oOo: Ascension Image
Metascore
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  • Summary: Navigate your ship through short but ferociously difficult levels in the shortest time possible without touching any walls, spinning blades, lasers or countless other hazards that will try to destroy you in the process. oOo: Ascension revisits the ramping difficulty of old-school arcadeNavigate your ship through short but ferociously difficult levels in the shortest time possible without touching any walls, spinning blades, lasers or countless other hazards that will try to destroy you in the process. oOo: Ascension revisits the ramping difficulty of old-school arcade games, whereby each challenge CAN be completed in a matter of seconds - however doing so ranges in difficulty from hard to straight-up rage-inducing. Expand
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  1. 55
    I’m all for a good challenge, but sometimes enough is enough. Unfortunately oOo: Ascension falls into the category of ramping it up to the point that it drains the fun out of some clever level design. Early stages hit a nice balance of tough but rewarding, however later stages stack too many different ideas to the point of being downright infuriating. I’m sure there are some masochists out there that will find enjoyment in the brutal difficulty, but those looking for a more approachable challenge, you may want to look elsewhere.
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