- Summary: Mega Man Zero/ZX Legacy Collection brings together six classic titles in one game: Mega Man Zero 1, 2, 3, and 4, as well as Mega Man ZX and ZX Advent. In addition to the original games, this package includes an artwork gallery, music player, special filters, and much more. Casual ScenarioMega Man Zero/ZX Legacy Collection brings together six classic titles in one game: Mega Man Zero 1, 2, 3, and 4, as well as Mega Man ZX and ZX Advent. In addition to the original games, this package includes an artwork gallery, music player, special filters, and much more. Casual Scenario Mode and a Save-Assist feature are available for those who would like to enjoy the story at their own pace. Players can also try their hand at the new leaderboard-based Z Chaser Mode, an exclusive new mode created just for this set of games.… Expand
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Mega Man Zero/ZX Legacy Collection - Official Launch Trailer
Mar 5, 2020Mega Man Zero/ZX Legacy Collection is easily the best Legacy Collection to date while including the entire Zero and ZX series. While the Zero games may be a bit unfair due to the zoomed-in GBA view and unforgiving lives system, the new save-assist feature gives players the ability to play through these games at their own pace without feeling like they’re given too much power. Z-Chaser is lastly a good bonus game, even if it is lacking in the level department.
Feb 26, 2020Mega Man Zero/ZX Legacy Collection is everything that you could’ve hoped it to be. This is ultimately six great Mega Man games presented to you with a slew of customizable features, extra content, and quality of life updates. If you’re a fan of either Mega Man or sidescrolling action games in general, you owe it to yourself to give this release a go and see what all the fuss is about. These are hard and occasionally frustrating games, but they offer up some rewarding, action-heavy gameplay that even today stands among the best of its class. Don’t pass this one up, it’s definitely worth the punt.
Feb 24, 2020There is a lot of excellent game design packed into the Mega Man Zero/ZX Legacy Collection. With the added Z Chaser, save assist, and casual mode, the series is now more accessible than ever with added modes for returning fans. Any of the shortcomings of one title is made up for in the other, which makes it easy to say that that this collection is 2D action at its finest.
Apr 4, 2020It's hard to say whether or not the collection will appeal to newcomers. The steep difficulty and overly complicated storylines are definitely a hurdle to overcome. It's hard to recommend this collection over any of the previous Mega Man Legacy Collections, but for players craving more blue bomber, Mega Man Zero/ZX Legacy Collection is worth overcoming those hurdles.
Mar 2, 2020It goes without saying that the Mega Man Zero/ZX Legacy Collection is a fine and robust celebration of Inti Creates’ portable take on the Mega Man universe. From a wonderfully dense art gallery featuring many of Toru Nakayama’s superb character designs to remastered voice tracks and animation cut-scenes, Japanese editions for each game, and a variety of attractive screen borders, there are tons of other adjustable options available. The only real customisable drawbacks are not being able to skip text or having the options to assign actions to the ZL and ZR Buttons. But besides that, it’s really hard to fault this latest slice of what is currently now a five-volume gaming encyclopedia based on one of Capcom’s most cherished franchises.
Feb 25, 2020Mega Man Zero/ZX Legacy collection reminds us that the series did not shine at its brightest trying to move from action to story-based fiction. The six different games are still okay, but their original mechanics could have been tweaked a little to match the new video game standards.
Jul 16, 2020A collection of the best and most challenging Megaman games, that actually encourage skilled gameplay by providing the player with power-upsA collection of the best and most challenging Megaman games, that actually encourage skilled gameplay by providing the player with power-ups based on his performance and rankings. What's not to love?… Expand
Mar 24, 2020A truly underrated experience. did not get the attention they deserved back then, please give it a shot it is worth it on any system it isA truly underrated experience. did not get the attention they deserved back then, please give it a shot it is worth it on any system it is available on.… Expand
Feb 27, 2020An excellent collection of some of the best games in Mega Man history. Pros: + Save assist and Casual Scenario for a more relaxed playthroughAn excellent collection of some of the best games in Mega Man history. Pros: + Save assist and Casual Scenario for a more relaxed playthrough
+ Remastered audio and full-resolution anime cutscenes
+ Bonus content like the e-reader cards and the Z3 and Z4 boss fights in ZX are accessible. + Massive gallery of Zero and ZX art
+ Z-Chaser mode for some extra replayability + English and Japanese versions
- Typos and minor censorships are still present. Ergo, changing “die” to “retire”
- Despite having a touchscreen, it’s not possible to touch the “bottom” screen for actions such as A-Trans in ZX Advent. The stick works, but isn’t ideal. - Filters leave a bit to be desired. I personally like the smooth one, but I would’ve liked to have more options, such as a different type of smoothing technique or a CRT filter.
