One of the most unique and nonsensical games we tried so far, asking us to manually manage every single body function - from moving his legs to breathing - of the poor Samuel. This mechanic goes often over the top though, making us confront with highly frustrating scenarios.
El manual samuel esta bien chido loa neta que si, ira karnal yo lo juege con mi primo el sholostacio y noombre nos la pasamos bomba asi de piquita parada neta se los juro por eso le doy un 10 como a mis poderosisismas aguilas del América
Let me be perfectly clear - I am happy I bought this game a couple years ago. It was definitely worth the price at the time (although it's on sale as it write this for EXTREMELY cheap!). The graphics and animations aren't going to wow and amaze you, but the game is unique and comedic. The narrator steals the show here. Amazing.
That said though, the game has very little, if at all, replay value other than the time trial mode. It's very short, and I just completed it in a single game session over about 2-3 hours, BUT, I already knew all the mechanics, so your playthrough will be longer. It's hard to not spoil the story, though. Its unique and funny, but basic at its core. YOU WILL NEED TO BE PATIENT WITH THE FINAL BOSS IF YOU HAVENT FULLY GRIPPED THE GAME MECHANICS YET, WHICH IS LIKELY DUE TO THE EXTREMELY SHORT LENGTH THAT IS THIS GAME. Otherwise, 100% worth it in my opinion. Happy shopping, ladies and gentlemen!
Madder than a box of frogs, Manual Samuel is surreal, a bit dark and slightly sadistic, but will bring a smile to your face. There are annoying bits, sure, but overall, Manual Samuel is an enjoyable QWOP-alike that will put your dextrous digits to the test.
A fun game with its quirky humor and innovative concept. The game is easy to learn and enjoyable to play as one helps Sam through his day, but it can begin to pall from simple repetitiveness as one replays chapters and hears the same jokes a few too many times. With its mostly easy achievement list and fast playing time, it will be a fun addition to most achievement seekers' collections.
Developer Perfectly Paranormal should be commended for creating a unique game that stands out among the numerous remakes and nostalgic 8-bit indie titles. While the game does suffer at times from repetitive, frustrating gameplay, and the comedy wears thin very quickly, there is still some fun to be had as you hilariously and manually take control of Sam and his bodily functions.
Manual Samuel is a good-looking, genuinely funny button-pressing test of dexterity that starts out well, but unfortunately becomes increasingly complicated and frustrating as the game wears on. It's a nice idea, but one that will probably only appeal to those who enjoy games like QWOP.
So fun when you play with friends. There is very original main character management (you control each foot when walking, control your eyes to blink, breathe air)
I don't mind short games but this was frustrating at times and I really disliked that final boss. I don't know if the devs are making a new game but i hope that one will be more famous
По итогу мы имеем крайне занятный с точки зрения концепции инди-проект с далёкой от идеала технической реализацией, приятной рисованной графикой и хорошим юмором, с которой я советую по возможности ознакомиться. Бежать покупать за полную стоимость наверное не стоит, хотя решать вам, но на скидках почему бы и нет. Я же успел поиграть в Game Pass и то чисто случайно, когда увидел игру в списке покидающих подписку. Если бы она до сих пор там находилась и никуда не собиралась, то вряд ли обратил бы внимание, ибо когда есть огромное количество полноценным крупных проектов, играть в индюшатину на большом экране дома такое себе.
Ставлю 4,5 из 10, но если бы управление было комфортное и не выбешивало, то оценил бы значительно выше, например, на 6-6,5 баллов.
Буду наблюдать за студией Curve Digital, разработавшей сей противоречивый проект, с надеждой увидеть в будущем что-то не менее креативное и, судя по всему, им есть чем удивить
L'indé du week end est une sorte de daubasse en 2D et en 4 couleurs (on dirait un sale jeu flash pour vieux téléphone portable). On y "incarne" un tocard bourgeois mort accidentellement et qui revient dans notre monde ressuscité par la Faucheuse elle-même (qui s'ennuie... et personnifiée par un skateur en jogging à capuche wesh-wesh...) mais sous la condition expresse de sévères handicaps...
Samuel doit en effet tout faire manuellement, y compris inspirer et expirer, mettre un pied devant l'autre, rester debout, cligner des yeux et j'en passe et des meilleures (et des pas mûres). Sous couvert d'humour discutable et indéniablement portache, pour ne pas dire infantile, le jeu oblige donc le joueur à une succession ininterrompue de QTE pour les moindres actions de la vie quotidienne...
J"ai lâché l'affaire lors de la conduite de la voiture (avec la boîte manuelle et l'embrayage naturellement...) dont les commandes sont inversées... Ces QTE de merde (pléonasme) sont certainement un hommage aux non-jeux du studio Quantic Dreams (cauchemar ambulant en la matière) mais leur répétition soûle ici encore plus rapidement.
Voilà donc encore un indé-étron vite fait mal fait qu'on peut laisser là il se plaît le mieux, dans son habitat naturel, c'est-à-dire la poubelle.
SummaryAfter a nasty collision with a septic truck Samuel finds himself bargaining for his life. Eventually he agrees a deal for his life with chronically-uncool 90s throwback, Death, and now has to survive 24 hours doing everything manually. [Playstation.com]