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82

Generally favorable reviews - based on 9 Critics What's this?

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8.3

Generally favorable reviews- based on 62 Ratings

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  • Summary: Thimbleweed Park is the curious story of two washed up federal agents called in to investigate a dead body found in the river just outside of town, bloated and pixelated from a death some too soon.
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Thimbleweed Park - PS4 Announcement Trailer
Score distribution:
  1. Positive: 7 out of 9
  2. Negative: 0 out of 9
  1. NF Magazine
    Oct 30, 2017
    95
    Maniac Mansion came first, and Monkey Island is more famous, but Thimbleweed Park is the finest, most thoughtful Ron Gilbert game yet. [Issue #30 – November/December 2017, p. 22]
  2. Sep 28, 2017
    90
    By all accounts, Thimbleweed Park on the Switch looks and plays very much like its PC counterpart that I played several months ago. Just as was the case then, this is a must-have for point and click adventure gamers who either don’t have it on PC or prefer to play on Switch.
  3. Sep 30, 2017
    90
    Apart from the PC version, which still wins thanks to mouse and keyboard controls, this is the best way to experience the ironic masterpiece called Thimbleweed Park. Don't let the old school vibe turn you off: thanks to the Casual mode, this is a timeless classic that should be played by anyone who was born and raised between the late '70s and the early '90s.
  4. Sep 21, 2017
    80
    Point-and-click beginners may struggle with the myriad puzzles Thimbleweed Park lays across its curiosity-piquing plot, but its developers have rightfully made it possible to get ahead even when all you see are dead ends, with the inclusion of the tips line. It means that what would have been an essential only for a very specific audience is, with no explicit fail states, easy for anyone to not just enjoy, but actually finish. And going around for a second time is still a treat, much as Monkey Island et al were, as you can clearly see all the pieces of the grander picture coming together to comprise a fascinating whole, climaxing with one of gaming’s better twists.
  5. Sep 28, 2017
    80
    Thimbleweed Park just might be too 1980s for a lot of people, but for anyone else who is willing to play through this tale, you’re in for a hell of a good time. While some of the puzzles will be painful and you’ll slap yourself for not getting them right away, that’s half the fun. A humorous story, great characters and just that good old feel make Thimbleweed Park a treasure worth checking out
  6. 80
    Thimbleweed Park is a wonderful love letter about everything that made 1980s games great. The Switch probably has the best console version due to the touch screen controls, as the physical controls can be a chore if you’re playing on the TV. With such a focus maintained on nostalgia I’m not really sure someone who likes Telltale’s adventure games are going to appreciate Thimbleweed Park. Regardless, there’s enough humor and witty writing to keep gamers of all ages entertained.
  7. Sep 21, 2017
    70
    Minor scrolling stutters aside, Thimbleweed Park plays just as well on Switch as on any other platform, with the advantage this time of being both portable where touch controls rule supreme and playable on the bigger screen like its peers. A missed opportunity lies in the lack of pointer controls to which the Joy Con would have lent themselves pretty well, but it still offers no less than the other versions. Rather more than those, in fact, making this version arguably the best one anyone could want.

See all 10 Critic Reviews

Score distribution:
  1. Positive: 5 out of 14
  2. Negative: 1 out of 14
  1. Jan 23, 2018
    10
    The best point and click adventure game on the switch and a return to the classic feel of the genre i love. Though i did figure out theThe best point and click adventure game on the switch and a return to the classic feel of the genre i love. Though i did figure out the ending about 2 hours in. Expand
  2. Sep 25, 2017
    10
    Brilliant game with brilliant puzzles fantastic humour and just a great example of a point and click adventure. This game is responsible forBrilliant game with brilliant puzzles fantastic humour and just a great example of a point and click adventure. This game is responsible for some very late nights as I just can't stop playing it! I really hope they make more games like this. You can see the pedigree in this game and the Switch is the perfect home for it. Gamers new to the genre might find it a little tough at the beginning but there is a great unobtrusive hint system and once you get the way the puzzles (and the twisted minds of the developers) generally work it will become a far smoother experience. Expand
  3. Oct 6, 2017
    9
    Brings back the 'point and click' memories. I gotta say i was a bit skeptical when i bought this game. Skeptical that i would enjoy it. I wasBrings back the 'point and click' memories. I gotta say i was a bit skeptical when i bought this game. Skeptical that i would enjoy it. I was definitely wrong. The game is very fun. I would have given it a perfect score but some of the puzzles were just about impossible to solve without Googling the answer. I did get a real X-Files/Twin Peaks vibe while playing. Definitely a must buy if you enjoy point and click puzzle adventure games and aren't afraid to have to use your brain. Expand
  4. Jan 18, 2018
    7
    Questo gioco è molto bello, impegnato, difficile. Per gli amanti delle avventure grafiche è imperdibile, ricco di enigmi e trigger che neQuesto gioco è molto bello, impegnato, difficile. Per gli amanti delle avventure grafiche è imperdibile, ricco di enigmi e trigger che ne caratterizzano la giocabilità. Pecca in alcuni enigmi nonsense come capita spesso in questo genere di giochi ma il voto che gli ho assegnato è condizionato da troppe situazioni di trama che vanno fuori tema. Expand
  5. Oct 19, 2017
    7
    I can't imagine anybody loving this game unless they're looking for a very specific nostalgia hit... If you didn't play Monkey Island orI can't imagine anybody loving this game unless they're looking for a very specific nostalgia hit... If you didn't play Monkey Island or Maniac Mansion growing up, I don't think your experience is going to match the critical enthusiasm. But - even if you did grow up playing them - it isn't as good as those old Ron Gilbert titles. Monkey Island 2 & Day of the Tentacle are much better games... Thimbleweed is crammed full of references to the "good old days" of point-and-click adventures. But, it fails to live up to them.

