- Summary: Nine Parchments is a co-op action-RPG game of magic mayhem from Frozenbyte, the creators of the Trine series. A group of runaway wizard apprentices decide to skip their training to search for the Nine Parchments. As the wannabe wizards rapidly discover powerful new spells and ignore allNine Parchments is a co-op action-RPG game of magic mayhem from Frozenbyte, the creators of the Trine series. A group of runaway wizard apprentices decide to skip their training to search for the Nine Parchments. As the wannabe wizards rapidly discover powerful new spells and ignore all safety aspects, it's natural that their hasty progress results in lots of deadly accidents... … Expand
Dec 8, 2017Nine Parchments is a solid twin-stick, isometric, Action RPG with some great multiplayer fun. As a single player title, it does begin to feel a bit repetitive but this is offset by the exceptionally fun multiplayer. If you own a Switch or PC, or other console and are looking for something to scratch that twin-stick shooter itch but with a magical twist, Nine Parchments is definitely worth checking out.
Dec 7, 2017Nine Parchments has its problems, but for the most part, it is still an entertaining dungeon crawler. If you plan on playing solo, your playtime might be a little more frustrating, but if you have some local friends, a multiplayer romp through this game is sure to be a good time. Online, as of this writing, is a wild card. If it works well, Nine Parchments has the potential to be one of the better online experiences on the Switch. If it's rough? Well, a lot of the appeal for Nine Parchments will wash away. We will update with a final review after more playtime before we reach a verdict.
Jan 25, 2018Nine Parchments can be enjoyable in small doses with others. Playing alone can feel depressing as the grind of pressing on feels strongly palpable. There really isn't anything wrong with the mechanics since it controls nicely and feedback is satisfying. The art direction is top-notch and fantasy atmosphere has a much more colourful Magic the Gathering vibe going on. It is the sheer unimaginative level design and pedestrian scenarios that will bore most people. There is very little variation from the first stages to the end game stages and there is desperately a need for something to mix up the action.
Dec 5, 2017A wonderful dungeon-crawler game...full of magic, colours, cool characters, awesome scenary ect. - Sometimes it feels like a meeting of DiabloA wonderful dungeon-crawler game...full of magic, colours, cool characters, awesome scenary ect. - Sometimes it feels like a meeting of Diablo 3 and a very colourful magic box - and I like it very much. The soundscape....ohhhh adventure music of it's own, just the way it should be.
The game offers a okay single player story (you just want to unlock hats, staffs, spells, toons....) and then the game offers a huge various options for local play or online, with/without friends.
Very good job from Frozenbyte indeed - thank you for bringing this gem of a game to the Nintendo Switch. I'm looking forward for more content in 2018 :)… Expand
Mar 17, 2018Nine Parchments is a gorgeous looking game. It's charming and addictive. I've been playing it solo and it's an absolute blast, you don'tNine Parchments is a gorgeous looking game. It's charming and addictive. I've been playing it solo and it's an absolute blast, you don't really need to play it with other to enjoy the game. I recommend it.… Expand
Dec 5, 2017I see this game as Magicka if the spell selection was NOT clunky. The adventure was a blast, and the characters were likable. Granted, theI see this game as Magicka if the spell selection was NOT clunky. The adventure was a blast, and the characters were likable. Granted, the single-player mode was a bit frustrating at times, but not so much that I had to rage-quit. Besides, it was worth it just to at least TRY to unlock all the characters and staves. Wanted to play a game similar to both Trine and Magicka on the Nintendo Switch? Go for this game; you won't be disappointed.… Expand
Dec 6, 2017OH SPELL YEA!
Beginning as a young wizard learning your trade, there is an explosion that blows a hole in the side of your school. SendingOH SPELL YEA!
Beginning as a young wizard learning your trade, there is an explosion that blows a hole in the side of your school. Sending Nine Parchments across the enemy ridden world, which you must explore to track them down.
With gameplay reminiscent of the Diablo series with a twist, you aim your spells with the right joystick, then use them with the right Z button. Similar to many twin stick shooters. However, when in the thick of it, it doesn’t feel like a basic twin stick shooter. You rotate between your varying array of spells with the L and R buttons and they have many different uses. Some you throw by tapping RZ, then tap again to have it land in a specific spot, while others such as fireballs you tap RZ for each projectile, then for elemental beams you hold RZ while aiming.
Aside from attack style, each spell also has an elemental class. Lightning, fire, ice, or dark magic, with correspond to enemies. Fighting an ice demon, be sure to use your fireballs, because it will be immune to your ice magic. Which when enemies spawn a mixture of elemental classes you fire yourself strategically plate spinning through your tool kit of spells. When everything flows perfectly you feel like you're conducting an orchestra of magic to clear the battlefield.
