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Developer:
White Owls
Publisher:
Playism
The Irregular Corporation
White Owls
Game
Details:
Play as Naomi, a journalist from New York who moves to a backwoods British town called Rainy Woods
Developer:
White Owls
Publisher:
Playism
The Irregular Corporation
White Owls
Genre(s):
Role-Playing
General
Cheats:
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"The Good Life knows where its strengths lie. Its functional open-world model and mostly-dated gameplay systems sit quietly in the background and allow its quirky charm to take the spotlight. That charm is piled on thick, with absurd characters (and absurd accents), a plot that digresses so wildly it seems unable to remember where it started and, lest we forget, the whole dog/cat transmogrification thing. The charm and atmosphere have to be seriously compelling if they are to excuse the well-worn mechanics, repetitive tasks and frequent slowdown and pop-in. If Japanese old-school gaming whimsy × twee Englishness isn't for you, then neither is The Good Life. But if you're a SWERY fan and that sounds like your cup of tea, get dunking."
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"Tedious amounts of fetch quests, clunky controls, sloppy presentation/execution, outdated visuals, and a mediocre soundtrack are really hard things to ignore, especially when considering the $29.99 price point. All in all, I’ve heard a lot about SWERY’s games and was looking forward to this experience, so it’s a bummer it fell short. "
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"There is just a lot to do in The Good Life, which means that players can potentially sink upwards of forty-plus hours taking pictures or running mundane, everyday tasks. And while I like life simulators, I don’t like them when they can barely run at over 3 FPS. With a story that lacks focus and with these elements largely feeling like padding, The Good Life doesn’t stand out in any significant way."
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"Despite having some interesting moments, The Good Life feels and plays like a crazy mess."
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"While there’s still some ramshackle charm and memorable silliness to be had, The Good Life takes every opportunity to sell itself short and make playing it a frustrating, repetitive, and user-antagonistic experience."
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"A hugely disappointing mess of a game that magnifies all of SWERY’s worst tendencies and fails to compensate in terms of the unengaging characters and script."
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