- Summary: Pine is an open-world action adventure simulation game. Take on the role of Hue, a brave young adult who belongs to the last remaining tribe of humans on the island of Albamare. Find your way through an ever-changing world in which all creatures have lives, goals and quests of their own.Pine is an open-world action adventure simulation game. Take on the role of Hue, a brave young adult who belongs to the last remaining tribe of humans on the island of Albamare. Find your way through an ever-changing world in which all creatures have lives, goals and quests of their own. Albamare’s factions trade and fight with each other over food and territory, while Hue learns about ways to influence the ecology, in search for a new home for the humans.… Expand
Dec 7, 2019Pine could have been a lot better. There are genuinely impressive systems at play here – for example, the other creatures inhabiting this world are gathering resources in much the same way as the player, and will even snatch up crops and objects that you were making for. But its smarter touches are totally obfuscated by the shadow of absolute technical unsuitability to the Switch hardware. When you look at ports like Doom and the recent Alien: Isolation, you'll wonder what exactly went wrong for Pine to be so disastrously sub-par in purely technical terms. We can only imagine how cool it looked on the design document; it's just such a shame about almost literally every single aspect of the execution.
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Nov 26, 2019Pine is a brilliant idea backed by some truly wonderful systems. Other elements of its gameplay fall short but would ultimately be forgivable if it would just run reliably. No matter how much I wanted to enjoy Pine, I always found myself ending my play session in frustration as a stared down another loading screen, found a key character glitched into an inactive state, or an entire village simply blipping out of existence. Pine feels like a very promising alpha, not a game that should be sold as finished. The presence of Pine on the eShop is baffling. While I earnestly hope it improves, I simply can’t recommend it in its current form.
Positive: 0 out of 4
Mixed: 0 out of 4
Negative: 4 out of 4
Nov 27, 2019Oh boy, where do I begin? This game has a lot of potential, but in it's current [released] state it feels like a pre-alpha in that it feelsOh boy, where do I begin? This game has a lot of potential, but in it's current [released] state it feels like a pre-alpha in that it feels like I'm playing a concept for a game that will go into development soon.
First off, the graphics are incomplete and feature texture popping, numerous glitches and sections of environments literal disappearing at random
Second, the controls are absolutely abysmal. The default controls are laughable and you have NO option to map the controls. The combat is absolutely broken with button delays up to 2 full seconds, as in, you will press the attack/block button and it takes a full 2 seconds before the characters acts, rendering the combat unplayable.
Third, the structure of the game is EXTREMELY sloppy, with poor direction, awful pacing, terrible map layout and a downright confusing narrative.
Forth, The game takes 2:30 seconds to load. That means the initial load time and when you die it takes 2:30...that's not exaggerating...that's ridiculous and a red flag meaning this is a poorly optimized game. Very VERY amateur
As I said before, this game HAS potential, but why they decided to release it when it's basically not even close to being finished is beyond me. I'm guessing they couldn't meet their deadline and they decided to cut their losses. I wasn't a KickStarter backer, but I feel genuinely bad for those who backed what is essentially a failure. I don't think they're scam artists, but I do think the dev team were WAY over their heads and hopefully this utter failure allows them to learn...or better yet, I hope they gave refunds.… Expand
Nov 26, 2019I have been looking forward to the release of this game since it was announced in a Nindies Direct. While I was disappointed that Pine wasI have been looking forward to the release of this game since it was announced in a Nindies Direct. While I was disappointed that Pine was delayed 3 times, I was hoping it would be worth the wait. It wasn't. The game is buggy, has 3 minute load times, and the graphics are way inferior to the PC release even though the Switch can certainly run a game like that in it's full resolution. I do hope they fix these problems in the next couple of months, but until they do, I suggest staying away.… Expand
Nov 27, 2019Seems like a good game. Though the performance problems hold it right back. And make it unplayable.
I legit feel ripped off from this gamesSeems like a good game. Though the performance problems hold it right back. And make it unplayable.
I legit feel ripped off from this games company.
Graphics looked nice enough, on the pc version that is. This version the resolution and the textures look disgusting. It reminds me of the ps1 days. Npc's, foliage and structures dont even load in til you are right on top of them. This port makes Ark survival evolved's switch port look good.
I have had rocks/boulders spawn on top of me twice leaving me stuck inside them, with loading an old save becoming my only option.
Loading takes between 2 and a half to 3 minutes waiting. Yep, that's no joke. Every time you die you must sit in a 2 and a half minute loading screen before you can get back to this horrible looking mess.
Framerate is very poor as well. In villages it completely tanks. Hitching happens during every fight as well. Sometimes during fights the enemy will literally vanish. Yea....
Also the shadows in this game are about the absolute worst implementation of shadows I have ever seen. Just, black blocks.
I'd love to know how it went so horribly wrong. Is it because it was rushed? Game engine? Lack of skills?
Anyway easily the worst performing and worst looking game i've played in recent memory. I feel massively let down.
Should be ashamed to ship a product in such a del boy state. Should be embarrassed knowing others in their line of work will see this. I'm not a game developer, but in my line of work, I make sure the job I do is done to the highest standard I possibly can. Maybe these people should do the same before charging money.… Expand