- Summary: A turn-based strategy game of intrigue with a distinct Japanese flavor that takes place in the aftermath of your king's assassination. Roll out the tanks, create more troops, expand your squad, and struggle for territory with war-room levels of control. Outfight the enemy with your own armyA turn-based strategy game of intrigue with a distinct Japanese flavor that takes place in the aftermath of your king's assassination. Roll out the tanks, create more troops, expand your squad, and struggle for territory with war-room levels of control. Outfight the enemy with your own army of foot soldiers, tanks, helicopters, tactical vehicles, and fighter jets. Capture rival territories and extend your military power over the sprawling map of Zipang. Follow the gripping story of Nathan Gries and answer for yourself what is -- and what isn't -- worth fighting for. Inspired by turn-based strategy games of the past, TINY METAL takes the finely honed gameplay of classical Japanese war gaming and brings it into the modern era with great graphics, 15 unique units, and never-before-seen gameplay mechanics. TINY METAL is the Japanese arcade war game you wish you had as a kid. [Nintendo]… Expand
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Tiny Metal: Full Metal Rumble Gameplay - Capturing A Snowy Mountain HQ
Dec 21, 2017Tiny Metal has the core mechanics nailed down brilliantly, even if it has cribbed much of its structure from the famous Advance Wars franchise. Upon this handsome foundation Area35 has crafted a tactical wargame which is every bit as compelling, addictive and challenging as its inspiration, while adding in a storyline of surprising drama and complexity.
Jan 2, 2018A lack of multiplayer at release detracts from how brilliant (and essential) Tiny Metal could have been, but it's the next best thing to Advance Wars that's currently available on the Nintendo Switch. Fans of that and/or turn-based strategy games will find something worthwhile here, despite that not so tiny price.
Dec 31, 2017Newcomers to the turn-based strategy genre are likely to have a blast with Tiny Metal all the way through its campaign, though the endgame is no doubt a little restrictive. Old hands to this type of strategy game will find a campaign that wears its influences on its sleeve, but still admirably and respectfully fits right in with them.
Jan 3, 2018Tiny Metal is a great attempt at reviving the Advance Wars style of approachable military strategy for modern audiences, but while it certainly looks and behaves the part, the poorly balanced campaign and uninspired narrative only serve to emphasize just how special those classic games were.
Jan 1, 2018No, Tiny Metal is no substitute for Advance Wars. It does a lot of cool things, and it absolutely satisfies the same craving. But as much as I loved it at times, I hated it at others. It allows for pure turn-based strategy bliss, but there's a lot of garbage to sift through in order to get to it.
Dec 24, 2017Tiny Metal - военная тематическая игра с пошаговыми играми, в которой есть простой, но глубокий геймплей и интересная история. Играйте какTiny Metal - военная тематическая игра с пошаговыми играми, в которой есть простой, но глубокий геймплей и интересная история. Играйте как лейтенант Артемиды, Натан Грис, когда он командует своими подразделениями на победу против злодейской нации Зипанга. Игроки должны тщательно рассмотреть различные ландшафты, позиционирование для атак, а также стратегические достижения и защиты.
Создайте силу, состоящую из нескольких единиц в миссии, установленных на изометрических сетках. Каждый блок имеет собственную скорость, которая определяет порядок движения. Игра заканчивается, когда игрок отвечает своим основным объективным критериям, таким как «уничтожить все противоборствующие силы» или «захватить вражескую штаб-квартиру» или не удается, когда у игрока нет средств для завершения своей цели, т. Е. Все его силы были уничтожены.… Expand
Jan 25, 2019Fun little wargame that conjures up fond memories of Advance Wars. The story is all over the place but I do love the strong JapaneseFun little wargame that conjures up fond memories of Advance Wars. The story is all over the place but I do love the strong Japanese influence (whether intended or not.) I miss the unique commander powers of Advance Wars, but the rest of the franchise is here. No real gameplay other than the main storyline, but I'm OK with that as I'm mostly playing solo anyway.… Expand
Dec 22, 2017I know people are complaining about scrims with fans from its kickstart time, but if you can put this aside, it's actually a very good game.I know people are complaining about scrims with fans from its kickstart time, but if you can put this aside, it's actually a very good game. So addictive and pleasant to whoever played Advance Wars… Expand
Jan 6, 2018After years of hearing game journalists praising the Advance Wars franchise, which I have never played. I was very excited to jump into theAfter years of hearing game journalists praising the Advance Wars franchise, which I have never played. I was very excited to jump into the spiritual successor Tiny Metal.
Tiny Metal is a turn based rpg where you command an army of different squad types consisting of infantry, tanks, helicopters, fighter jets, in order to eliminate all of the opposing troops and capture their headquarters. Yes that is the same objective in EVERY single map.
