- Publisher: Chucklefish
- Release Date: May 27, 2021
- Also On: iPhone/iPad, PC

- Summary:
- Developer: Robotality
- Genre(s): Strategy, Turn-Based, Tactics
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 4 out of 10
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Mixed: 6 out of 10
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Negative: 0 out of 10
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Jun 27, 2021Pathway has a lot to offer. It’s got aspects of a tabletop roleplaying/board/resource management/strategy game all in one. And while that may sound like a confusing mash-up, it’s executed quite well. Really, my biggest complaint is the steep difficulty curve, as each mission seems significantly more difficult than the one before it. While there are options to reduce the difficulty, even still it felt needlessly hard at times.
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May 26, 2021The game is good but not perfect. The menus are clunky, and the navigation of character skills armor and weapons needs work. These issues only slightly take away from the magic and overall polish of the game. That being said. You can do a lot worse when choosing a game from this graphical genre. Pathway is not perfect, but it is a fun time and will eat up hours of your day. Even with the clunky menu design.
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Jun 2, 2021Pathway still overall does a great job of feeling like a procedurally generated Indiana Jones adventure, as you take a motley crew of 1930s adventurers on a quest to beat the crap out of Nazis and prevent cultists from unleashing doom. The variety of options, whether it’s the lengthy list of characters, possible events, or combat scenarios, help make this game a joy to play and even revisit. There might only be five campaigns, but the well-done procedural generation makes each run unique enough to warrant a repeat viewing.
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May 28, 2021Pathway overall feels like a lite version of a turn-based game, and the monotony sets in fairly quickly. There are no plot twists to keep the story engaging, because there really is no story but rather the shallow foundation of one. Although the game can be beaten in 10 to 20 hours, it's questionable whether many gamers will see it through to the end. It may suck players in for a while, but the game simply is not dynamic enough to maintain interest long term. In the end, Pathway feels all the more dissatisfying because it had such potential. Robotality’s creation can be compared to an itch under the skin that can almost be scratched, but not quite.
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Aug 18, 2021There are several good ideas put to work here, including a wide cast of characters and a simple but functional combat system. At the same time, Pathway's ideas don't quite live up to their potential, and while the game is indeed a competent effort, it loses appeal rather quickly and won't captivate many players to pick it up again once finished.
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Jun 2, 2021Pathway flexes plenty of stats amongst its RPG elements, but the turn-based combat can become quite repetitive. The presentation is gorgeous however, and there’s plenty of adventuring on offer if it’s the sort of ride you’re looking for.
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May 27, 2021Pathway is a competent game. Just competent. Definitely not great, maybe not even good, but certainly competent. It’s blend of randomized storytelling and XCOM-style combat is well done, but it doesn’t prove to remain consistently entertaining in the long run. Those of you who are absolutely starved for this kind of game may want to cautiously investigate. Otherwise, just pick up the XCOM 2 Collection or Mario + Rabbids for a much more enjoyable take on the genre.
Score distribution:
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Positive: 1 out of 2
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Mixed: 1 out of 2
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Negative: 0 out of 2
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Dec 17, 2021
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Jun 27, 2021
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