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Metascore
76

Generally favorable reviews - based on 6 Critic Reviews What's this?

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  • Summary: Mess with cause and effect. Induction is an abstract puzzle game about time travel and paradoxes. As you master its logic, Induction will rewire how you think about cause and effect.

    Across more than 50 meticulously designed puzzles, you must explore the counter-intuitive possibilities
    Mess with cause and effect. Induction is an abstract puzzle game about time travel and paradoxes. As you master its logic, Induction will rewire how you think about cause and effect.

    Across more than 50 meticulously designed puzzles, you must explore the counter-intuitive possibilities time travel permits. You will learn to choreograph your actions across multiple timelines, and to construct seemingly impossible solutions, such as paradoxical time loops, where the future depends on the past and the past depends on the future.

    Each puzzle is crafted to reveal a unique aspect of the game’s elegant yet exacting internal logic, gently guiding you into realising the potential of your powers. Induction does not pander, but gives you the satisfaction of mastering an imaginary yet honest set of physical laws.

    Accompanying Induction’s minimalist visuals is a rich and responsive ambient soundtrack by Melbourne-based electronic composer and radio broadcaster Tim Shiel.
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Score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. 80
    Despite its hair-pulling moments, Induction really is a stellar example of taking a simple concept, building upon it incrementally through each level, and pumping your fist in the air or jumping for joy with each tall hurdle you’re able to leap over. Coupled with that minimalist style, you’ll find that the juice is worth the squeeze. If you are a fan of puzzle games and have patience, Induction has plenty to offer.
  2. Aug 4, 2021
    80
    A challenging yet deeply satisfying puzzle game that’s about creating time bending paradoxes, Induction has finally made its way to consoles. If you’re up for a challenge, this title will test your grey matter more than anything else on the Nintendo Switch.
  3. Jul 18, 2021
    75
    Induction is perhaps the most satisfying puzzle game that I've played all year but that level of satisfaction can only be achieved after lengthy periods of carefully fine-tuning your solutions. This won't appeal to everyone but I like it and that's all that matters, right?
  4. Aug 5, 2021
    75
    Induction is a simple yet clever puzzle title with a unique concept. Don’t let the relaxing music and pastel tones fool you; this is one tough game! Replayability is minimal, but there are some real brain teasers in here for those ready to accept the challenge.
  5. 75
    Made up of 56 puzzles that make full use of this timeless feature—in which you can fast forward or rewind time to solve its countless riddles—it’s a tough-as-nails, minimalist puzzle game about nudging a cube towards its goal. Cylinders may also be used to help you get to hard-to-reach places, but the crux of the game is about manipulating the very fabric of time so you can get to where you need to be. That said, Induction can be unforgiving in its challenges; if you’re stuck on one level, you won’t be able to move on to the next—which makes for some frustrating moments—but fortunately, a guide to solving the puzzles is readily available online.
  6. Aug 16, 2021
    70
    Induction encourages players to consider cause and effect in each of its carefully crafted, time-bending puzzles. Though some mechanics could have used some explanation, it’s certainly no puzzle that fans of the genre should give this game a go.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Dec 17, 2021
    7
    With a preponderance of perplexing puzzlers populating the Switch eShop I don’t doubt that trying to come up with something original is aWith a preponderance of perplexing puzzlers populating the Switch eShop I don’t doubt that trying to come up with something original is a challenge. While Induction has elements that are pretty commonly found in its brethren that include box pushing and controlling multiple “characters” to get through problems its visual style and the specifics of how it feels does at least manage to set it apart a bit. That said, I didn’t find that it did a great job of conveying concepts it wants you to apply as you take on new challenges, and this would lead to some stages where you’re somewhat pointlessly experimenting to stumble into whatever technique or simply needing to showing a fair amount of patience in order to get through. It’s challenging, and it can feel pretty distinctive in places, but I’m not sure the more casual set will find it as accessible as you’d normally find. If you don’t mind stepping up to the plate and working things out a bit though, you may find it to your liking.

    https://www.nindiespotlight.com/2021/07/mini-reviews-july-16th-edition-nintendo.html
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