Moving each unit, then choosing whether to wait, attack, capture a building, until all units have been moved and it’s the enemies turn. Capturing a building allows you a base which you can heal a wounded unit and capturing a factory gives you the opportunity to build new units, once you have saved enough money to do so.
Each unit has a certain number of occupants. For example, in your metals aka tanks, you have three tanks, and in rifleman unit you have ten soldiers, so a rifleman unit with all ten soldiers will do more damage than a unit with only six. So getting the first attack on a unit when in battle really means something, also riflemen don’t do much damage to tanks, however lancers do, there are many specificities like this on the battlefield which creates a tense tactical challenge for you to complete. Like many other turn based tactical RPGs certain units can only damage specific units, a militarized twist on the common elemental classes we usually see in other popular RPGs.
My biggest issue with Tiny Metal is that from level to level there is absolutely no sense of progression. While you do get better at the game, your units don’t carry over at all. Yes in each level your units can level up raising their damage as they complete tasks, but at the end of each level you wipe the slate clean. Regardless of the amount of troops you are left standing with when you stand victorious, you move on to another lengthy cut scene and a fresh battlefield. At first it doesn’t really matter, but it becomes such a repetitive formula. Added to the fact that every level is made from the same kit, there is no visual variety. Different textured levels would be a simple way to break up the monotony of every level being grassland.
On land or see
When in docked mode the graphics are very jagged and doesn’t feel up to par with the other 3d titles on the system, but looks clean and crisp in handheld. When in the heart of gameplay it would be nice to be able to rotate your viewing perspective, at times not being able to see enemies because of the angle I’m looking at. Yes you can transition between an extreme close-up perspective view and an extra wide top-down view, but having only these as options leaves the player wanting much more.
Tiny Metal fell extremely short when trying to walk in to footsteps of gaming greats. Only keeping me interested for a short while, sooner than later the repetitive gameplay, lack of progression, cliche story, and lack luster graphics had me exiting the battlefield.
Be sure to watch my video review at my YouTube channel TheFlannelFox… Expand
Jun 16, 2018After playing Tiny Metal, I recommended it to friends. It's basically Advance Wars, but without CO powers, sea units, troop transports, orAfter playing Tiny Metal, I recommended it to friends. It's basically Advance Wars, but without CO powers, sea units, troop transports, or ammo/fuel mechanics, but with some new features like dealing extra damage to units from the back or side, being able to attack into fog of war if you have a radar unit, and "hero" units that can be deployed on some maps. There's 15 missions and 5 "hidden" missions that can be unlocked by finding certain objectives on some maps. Then, MANY (50+?) skirmish maps of varying sizes and difficulties.
So that's the good. Now here's the bad.
The AI is a bit underwhelming. No level presented a challenge like many of the Advance Wars levels did.
The lack of CO powers, sea units, troop transports, and fuel/ammo mechanics does take some strategy out of the game when compared to Advance Wars.
It's kind of buggy. Just yesterday I was playing a campaign map, and when I built an infantry unit on turn 1, it was an enemy infantry unit, which then began capturing the building that I just built it from. Then, in the same map, a "hero" unit that I recruited was capturing buildings at half the rate that he was supposed to. And, even though every hero unit has a price listed next to them, which supposedly is the price to recruit them, that amount is always actually zero--it never subtracts that amount from your resources. These are just a few bugs that I personally have run across, and while they don't happen often, they do happen, and it's usually pretty noticeable when it happens.
But the worst part of Tiny Metal, in my opinion, is the lack of communication from the developers. The multiplayer part of the game which has shown as "coming soon" in the main menu seems to be somewhere in limbo, with no real update from the developers in months.
So, in its current state, I'd have to say this game is about a 5/10. It's kind of fun, but very unpolished, and missing some pretty important features.… Expand
Dec 26, 2017What a lost opportunity. Every game must be reviewed by it's own merit, but Tiny metal tries so hard to be Advance Wars that we must compareWhat a lost opportunity. Every game must be reviewed by it's own merit, but Tiny metal tries so hard to be Advance Wars that we must compare both games in order to find what works and what not in the new game. The level design feels broken, almost all the missions have an attrition vibe where you must survive wave after wave of suicide units until victory. In fact you will see several times the victory screen without having to advance into the forced fog of war because the enemy suicide squad. The game hiccups repeatedly even in the introductory video, why? As there are not many game systems running. In fact, it feels more as a cellphone game than a console game, and that is the defining line between quality nostalgia and cash grab effort.… Expand
Oct 25, 2018Not worth the price. Aside from some nice illustrations here and there the graphics are muddy and overall pitifully generic. It just sucks,Not worth the price. Aside from some nice illustrations here and there the graphics are muddy and overall pitifully generic. It just sucks, the creator on this a hack and fraud anyway.… Expand