    The plot is darker than Monkey Island. But, in a world saturated with "edgy" adult comedies, most of the jokes and characterizations are at least 20 years too late... It's way better (plot-wise and character-wise) than your average video game, sure. But, there's very little actual gameplay in point-and-click games, so the plot needs to be great... and it just isn't.

    The insult comic clown, for example, is too familiar. He swears a lot. He hates everyone. And, he's dressed like a clown. I've seen it before... He's funny. Don't get me wrong. I was just hoping for more innocent "Monkey Island" style humor... and I was expecting a bit more originality.

    I had some genuine laughs while playing through the game and many truly nostalgic moments. The mayor / coroner / hotel manager is great and I really liked the Delores flashback section. The game works best - I think - when it's one character limited to a small area. Retreading the town with 3 or 4 characters gets boring.

    As others have mentioned, it's sort of like a (goofy) mix between the X-Files and Twin Peaks. There are half a dozen playable characters, including a male and female FBI team. The female FBI agent looks and acts like Scully. The story starts with a dead body and there's a reference to David Lynch in a stack of old newspapers (that says he came to Thimbleweed Park to scout for a movie).

    The plot is absurd. It's kind of an anti-plot. It revolves around the town's resident genius Chuck, who is the beloved owner of a pillow factory. It is intentionally boring and it makes fun of itself for being disinteresting in parts and I appreciate that, but being self-aware doesn't - somehow, magically - make it less boring.

    The puzzles are typical of retro point-and-click adventures, in the sense that they require a certain kind of illogical logic to solve. But, they're not quite as infuriating as some of the old LucasArts puzzles. In fact, I'd go as far as saying that Thimbleweed is probably the most logical of all the illogical games Ron Gilbert has ever produced.

    Having the help line is a good addition. I used it a couple of times, because - these days - I couldn't be bothered driving myself insane working out what I'm "supposed" to do in order to advance the plot. It was the first time - ever - that I got a hint to solve a Ron Gilbert game and I kind of regretted it (given how logical the seemingly illogical puzzles turned out to be) but otherwise I wouldn't have kept going.

    In terms of Ron Gilbert games, I'd rank this above the original Maniac Mansion & Zac McKraken and the Alien Mindbenders... But I'd rank it below Monkey Island, LeChuck's Revenge, Indiana Jones and the Last Crusade & Day of the Tentacle.

    Tentacle was probably his best game, in my opinion. The puzzles were really clever. The concept was delightfully absurd. And, the three main characters were great.

    Although you control multiple characters in Thimbleweed, the FBI agents have almost exactly the same conversations with many characters they speak to. This is kind of unforgivable, as far as I'm concerned. How difficult would it have been to write individual dialogue?

    Monkey Island was a freak show. It was weird and original. Guybrush Threepwood was a great protagonist. Stan, the used coffin salesman, was hilarious. And then there's Governer Phatt, the morbidly obese man who is fed a liquid diet via a giant brass pipe while sleeping. Plus so many other characters. The drunken pirates (AKA men of low moral fiber). The International House of Mojo. Insult Sword fighting. And, of course, the monkeys themselves... Like I said, Monkey Island was a freak show... By comparison, Thimbleweed Park feels obvious, unoriginal and derivative of many other comedies / TV shows that proceeded it.

    One of the characters is a stoner that runs a convenience store. Another character is the town drunk, who sits by a hobo fire drinking whiskey. Then there's the woman who sells disgusting hot-dogs at the diner... The coroner is great, but many of the characters are bland and disappointing.

    Given Gilbert has had 24 years (since Tentacle) to write a new game, it's pretty disappointing. I guess I had too high expectations. But, I had very high expectations for Twin Peaks: The Return and I wasn't even remotely disappointed with Lynch.

    It's quite possible I've grown out of the point-and-click genre somewhat.
    Expand
  6. Oct 25, 2018
    6
    I admit: this is my first journey into point and click, and, well, the impression that Thimbleweed Park gives me of the whole genre is justI admit: this is my first journey into point and click, and, well, the impression that Thimbleweed Park gives me of the whole genre is just okay. The detective work is fun. The meta-humor veers between cute and "Jesus Christ we get it." The Twin Peaks trope is fine, if you like Twin Peaks.

    But some puzzles are pretty stupid. You will get stuck because every objective requires some mundane object that cannot be found in any of the logical places nor in most of the illogical ones. Like, I need to make printer ink from scratch so I can print a job application? I need to hunt for the only dime in town so I can use the pay phone? I'm an FBI agent investigating a murder and I only brought one piece of film for the Polaroid? And this is considered "adventure"? Never mind the side objective that is a literal pixel hunt. Luckily, there is a hint line that helps you overcome these blatant attempts to waste your time.

    Get it when it's on sale.
    Expand
  7. Jun 13, 2019
    3
    The first half of the game was great. In the second half, the puzzles stopped making sense, the plot stopped making sense, and you had toThe first half of the game was great. In the second half, the puzzles stopped making sense, the plot stopped making sense, and you had to coordinate too many characters. I almost quit when I had to manually walk every character to one location for the plot to progress.

    Also, the ending was just plain bad and unsatisfying. It made every event up until that point inconsequential, making you wonder why did I even do any of this at all. Maybe you could see it as a statement on gaming as a whole, but I see it as lazy.
    Expand

See all 14 User Reviews