Trailer
May 9, 2018Overall Immortal Redneck is fun to play. It’s not punishingly hard and the game is enjoyable enough to keep you going with the upgrade loop as you grow more powerful to get more gold…so you can grow more powerful. It’s nice to get a change from the top-down roguelikes and be able to jump around and not worry that one wrong move will stop you dead. If you’re looking for a good challenge and enjoy a good first-person shooter then you should give Immortal Redneck a look.
May 9, 2018Its visual and audio niggles aside, Immortal Redneck is an absolute blast. By combining well-crafted room design with randomly generated maps and then giving the player the ability to smoothly run, leap and blast through them with all the grace of a shotgun-wielding swan while constantly upgrading their abilities, it offers a massively satisfying experience that’s likely to remain permanently installed on your Switch long after you’ve deleted other games to make space.
May 20, 2018Immortal Redneck is a fast and fun FPS that manages to be challenging without becoming impossible. Despite not being perfect, its extended playable life and roguelike-FPS character set in such an original universe makes it a highly recommended game for your Nintendo Switch.
May 11, 2018Immortal Redneck is a fast paced FPS that has a lot of enjoyable aspects and replay value. With over 50 weapons to choose from, there is no lack of fun and exciting firepower at your disposal. The biggest problem I had with the game was the scroll system, repetitive temples, and what felt like an unrewarding grind. Overall, Immortal Redneck is well worth playing.
Feb 12, 2021Great fun.
You will die often as this is a rogue like where each run, you get to upgrade slightly and repeat a procedurally generated level.Great fun.
You will die often as this is a rogue like where each run, you get to upgrade slightly and repeat a procedurally generated level. These upgrades take longer to aquire and make less difference the further you get though.
Good variety of weapons and enemies and a bit different to all the other fps games on switch as it takes itself less seriously.… Expand
Feb 4, 2019This game was surprisingly fun and neat , cool music and impressive atmosphere with classic FPS experience , and has really a lot to offer ,This game was surprisingly fun and neat , cool music and impressive atmosphere with classic FPS experience , and has really a lot to offer , also every time you enter the pyramid the map changes to a completely new one , also controls are pretty smooth , variety in everything like weapons, scrolls and enemies , I am really surprised how this game is good compared to value , it is time killer and fun… Expand
Sep 3, 2018First off I hate rogue-likes, I can't stand them, they're far from my type of game, and I am not particularly a fan of first person shooters,First off I hate rogue-likes, I can't stand them, they're far from my type of game, and I am not particularly a fan of first person shooters, but this game is fun. Immortal Redneck seems to do something so well, so encouraging that I grew to like this game almost from the get go. While it is not the hardest rogue-like game out there it still offers quite a challenge and you will be tasked to attempt the pyramids several times before you hit a milestone, but that's one of the beauties right there, milestones. The game isn't you die, start the game over, you literally have goals and it shoves them in your face as well, showing you how far up in the pyramid you've gone, and how far left you need to go, and after beating bosses it rewards you for your good work.
There's a lot more I could say, like the smooth-enough controls, the weapon variety, the scrolls that offer perks and upgrades, and sometimes downgrades, but none of them are overly punishing, even some of them are funny and cool to work around, I feel as though the game was focused on and carefully created, removing anything that would just suck the fun factor from the game. There is a huge progression tree that makes you stronger and unlocks new characters with different stats, weapons and passive abilities, the more you play the more refreshing the game becomes, really pushing that longevity of the game, and there is at least thirty hours in my opinion worth of game play here.
The game is fantastic and I love it, and most of all I'd recommend it.… Expand
Sep 14, 2021As much as I enjoy the over the top, Duke-esque humor, this game fell a little short of my expectations as described in the eShop. RepetitiveAs much as I enjoy the over the top, Duke-esque humor, this game fell a little short of my expectations as described in the eShop. Repetitive map design, cheap enemies, lots of deaths, and very blurry Nintendo 64-esque motion blur and textures almost ruin the experience. There is no option to invert the gyro controls which sucks (if you tilt your Switch to the right, you should aim right, or at least that's my thinking). Weapon selection is scant, and ammo is hard to come by and the weapons seem a little nerfed - especially the double barreled shotgun, which could use a little more ass and better pellet spread. Item drops disappear too quickly and this game desperately needs a save anywhere, anytime feature, or at least a checkpoint system to keep you from needlessly looping around and to spare you the cheap deaths.
The humor is foul, the way I like it and I enjoy the foul-mouthed Redneck protagonist, he kind of reminds me of Duke Nukem, which is a game I passed over to buy this. The enemies are to say the least, bizarre and eclectic. They're deadly accurate and extremely aggressive so this game is a bit on the steep side of the difficulty curve. This game has quickly lost its appeal to me and I have relegated it to a toilet game.… Expand
Aug 7, 2020There’s a passable rogue-lite underneath a bad concept, horrible graphics and painful voice acting. I turned off voice acting and subtitlesThere’s a passable rogue-lite underneath a bad concept, horrible graphics and painful voice acting. I turned off voice acting and subtitles after the interminable opening cut scene. This is one of the few games I regret buying. If the core gameplay loop was better, I could overlook all if its shortcomings. City of Brass is similar and much better.… Expand
Feb 25, 2019Very Okay. Good time killer.
I guess worth it for 11$ I got it for. A very good time killer for when you're in a train or a boring familyVery Okay. Good time killer.
I guess worth it for 11$ I got it for. A very good time killer for when you're in a train or a boring family gathering. I'd buy it just for those moments now I'm thinking if I were you :P
Negatives and issues I have with it:
- The Upgrade Tree has helpful but not exciting upgrades. in DeadCells you're like 'Cool! Now I can use my vial 2 times that's surely gotta help me!' or 'Cool now in the next run I can get the vampire skill that heals me every time I parry' etc but in this game it's like "oh cool 1% more crit chance.... nice, I guess"
- Very few guns and most of them are hugely unintresting or similiar/the same.
- Very Little enemy vriety
- Bad sound design
- Time wasted searching for enemies until it gets highlighted
- Bad Map
- Very Repetitive and the floors don't change much in terms of enemies etc.
- Bad motion Controls
- Trashy character that is still the same when you change characters?!
- No teleporting like Enter the gungeon so it gets frustrating
- Bad stairs
- No boss for the end of floor. in fact it's so random when you find the stair and there's no reason to stay and wipe every floor!
- Scrolls SUCK! the occasional cursed scrolls suck a lot and only ruin things and not make it fun (like cursed things in enter the gungeon at least, you know what you're getting into and it gives you an advantage for a curse)
Small bad design stuff:
- Instead of telling you how many enemies are dead it just shows a health bar?!
- Map can't be closed with "B"
other than this it's very basic. you run you shoot you find the door to the next floor etc
not as interesting as dead cells on enter the dungeons even thought they're both pixel-art.
tho considering how weak the library on the switch is and there's not much else to play I'd give it a buy specially on a sale! (thought they appear to be very rare for this game)
also: god I hate the main character. I'm dissapointed changing him will get you the same char but different stats. the first thing you need to do is to turn the Voice volume to 0% and disable the subtitles until you're into it I guess… Expand