The Mummy Demastered Image
Metascore
75

Generally favorable reviews - based on 7 Critics What's this?

User Score
7.5

Generally favorable reviews- based on 27 Ratings

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  • Summary: A powerful ancient evil has arisen, and the war to save humanity has begun. The Mummy Demastered throws you into a 16-bit-inspired battle against the undead in a 2D, nonlinear, action-packed adventure.
Score distribution:
  1. Positive: 6 out of 7
  2. Negative: 0 out of 7
  1. Oct 24, 2017
    90
    It deserves to stand on its own as one of the best recent examples of not only a pixel art aesthetic, but as an excellent combination of run 'n gunning, platforming and exploration. The game benefits from paying homage to multiple 16-bit ancestors rather than strictly sticking to its celluloid source material; The Mummy Demastered is a polished, accomplished and satisfying adventure that will entertain more than just Metroidvania fans.
  2. Nov 14, 2017
    83
    The Mummy Demastered gives Switch owners a Metroidvania style game, while also delivering an experience that brings in some twists of its own. It has a few small warts that hold it back from the classic status of the video game franchises that inspired it, but the fact that can be said for a licensed game in 2017 is nothing short of remarkable.
  3. Nov 20, 2017
    80
    The Mummy Demastered feels less like a movie tie-in and more like a love letter to the metroidvania genre. The art style will appease a retro gamer appetite while it brings some modern elements to keep it fresh and engaging. If you're a fan of games of this ilk, then it is a must-have purchase. If you're not sure what metroidvania is, give it a go anyway. You'll be pleasantly surprised.
  4. Nov 13, 2017
    79
    Despite some questionable design choices, The Mummy Demastered is a fun game, imbued with good exploration and action moments, in perfect metroidvania dress.
  5. NF Magazine
    Jan 7, 2018
    75
    The Mummy Demastered isn't a bad game, but does stand apart from its progenitors in the genre in ways both interesting and annoying. [Issue #31 – January/February 2018, p. 22M]
  6. Oct 24, 2017
    75
    The Mummy Demastered is probably going to be, like all of WayForward’s games, a bit of a niche and cult classic. It’s a movie tie-in that shouldn’t be good, but is. I have no idea how it got made, but I’m super glad it did. And honestly, I now will probably rent the Tom Cruise movie. It won’t be as fun as the game, but it does have Russell Crowe as Dr. Jekyll, so there’s that. The Mummy Demastered is out today on PS4, PC, XB1, and the Switch. It’s $20, and that feels about right for the 10 or so hours you’ll get from this throwback adventure.
  7. 60
    Even in the face of it's most frustrating elements, The Mummy Demastered isn’t a bad game. It’s just disappointing, more reminiscent of WayForward’s okay past licensed work than any of their more transcendent Shantae games. With a credits-rolling completion lasting about five hours, this game thankfully doesn’t overstay its welcome, but irritation is a regular occurrence along the way. This has way more in common with the reboot it's tied to than we all hoped.
Score distribution:
  1. Positive: 5 out of 8
  2. Negative: 1 out of 8
  1. Dec 6, 2017
    9
    I completed the game about 2 weeks after it was released and I personally think it is an awesome/amazing game! I played a lot of games (mostlyI completed the game about 2 weeks after it was released and I personally think it is an awesome/amazing game! I played a lot of games (mostly platformers) in the past year and this is probably my favorite title! It was a ''almost perfect'' game for me in regards to the level of difficulty, gameplay, map (simple, but good and I like linear games), atmosphere, items, soundtrack (90% was very good/creepy style), hidden areas, bosses etc. WayForward makes great games and this is another gem. It does not happen often that I want to complete a game for a second time and it is the case with this game! Just buy it or buy it if it comes on sale if you are not convinced.