Ultimately, very much worth the $30. Capcom has done a lot right here and the cons are essentially nitpicks. Highly recommend for fans of Megaman and action platformers in general.… Expand
Jul 31, 2020Espero que capcom pueda sacar mas juegos de megaman realmente la saga merece mas cariño, es de los megaman con mejor historia y tieneEspero que capcom pueda sacar mas juegos de megaman realmente la saga merece mas cariño, es de los megaman con mejor historia y tiene personajes que no se olvidaran facilmente. Recomendado.… Expand
Feb 25, 2020Great collection, has fantastic remixed themes, the new features are welcome for any player, and content as the e-readers are here. No lag andGreat collection, has fantastic remixed themes, the new features are welcome for any player, and content as the e-readers are here. No lag and the new Z Chaser mode is fun and challenging.… Expand
Feb 25, 2020This collection is worth the price of entry for Mega Man Zero 3 alone, and Zero 1, 2, and 4 aren't too far behind. I only have limitedThis collection is worth the price of entry for Mega Man Zero 3 alone, and Zero 1, 2, and 4 aren't too far behind. I only have limited experience with ZX and ZX Advent, so I won't touch on those in this review, but that would not affect the greatness of the first series nor the score this package deserves.
With the Zero series, Inticreates perfected the movement and combat that Mega Man X pioneered while putting a new emphasis on close quarters combat and an exponentially greater emphasis on speed.
Mega Man Zero is a solid action platformer. A few odd choices, like the almost RPG-esque but wholly pointless star system, weigh it down a bit and keep it from being as good as the games that follow.
Mega Man Z 2 adds some interesting new weapons, much better bosses, and overall provides a significantly stronger experience than the first entry, but it's clear there was greater potential here as well.
Mega Man Z 3 leaped ahead of Z 2 in nearly every way. A great new weapon, the recoil rod, gives Zero insane close range, multi-directional damage, and rounds out Zero's arsenal into an extremely varied kit, and 2 weapon slots gives you some room to experiment. One of these weapon combos is bound to click with you, and when you find that one this becomes one of if not the greatest action platformers of all time, with 11 main bosses, consistently fantastic level design, and fast, fluid, and challenging gameplay throughout.
Mega Man Zero 4 is a bit of a letdown as a finale, but mostly holds up as a solid entry somewhere between Z and Z 2 in quality. The enemy weapon stealing system is pretty fun and interesting at first, but gets stale fairly fast. Otherwise the bosses and stages are a bit too much of a rehash of the series successes, but not done as well as before. This game feels like the most by-the-numbers of the bunch, and where 2 and 3 made major improvements, 4 goes backwards while doing little of interest to make the game fresh.
This series wasn't as groundbreaking or iconic as the original Mega Man or X series, but it is all about distilling the base given to it by the X series into it's purest, hardest, and fastest form, and it is successful across the board. The series doesn't fluctuate in quality as wildly as the X series either, which is nice. There aren't any bad games to dread getting to through all four games.
I can't overstate this, Mega Man Zero 3 is a masterpiece and deserves every bit of recognition it can get, and I hope this package could mean a new entry in the series at some point.… Expand
Jun 10, 2020(Reviewing based on the games themselves and not the adaptation.) All 4 Zero entries are plagued 3 by major, gameplay ruining additions:
New(Reviewing based on the games themselves and not the adaptation.) All 4 Zero entries are plagued 3 by major, gameplay ruining additions:
New powers, but only if you do good - In an incredibly baffling turn of events, Zero only learns new powers 'um actu-' I DON'T CARE THAT THEY ARE CALLED SKILLS. Anyway, Zero only learns new powers on the condition that the player performs incredibly well... too well, impossibly well. Odds are that the average person will be VERY behind that mark.
Cyber Elves! Er, guess not... - You can use Cyber Elves to make the missions more bearable... but they lock you out of the previously mentioned perfection required to obtain new abilities. I mean, I guess its more likely to make use out of the quadruple health bar elves than it is plausible to get an A in these levels. Some Elves even grant you a guaranteed A rank, thus a guaranteed power, but they are VERY few.
Study the maps like its a goddamn exam :/ - Instead of asking for skill or to learn a pattern, this game asks for memory. A lot of memory. It feels like there are up to thousands of mistakes that you, the player, are forced to make and then remember for next time. This sucks, and from my memory has always sucked in any game, ever.
The worst part? These issues create a loop of dissatisfying gameplay. The level is difficult in unfair ways that you can't avoid without already making the severe mistake and remembering all 400 of them for next time > you can't use Cyber Elves because that will lock you out of powers > you can't get powers because you are expected to breeze through as though its easy > it isn't easy because of the reason at the start of this loop. That doesn't even mention the forced damage either! What a trainwreck of not just a game, but a series. Yes, they added stuff to make it easier, but these problems are rooted down to its core - to fix them, Zero series needs reworked, not re-released.
As for ZX, its much more bearable due to the existence of Easy Mode. Unfair fall? Unavoidable damage? Want to simply have a safe environment to learn the game? Plain just don't like normal and hard difficulty? Got you covered with fall recovery, reduced damage received and boosted damage dealt! Also, powers are guaranteed again, FINALLY. Only issue is the exploration and navigation, gets very confusing without a better map from online, but you can get there.… Expand