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Mixed or average reviews - based on 17 Critic Reviews What's this?

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6.9

Mixed or average reviews- based on 569 Ratings

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  • Summary: In Eggman's greatest victory to date, the evil doctor has conquered much of the world with a mysterious new power. A resistance comprised of Sonic's friends is formed to fight back, and in the midst of the chaos and destruction, an unlikely hero will rise up to help Modern and Classic SonicIn Eggman's greatest victory to date, the evil doctor has conquered much of the world with a mysterious new power. A resistance comprised of Sonic's friends is formed to fight back, and in the midst of the chaos and destruction, an unlikely hero will rise up to help Modern and Classic Sonic take back the world. Even these three heroes may have their work cut out for them, as Dr. Eggman has a new ally of his own... Expand
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Sonic Forces Nintendo Switch Japanese Demo Gameplay
Score distribution:
  1. Positive: 1 out of 17
  2. Negative: 1 out of 17
  1. NF Magazine
    Jan 7, 2018
    75
    It's not a bad game, but after four or so years, it just feels like it ought to be better. [Issue #31 – January/February 2018, p. 35E]
  2. Nov 8, 2017
    70
    Sonic Forces isn't a particularly bad game, it's just a game that never seems to find it's true potential. An overly complicated story and some design flaws stop Sonic Forces just shy of greatness, leaving a decent enough experience to enjoy.
  3. 65
    It’s not a great game, but it’s solid. It looks nice, plays smooth, and the gameplay variety is solid. It’s an average 3D Sonic game at a budget price, and that’s not really a bad thing.
  4. Nov 8, 2017
    58
    Sonic Forces is a disappointing rehash of everything that has been done wrong with the Sonic franchise in the past. There were some good ideas here, but none of them were executed in a way that was fun or enjoyable.
  5. Nov 7, 2017
    55
    It's mostly just exceedingly average. Levels are short enough where I never once felt like they were a chore to complete, and there's enough variation in there in terms of setpieces where you can really start to see the framework of an expansive, epic Sonic. Hopping around Eggman's base in space while navigating moving platforms gives me flashbacks to the great pair of Sonic Adventure games -- a simpler time.
  6. Nov 10, 2017
    50
    Sonic Forces ultimately fails to advance the mechanics of previously successful 3D Sonic games, or present them in their best light. A mediocre platformer at best, Sonic Forces manages to do nothing more than reinforce long held stereotypes against Sega's beloved blue blur.
  7. Nov 17, 2017
    40
    Sonic Forces may have created some hype but unfortunately, it mostly falls flat on its face as it quickly becomes obvious that this game is an exercise in disappointment. While the action runs smoothly whether on a television screen or on handheld mode, the game's short and unimaginative levels, the absence of gameplay mechanics that had become a staple of 3D Sonic games, the unreliable controls and the mediocre soundtrack all add up to a very flawed game from which a lot more was expected.

See all 21 Critic Reviews

Score distribution:
  1. Positive: 87 out of 196
  2. Negative: 35 out of 196
  1. Nov 7, 2017
    10
    this game is pretty fun just like colours and generations
    although im more of a mario fan but i can sense the biased ratings on the game
    this game is pretty fun just like colours and generations
    although im more of a mario fan but i can sense the biased ratings on the game

    the story is great , graphics are great , gameplay is great and well the music is the best part
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  2. Nov 8, 2017
    10
    If you're a fan of the previous Boost Style Sonic games, especially Sonic Colours, like I am, then you're gonna like this a lot.

    The
    If you're a fan of the previous Boost Style Sonic games, especially Sonic Colours, like I am, then you're gonna like this a lot.

    The environments are beautiful, the story is rich with many characters, and the level design is also good. Not on par with Sonic Generations but definitely as good as Sonic Colours. Yes, there are some linear parts but all sonic games have them, but Sonic Forces does provide interesting pathways for you to go through. The earlier levels are quite linear but as you go through the game it gets a lot better. Plus what adds to the replayability is the custom character's Wispons, which also provide alternates path for the character. The boss fights are also very fun to play and challenging, you're gonna have a good time beating all the bosses in the game.

    Speaking of custom character, i'm not really into making oc's and customizing, but the game provides you so many extra accessories for completing extra tasks and getting higher ranks and levels, I found myself going back to the custom character's room to see what's new and what fits my liking. I think that's a huge thing for people who are into character customization.

    Modern Sonics levels are also pretty fun to play through, although I should mention that the drift is now removed so sonic team have taken a step backwards in terms of controls for Modern Sonic. But the level design is very fun, again, it has linear sections but later in the game the level design really picks up.

    Now let's talk about the elephant in the room, Classic Sonic. I was skeptical about classic sonic going into the game like many others, but I gotta say, it's not that bad and I was quite pleasantly surprised. The levels have many multiple pathways and the controls and physics are better than Generations. That being said, it's no where near as good as Sonic Mania but I think that was bound to happen.

