Selma and the Wisp has an interesting premise, having you control a character who, in turn, leads another character. Unfortunately, the indirect playstyle leads to frustration in hazardous areas as you are forced to escort a girl and hope she doesn’t die by accident. At least it’s a short adventure, with ten levels that only run about two or three hours, for those curious to try it out. The idea of this “guiding light simulator” remains intriguing, but the experience is hard to fully recommend.
I picked this up on sale for £1, can’t go wrong. Perfect for 2h on the train. Selma dies A LOT. She’s afraid of everything, leave her alone for a few seconds and she dies of fear, something scares her - she dies, everything has it out for her, so she dies a lot - fire, water, clowns, the hand of god. She’s just a ball of anxiety. But she’s also brave and keeps going - leaps up and down obstacles as long as the wisp is guiding her.
9/10 at £1. If it’s on sale - go pick it up.
If you’re looking for a nightmarish title with eerie environments, nail-biting and butt-clenching moments of suspense, then you’re betting off looking at Limbo or Little Nightmares. Selma and the Wisp gets dull very quickly.
Fantastic and really overlooked game. The graphics is really stunning and I really liked the way you control both of the characters. It's very cheap and definitetly worth the price.
SummarySelma and the Wisp is a platform game with a particularly eerie feel to it. Densely packed with logical puzzles and unexpected obstacles, innovative gameplay.