    PS : It was a little ''buggy'' on the Switch (docked) towards the end of the game (last hour) as there were many enemies. It still should not happen...
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  2. Oct 25, 2017
    9
    I'll make this brief, the game is awesome. Metroidvania fans and some of the action/retro fans will love this. It's really one of the bestI'll make this brief, the game is awesome. Metroidvania fans and some of the action/retro fans will love this. It's really one of the best platformers at the moment on the eShop, along with Shantae, shovelknight and Axiom Verge. Expand
  3. Oct 24, 2017
    9
    Everyone has a genre that is a sort of comfort food. Something that you can jump into no matter how bad or campy it may be – mine is JRPGs.Everyone has a genre that is a sort of comfort food. Something that you can jump into no matter how bad or campy it may be – mine is JRPGs. Whether it’s a AAA title, or an indie game emulating what worked well in the 90s, I can always appreciate a JRPG to some extent. But there’s a “genre” that is defined by two series that I may love as much, if not more: metroidvanias.

    WayForward started making games back in the 90s, and before they had a chance to release their big IP Shantae, they would create licensed games. When you think of games based off of movies or television shows, your feelings are probably mediocre at best. And to be honest, those feelings would be valid for most games that were released. The difference is, WayForward puts their all into everything they create. I’m not say Barbie in the 12 Dancing Princesses was the best game of 2006, but it is likely the best Barbie game you can play. When I heard that the most recent Mummy movie was getting a game, I was cautiously optimistic based on the initial screens I saw. After I heard who was developing it, I knew there was no reason to fear.

    The Mummy Demastered is a classic metroidvania title in the style of WayForward. You have a map with waypoints of where to go, different colored rooms based on what they contain, and secrets galore, often hiding upgrades to health or weaponry. You’ll also gain new abilities as you progress, allowing you access to previously unreachable areas. The first is given very early on in the form of a grenade, which opens up boarded off rooms. After the first boss, you’re given the ability to climb along ceilings, stopping to shoot if need be. For each ability you gain, a new obstacle will keep you from progressing, meaning you’ll have to come back when you have the right artifact.

    Having never seen the recent movie, I can’t speak to how much of a crossover there is in content. I know that Princess Ahmanet is in both, but that’s about it. While I haven’t seen Tom Cruise battle one of the Universal monsters in their new expanded movie universe, I can tell you that it’s not needed for the enjoyment of this game. While some tie-in games like to reference the movie and make you go “oh yeah, we’re at this part,” this is fantastic without any context. For me, the characters could have been anyone else and it would’ve been just as good.

    The basic controls of the game involve moving, shooting in 8 directions, rolling, and jumping. As stated previously, you will gain new abilities as you progress, but these are what you’ll use most. Weapons have limited ammunition outside of your initial machine gun, although picking up ammo is as easy as killing an enemy or shooting a lantern or any other breakable objects. It wasn’t until the first boss that I even bothered to use my secondary weapon. It’s also here that you see the game’s way of telling you where a boss is with its life – they gradually turn red. For those of us that played a lot of games in the 90s, this will be familiar. You know how some developers you loved as a child have gone in directions you disagree with? WayForward is the developer that has stayed true to themselves after almost 30 years. If you took 90s Capcom or Konami and dropped them in present day, this is what they’d be making.

    If you’re familiar with Castlevania or Metroid, you should be right at home here. Enemies will throw their bones at you, projectiles will pass through the ground or the walls that would protect you otherwise, and the enemies are never-ending. Wall crawling foes will drop on you if they happen to see you below. Winged beasts will fly up and down in your general direction; shooting balls of plasma every chance they get, hoping to knock you off that platform you strove to reach only to fall in some acid (quite honestly, this is what upset me the most while playing – the knock back from damage did elicit several choice words throughout). Enemies will also flood the screen, and you’ll have to time your jumps and shoot with precision to avoid death. But don’t worry; there are plenty of save points around the map. And you can always farm health from enemies by leaving a room and coming back, or by using spawn areas for certain mobs. The game even has collectibles for you to find if you fancy yourself a completionist. Finding them all may or may not affect the endgame.