As you progress you level up which provides skill points that you can spend to upgrade your skills. You find staffs which can either be used for melee damage using LZ or choose the staff with helpful perks according to your gameplay style. Along with hats which are purely visual candy, but with each parchment you find you have the choice to add one of three spells. They are added to your artillery for that current play through. Also they will be able available with newly unlocked characters in future play through as a beginning spell.
The Switching Hour
When Switching from handheld mode to docked mode playing with a pro controller, there is an issue. While the Switch console recognizes the controller change, Nine Parchments does not. To explain a little further, you can’t move your character, press pause or anything in game. But you can use the HOME button to exit, close the game, then restart with your new controller of choice. Which is the only work around for docking, as I normally play during my commute then play docked when I return home. This caused some issues as I’m still learning the progression and layout of the game and accidentally restarted my playthrough, which is a huge bummer because I was halfway through with my first cornelius run and was having a blast.
They shall not pass!
Nine Parchments was designed as a co-op and multiplayer focused game with the option for a single player game, but that is not the peak experience. However, given that a lot play in handheld mode, where you may not have access to the internet or friends willing to invest the proper amount of time into a grindy RPG. Most of my time was spent in single player mode and while the co-op and multiplayer mode is fun, it doesn’t pick me up on the level I left off when in single player mode. In fact you abandon your progress in single player playthroughs in order to play multiplayer, so if you want twenty minutes of fun multiplayer action, you have to give up on the 5 hours you've already put into your single player game. Which is quite disheartening, when you have to play through the beginning of the campaign again and again and again. I wish I could warp to worlds already cleared by a certain character in order to complete the campaign as each of them.
Nine Parchments is an addictive action RPG, that when in the zone, feels amazing. However some very serious control connection issues, that hopefully will be patched out in near future and a confusing game progression; that constantly bumps you back to square just one for trying a different game mode. Leaves me feeling torn between what I hope the game could be and what it is now. While I will keep an ear to the ground awaiting future updates, the bread and butter of Nine Parchments is so solid. Bouncing from elemental spell to elemental spell, slaying ice, fire, and lightning creatures then leveling up, collecting new spells, and unlocking new characters. This Diablo like will keep my hooked for quite a while longer.
Watch my video review on YouTube channel TheFlannelFox… Expand
Dec 6, 2017I got this game for Switch yesterday on its release day and am through about a third of the main story so far. Unfortunately I can only giveI got this game for Switch yesterday on its release day and am through about a third of the main story so far. Unfortunately I can only give it 6/10.
Gorgeous and colorful graphics
Good control scheme, reminds me of a twin stick shooter
Good voice acting, what little of it there is
Interesting boss encounters
Crappy loot (just staves, hats don't do anything). Treasure chests almost always give hats or very small chunks of XP so are all but pointless. I'm not asking for a Diablo 3 clone here - just a little bit more in the way of itemization. How about some robes? Or magic charms/orbs? None to be found anywhere. Just hats and staves.
Some poorly designed spells - basically all the "orb" ones which have you chuck a ball of magic across the screen, you can't control how far they go and unless you bank them off a cliff they will almost always fly offscreen somewhere useless
Merciless difficulty curve for co-op - from the very first level, gigantic fire breathing monsters run rampant and one-shot you and your friends. If YOU don't kill your friends first, with friendly fire. The default characters suck and can barely fight their way out of a paper bag. If you value your friends and want to keep them, best to unlock some better characters in single player first, level them up, and equip better gear before inviting friends over for couch co-op
Repetitive enemies - aside from the bosses, all the enemies I've seen so far are either "taken em out head on with the opposite element" or "blink through them and shoot them in the ass". I'm only 1/3 of the way thru the game but that's literally all I've seen so far. Of course it's exciting when there's 7 of them on the screen and you have to decide what order to take them out but there's still not enough variety
I fully intend on playing more of this game because there are so few others like it on Switch but don't be deceived by the cheerful music and colorful visuals, this game is a long, grueling, and above all else unforgiving test of wizarding footwork and fisticuffs.… Expand
Jan 29, 2018The graphics look very good, its a decent game to play, BUT:
After several hours of single player mode I wanted to try out the onlineThe graphics look very good, its a decent game to play, BUT:
After several hours of single player mode I wanted to try out the online player. Its NOT fun at all since your spells can damage your teammates and to be honest, most of the time there is too much going on on the screen so it gets confusing very quick. You have to watch out for enemies, select your spells, figure out where your own character is AND take care that you dont kill your buddies. The worst part: After starting online player once, your single player progess IS GONE. COMPLETELY GONE WITHOUT ANY WARNING OR EXPLANATION.
You have to start a new single player campaign and start all over again. This is so frustrating and honestly I dont want to start over again because I tried out online player. This is BS!… Expand