Lone Wolf is an interactive choose your own adventure book with turn based battles peppered throughout.
As the lone wolf you begin the story by choosing some traits about yourself that will accompany you throughout your journey. Are you the passionate warrior that rushes into battle or cool and calculating before making your first move, the choices you make with affect the options thatLone Wolf is an interactive choose your own adventure book with turn based battles peppered throughout.
As the lone wolf you begin the story by choosing some traits about yourself that will accompany you throughout your journey. Are you the passionate warrior that rushes into battle or cool and calculating before making your first move, the choices you make with affect the options that you have to choose from later on. The interactive story that you are reading will pose different situations, giving you different choices to solve them. From mind magic, to sneaky passed enemies or all out battle the choices reflect the kind of lone wolf you aim to me.
The action in Lone Wolf consists of turn-based battles with action ques similar to Xenoblade Chronicles 2. To perform a proper heavy attack you'll have to swing your left joystick at just the right moment, to use your throwing knives hitting the Y button three times perfectly with ensure all three knives are thrown. When in a normal turn-based battle you select your choice and sit back to take in the outcome, in lone wolf that’s just when the fun begins. If you miss your action of button que you could miss the attack or to counterattack. If you still play your cards right and go on the defensive for the enemies turn you are given the opportunity to dodge all incoming attacks, if you move out of the way at the right time.
There is also a time limit for each of your turns, making you quickly select which actions you will perform. Unfortunately when fighting you can’t see what each of the attacks will do. While I remembered the locations of the heavy, quicky, and combined attacks. Shortly after the tutorial I forgot what all of the buffs and debuffs did, but eventually you begin to learn the attacks and can breeze through the motions when in the heat of battle.
As you play through the story which is all read in book form, the battles appear in little sections, unfortunately feeling like two different experiences rather than one solid game. The story is quite well written and if i was in the mood for a book, I would honestly just rather read a book. When reading through interactions in the story I wished I was exploring the world, as the picture painted by the author seems like it would be fantastic to explore. However, the only parts of the game that you control the main character are during combat and brief skyrim like lockpicking moments.
Joe Dever’s Lone Wolf is a unique experience on the Nintendo Switch and any fan of pen and paper RPGs will certainly have a good time with this sort of adventure. However for me a lot of the game experience is lost when most of that experience is an ebook. Lone Wolf ends up feeling like a string of repetitive turn based battles rather than a cohesive story where you are fighting to save the lands you rule.
Be sure to watch my video review at my YouTube channel TheFlannelFox… Expand