    So overall, I enjoyed the game from the start and I'd definitely recommend it to Sonic fans but also casual platforming fans. My only complaint is that Modern Sonic's controls could have been better.
    Expand
  3. Nov 7, 2017
    9
    Great Graphics, for a switch game. 30fps sadly but its on a under powered console. Great Soundtrack except Green hill Classic. Fun Gameplay.Great Graphics, for a switch game. 30fps sadly but its on a under powered console. Great Soundtrack except Green hill Classic. Fun Gameplay. Classic Sonic feels better to play as compared to generations but worse compared to Mania, as Havok engine can't emulate Sega Genesis Physics. I wish Modern had the Drift but i only can think of 1 stage where you need it. Avatar feels great, Adventure gameplay with Wispons. Overall this game is great Solid 9/10. Expand
  4. Jan 26, 2018
    7
    This review contains spoilers, click expand to view. I was very hype for this game, but I ended up being very disappointed by it. Again, huge spoilers ahead so read at your own risk.

    The story most certainly broke new ground for a Sonic game, and I would say that having Eggman already winning was a great concept, and I would love to see it expanded upon in a later installment, and Infinite was a great new character for the series. The Avatar, the other new character, introduced what I was referring to by "breaking new ground," character development. SEGA doesn't really use character development in the Sonic series, but in Sonic Forces, the Avatar goes from being cowardly and scared in the beginning, to going so far as to volunteer to be burnt to a crisp at the end! This was a huge step in the right direction IMO, and I would like to see him expanded upon later as well. The music is as good as ever for a Sonic game, and I liked the new EDM approach to it; especially in the main theme for the game, "Fist Bump."

    Now for the gameplay, I will explain it per character.

    Modern Sonic: Sonic's gameplay is on par to what it was in Generations, but it actually took a step BACK in terms of the boost mechanic-it is incredibly difficult to control Sonic while boosting in a 3D section, and it is way too fast in a 2D section. I actually had to come to a full stop once in a 3D section because it is that hard to control! I think that even though he is the main character, he is the worst controlling character in the game.

    Classic Sonic: Classic Sonic is easily the best controlling character in the game IMO, especially in the Eggman Empire stages, which introduce a level gimmick. Although he can slow down for reasons unexplained sometimes, the Drop Dash provides a great way to get back up to speed after an impact or vertical jump. He may be underdeveloped in the story, but I think he controls really well. I just wish that he had more stages to his name.

    Avatar: The Avatar is supposed to be a brand-new customization feature in a Sonic game? What? Even with this weird concept, they succeeded in the customization area, but failed (kinda) in the gameplay. I beat the final boss, and it took me about 10 retries and 20 minutes to finally beat it, but I did and it painted the Avatar in a new light for me. In terms of gameplay, the Avatar flopped, but not entirely. Again, the Wispon concept was good, except in the beginning with the red one never use it ever switch it out as soon as possible. The tag team stages with Sonic and Avatar were the best 3D stages in the game IMO, what with the Double Boost mechanic and the fact that the boosting can be done with Avatar in these stages.

    All together, it is exactly what I thought it would be, even though there were disappointments in it.
    Sonic Forces gets a 7/10.
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  5. Nov 20, 2017
    7
    Sonic Forces is a game that can be incredibly fun when it wants to be fun. Unfortunately some of the physics are all over the place which inSonic Forces is a game that can be incredibly fun when it wants to be fun. Unfortunately some of the physics are all over the place which in turn makes the experience a lot less enjoyable than it actually is. The game is still a good experience in my opinion, Expand
  6. Feb 28, 2018
    6
    Sonic forces is far from the worst sonic game ever, and I really think people are overexagerating how bad it is because its right of the heelsSonic forces is far from the worst sonic game ever, and I really think people are overexagerating how bad it is because its right of the heels of sonic mania, but it still isn’t great. The main thing that kills it for me is the level design. Its not horrible, but its bland and not particularly interesting. If the level designs were just a bit more engaging, this would a much better game. Everything else about the game is good though. The graphics are amazing, probably some of the best in a 3D sonic game to date, the presentation is solid, the story is, in my opinion, decent, the music, while not a perfect soundtrack, is still really good, the custom character is a neat idea that is executed really well, and the controls are good. This game is defintely on the right track, but the bland and uninteresting level designs hold it back from being the great game I so wanted it to be. So overall, sonic forces gets a 6/10. It is a decent game, and I do like it, as most other sonic fans will as well, but it still could and should have been better. Expand
  7. Jan 18, 2021
    0
    A very disappointing game. It's not the worst game SEGA's made, but for the time spent on the game, there should've been more polish, becauseA very disappointing game. It's not the worst game SEGA's made, but for the time spent on the game, there should've been more polish, because the game felt rushed. 30 levels, each 2 minutes long. The game can be beaten in 3 hours on a first playthrough, and that's only due to the insane difficulty spikes and Classic Sonic's whack controls. It's not amazing. Expand

See all 196 User Reviews