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  • Summary: Serious Robot Blasting Fun! Fast-paced First Person Combat.

    Welcome to an 80's neon future inspired first-person cyber shooter. The year is 2024 and you are Commander James Moses, a Space Ranger. Your mission: destroy the robot death army, rescue the Robodudes and save the world!
    Serious Robot Blasting Fun! Fast-paced First Person Combat.

    Welcome to an 80's neon future inspired first-person cyber shooter.

    The year is 2024 and you are Commander James Moses, a Space Ranger.

    Your mission: destroy the robot death army, rescue the Robodudes and save the world!

    Select your weapon and use your skills to face down a tidal wave of rogue robots... in this retro homage to Arcade classics such as Battlezone, Berzerk and Robotron. Frantic gameplay, an array of loud and destructive weaponry - you must cheat death at every turn!

    KEY GAME POINTS:
    -Fast-paced First Person Combat
    -A neon-drenched vector world unlike any other
    -An armoury of loud and heavy weapons
    -9 World Zones to liberate, all with their own unique environments and enemies to annihilate
    -A wonderful original soundtrack
    -Arcade shooter gameplay; where the only things that matter are your game skills and the high-score table!
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Score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. Aug 17, 2019
    10
    Amazing adrenaline fueled blast.
    Vektor Wars is like the lovechild of Battlezone and Robotron. It has the visuals (tarted up for the 20th
    Amazing adrenaline fueled blast.
    Vektor Wars is like the lovechild of Battlezone and Robotron. It has the visuals (tarted up for the 20th century) of Battlezone and the action of Robotron.
    You do however need to use your brain and work out a strategy. Even me with my ageing reflexes, I can complete story mode and get respectable high scores on the other modes.
    The main thing is make sure you have run toggle on and at the start of the game, hit A (Run) and use the time before the enemies start spawning to stock up on weapons, making use of the mini map to guide you to where they are. After that keep moving (not in a straight line), shooting and heading for your next weapon pick up.
    and remember the shoulder buttons change weapon
    There are a load of other things I could tell you, but then I would loose my advantage :)
    It has 5 Game modes.
    Story: It has a story line about an alien robot invasion and you travel from level to level collecting power packs to receive messages and rescuing 'robo droids'.
    Arcade: You start with 3 lives, however as you get extra lives it can be a very long game (although you do get to keep your score if you exit).
    Deadline: Score as much as you can in 5 minutes.
    Sequence: You have 2 minutes in 5 levels to score as much as you can.
    Survival: (My favourite) 1 life, no health pickups and survive as long as you can while destroying the enemy.

    The controls work well, just make sure you leave aim lock and helper on.
    The most satisfying thing is triggering a chain reaction where the splash damage of one robot exploding triggers the explosion of neighbors and you can watch almost a whole wave blowing up littering the ground with score multipliers.
    All in all a game you'll keep coming back to if you want a quick adrenaline fueled blast.
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  2. Jul 26, 2019
    2
    Vektor Wars looks and sounds like what the gamers of 1982 dreamed of playing in 2019. And it's gameplay promises the best of both BattlezoneVektor Wars looks and sounds like what the gamers of 1982 dreamed of playing in 2019. And it's gameplay promises the best of both Battlezone and Robotron 2084.

    It's easy to recommend to anyone who enjoys a pure test of arcade reflexes. As a Youtube video, anyways. As an actual game? Imagine starting each stage of Robotron with a Doom pistol. You're quickly surrounded on all sides, and none of the enemies will die in a single hit. Some can't be killed with that weapon at all, in the brief time you'll be alive.

    Now imagine the enemies all have Doom style weapons too. Between the fireballs and the rockets, all your old favorites are here, complete with the splash damage. And there's nowhere to hide.

    This is just stage 3. If you don't immediately run for a weapon power-up, you are dead. If that random weapon power-up is instead a health pack or an ammo refill, you are dead. But even if you do get lucky, none of the weapon power-ups will give you enough ammunition to take out every enemy.

    Your only hope is to camp near the first weapon power-up you see, and hope it returns soon. Don't even think about exploring the level, or you will die.

    And did I mention new enemies can spawn in at any moment, and shoot you from behind? And they can still do this while you're responding to the last enemy that appeared out of nowhere and shot you in the back?

    This isn't difficulty or challenge. It's barely even a game. Dedicated masochists with pixel perfect timing and an understanding of the game's code might get something out of this, but even they've got a long list of better options.

    It's not worth a single quarter.

    Rated 2 out of 10, because some fun can still be had if you only play the first level. This would make an awesome free demo.
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