Ultimately, Real Boxing 2’s gameplay falls way too short of the standard expected on a console like the Switch. Without the option to use the touch screen, attacking with the analogue stick feels clunky, with no weight behind the attacks. It makes the fights feel boring and a bit of a chore to get through. In addition, while the visuals look perfectly fine on smaller screens, pop your Switch into docked mode and it really highlights how janky some of the models and animations look.
Real Boxing 2 is everything wrong with mobile gaming, and while it's free of the microtransactions on Nintendo Switch, all that it has to offer is an endless parade of matches that display no personality. I'm no expert on boxing, but I know enough about the sport to know that boxing fans aren't going to find this satisfying on any level.
The sheer lack of fighting games on the Switch, let alone games representing boxing specifically, certainly opens the door to opportunity for developers determined to give it a shot. While Real Boxing 2 does a decent job of getting some of the basics down, delivering the jabs, wraps, and uppercuts you’d expect in a boxer (complete with a little room for flair as well) it also struggles a bit in some key areas, keeping it from being a go-to game even with a lack of competition in the space. The main issue, overall, is that everything feels unpolished and rough. The controls take some getting used to, especially since they generally feel overly complicated using both joysticks as well as some face buttons to deliver punches, but it is easy for this to end up feeling muddled when you’re in the thick of things. The mini games for training to get your fighter into better shape are also a bit of a mess, with one stand-out issue being indicators for buttons you’re supposed to quickly press using different colors at times, some of which makes them hard to read against the background of the environment. If you’re hard up for a boxer, with some effort you’ll probably get some enjoyment from it, but be warned it doesn’t feel like a real contender.
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Unfortunately the gameplay isn't great, but the big problem is the bugs and glitches. It has some good things but the game can be boring at times. It's not a bad boxing game, but it isn't that good.
As one of the first to pick the game up, I wasn't too impressed. The graphics are decent, and the fight quality fun. After surpassing area 3 on campaign, it's a lot more fun and open with all abilities. Quite in-depth. There's a massive problem though. Upon hitting area 11, progression stops because you can only get stars from glitches battles which don't have opponents, or online battles. There are no players online, and some of the "Boxing Nights" are glitched without opponents. It prevents you from getting anymore trophies and is very annoying. Please fix this!
Stinks Dreadful static fighting, no ducking and diving, looks OK moves like stick puppets.
Nasty mobile grinding, stupid card system to level up (obviously monetised on mobile) bought at half price, would rather have got takeout coffee and flap jack...
Yet it's received good reviews on mobile.
Desperate for a proper boxing game, this isn't it. **** and blows You can play career or vs there's no practice or play against the computer, lacking in everything as well as options
I have to register to this website to comment on this game. It has Too many bugs and errors. Daily tasks cannot be finished because of bugs, stuck to some certain stage and cannot go any further because of bugs, cannot buy gems because of bugs, cannot finish lots of stages because of bugs. It’s the worst game published to Switch and they should be a shame.
How should i get refund on switch.
SummaryTake the fight to the next level in award winning Real Boxing™ 2. Train hard, fight harder. Prove your worth in the career and multiplayer mode. Discover a whole new world of combat sports games. As a newbie boxer, challenge experienced opponents and try to win and score a KO! Explore the world of boxing and make your way to the top. You...