- Publisher: Crunching Koalas
- Release Date: Apr 12, 2018
- Also On: PlayStation 4, Xbox One
- Critic score
- By date
May 20, 2018With 30 hours of massive game play, lots of playable characters, rich post game and nicely crafted scenarios, it will take weeks for the player to enjoy it to the fullest.
Apr 26, 2018Apart from the onerous loading times that could alienate a few, the chemistry of blending time management with a complex and engaging battle system while tying it altogether with an engaging story and brilliant voice acting is an achievement that has eluded large development teams with years of game creation experience. I wholly recommend Regalia to fans who enjoy RPGs and I will be the first to put my hand up for the review of the next game this developer comes up with.
Jun 6, 2018There’s no doubt in my mind that Regalia is a great game. It has everything you could ask for from a strategy RPG and then some. Unfortunately, it has a few technical and design issues that really hold it back from being as good as it could be, but it’s still hard not to recommend it.
Mixed or average reviews- based on 20 Ratings
User score distribution:
Positive: 10 out of 20
Mixed: 4 out of 20
Negative: 6 out of 20
May 25, 2020I made an account just to rate this game a 0. Seemed really fun but I have 84% miss 5x in a row after 3 reloads. The mechanics are **** ItI made an account just to rate this game a 0. Seemed really fun but I have 84% miss 5x in a row after 3 reloads. The mechanics are **** It isnt hard, its untruthful.… Full Review »
May 21, 2020It's a beautiful, fun little game. The fighting strikes a nice balance between easy to learn with being complex enough to make winning a fightIt's a beautiful, fun little game. The fighting strikes a nice balance between easy to learn with being complex enough to make winning a fight satisfying. I still wish there was something like a defend stance and something like class customisation, but on the whole I think the streamlining of attacking being combined with skills was fun.
The UI is the worst part, though. It's really hard at times to tell what's highlighted, and not having the hover on the combat UI made it harder to learn what did what.
I found the loading screens to be annoying more because there were so many, not because each one was so long. If there was more to interact with in each area, especially in the personal bond quests, I don't think it would be as noticeable.… Full Review »
Mar 6, 2020I’d add this game is racist not funny, especially with it’s depiction of Gnome and “dishonest merchant” Haksun Ibn al-Onduras. There are soI’d add this game is racist not funny, especially with it’s depiction of Gnome and “dishonest merchant” Haksun Ibn al-Onduras. There are so many games out there, don’t waste your time on racist tropes, long load times, and poor gameplay.… Full Review »