    This is very much the type of game that brought me into this field of entertainment. This is what a solid 90s game looks and feels like when made today. This is the type of the thing that WayForward is known for, and another reason you should care about what they develop and publish. The Mummy Demastered is the type of game you show someone that says they miss the “good ol’ days” of video games. If you dislike 2D shooters with upgrades, secrets, and bosses, stay away. For everyone else, welcome home.
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  4. Mar 21, 2018
    8
    Growing up in the Genesis generation, the Mummy Demastered feels like a significantly more polished version of the action platformers I lovedGrowing up in the Genesis generation, the Mummy Demastered feels like a significantly more polished version of the action platformers I loved as a kid.

    Yes, it is a Metroidvania. It utilizes the 16-bit influenced pixel art style to its fullest potential and crafts an atmospheric world that does not detract from the gameplay. The animations are smooth and fluid, the dialogue doesn't insult your intelligence, and the levels are crafted with a classic Metroid feel, pulling you into deeper exploration to both max out your characters abilities, and progress through the story.

    Well recommended for $20, even more so if it goes on sale.
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  5. Nov 13, 2018
    7
    This game deserves a lot of credit for the incredible pixel sprites, backgrounds and music. (Those, alone, are worth giving it a shot!) TheThis game deserves a lot of credit for the incredible pixel sprites, backgrounds and music. (Those, alone, are worth giving it a shot!) The control and gameplay feel refreshingly tight and satisfying, too. But for all those great bullet points, the game itself feels a bit half-baked. The level design is pretty samey across the whole game, and the game is fairly short, as well. It's absolutely worth a play if you're into Action Platformers or Retro Revival Metroidvanias, but it doesn't do much to reinvent the genre.

    At it's best, Mummy Demastered is a treat to see, hear and play. It doesn't overstay its welcome, which is great, but it doesn't do anything new with itself in the second half of the game. Definitely worth buying if you see it on sale, but there are plenty of other Metroidvanias, even by WayForward, which do more to satisfy.
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  6. Dec 20, 2017
    5
    Giving this game a 9 or a 10 is insane.

    It's expensive for an indy, but it's short. You're not paying for content. You'r paying for
    Giving this game a 9 or a 10 is insane.

    It's expensive for an indy, but it's short. You're not paying for content. You'r paying for graphics. You can finish the entire game - 100% complete - in under six hours.

    It's a very generic game. The enemies are uninspired. The bosses are uninspired.

    There are hardware issues and glitches, too.

    The game goes to black screen for thirty seconds before loading up the initial credits... At first, I thought it wasn't installed correctly. So, I deleted it and re-installed it... Apparently, it is supposed to go to a black screen for 30 seconds before starting the game? (I timed it.)

    Anyway, there are frame rate issues. Particularly later in the game, as it gets faster.

    But, the biggest glitch was the final boss.
    The first time I fought Ahmanet (or however you spell it) she just stood there.
    I shot her about a hundred times and she didn't move. Then the final boss - Set - came along.
    He killed me.

    The next time I fought the boss, Ahmanet didn't stand still. Set did.
    So I just let off a couple of hundred bullets into his stupid head.
    Couldn't be bothered beating it properly.

    It's not a terrible game.
    The level design is okay.
    The guns are okay.

    The collectibles are pointless, and many of them are just sitting around.

    There isn't much going on, here, other than graphics.
    I like Castlevania. But, I don't like Metroid much.
    This is more Metroid than Vania.

    Compared it to Castelvania games - like Symphony of the Night - it's nothing.

    If it wasn't for (significant) frame-rate issues, I might give it a 6.
    On top of that - if it was $15 cheaper - I'd probably give it a 7.

    For AUD$30, The Mummy Demastered was an underwhelming and disappointing Nintendo Switch purchase...
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  7. Nov 1, 2017
    2
    Looks good, plays smooth but then you run into its finer details. It’s enemy and level design could use some major balancing, the weapons andLooks good, plays smooth but then you run into its finer details. It’s enemy and level design could use some major balancing, the weapons and upgrades are hardly useful, and it’s respawm mechanic is so frustratingly moronic it damn near ruins the entire game. This isn’t Metroidvania, it’s metroidstargate. Anybody remember Stargate for the snes? When it comes down to the finer details this game resembles Stargate for snes more than anything else. And that’s not something to be desired. Expand

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