Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 11
  2. Negative: 0 out of 11
  1. Jul 17, 2020
    There's a lot to love about Void Terrarium, with its touching story and unique approach to the mystery dungeon genre, even if does occasionally frustrate.
  2. 90
    I went into Void Terrarium a little apprehensive. With every indie out there scrambling to call their game a "roguelike", and with so many Mystery Dungeon roguelikes on the Nintendo Switch already, it can be difficult to muster up enthusiasm for yet another one. NISA and Furuya Masayuki surprised me, though. From the gentle subversion of the nature of progress in roguelikes, to the razor-focus on a sweet, paternal-style relationship between a robot and his ward, told with minimalistic elegance, Void Terrarium is a mature, different, and interesting take on the genre.
  3. Sep 15, 2020
    Unlike that other game about the mushroom-y apocalypse, Void Terrarium is an optimistic game despite its dour premise. It isn’t afraid to be funny even in a sad context, and it really clings onto a sense of hope.
  4. Aug 26, 2020
    It is exceedingly rare to have a video game bring up what essentially amounts to existentialism, and raise questions about a player's own life, all with very little dialogue. The emotional engagement for having the two primary characters not talk was stunning, and the inversion of real life pet toys was an interesting irony this played with very well. The setting, atmosphere, and story, were the high marks of the game, and while the actual dungeon crawling is purely average, having the girl back at home that constantly needed taking care of, added a needed sense of tension. Being able to raise deep concepts about duty, life and entertainment, makes this stand far above many other games.
  5. Jul 13, 2020
    void tRrLM(); Void Terrarium is a roguelike dungeon-crawler that doesn’t punish the player after a death. Instead, it creates a challenging gameloop in more unique ways revolving around keeping a young girl alive. Each item crafted progresses the narrative as your terrarium becomes the set-piece of all your hard work. Even with a slow and almost confusing beginning, this game really shapes into one of the most accessible roguelikes that I have ever played.
  6. Jul 10, 2020
    Void Terrarium is a title that manages to be both beautiful and sad, somber and hopeful, and it keeps players coming back for more, despite its moments of frustration. Video games often task the player with saving the world or beating up groups of villains, yet Void Terrarium is about caring for a single person, and it manages to be far more engaging than most other titles in its genre.
  7. Jul 30, 2020
    Featuring a gameplay experience that can feel both rather repetitive but also very rewarding, this sombre work also gives the player some rays of light in the form of looking after a child. So, and despite some repetitiveness and leaving some of the plot points open, Void Terrarium is definitely something that fans of Roguelikes should try.
  8. Jul 28, 2020
    Void Terrarium is tough, and it can be unforgiving with a lot of different systems to keep track of. But it's always a satisfying experience. It's not the greatest roguelike/Mystery Dungeon title I've played, but it might just have the most rewarding gameplay loop I've seen in the genre.
  9. 70
    Overall, Void Terrarium is just an odd mix of ideas. Mystery Dungeon titles are popular, but this one sadly offers a weak example of mechanics in comparison to the broader genre. From there, being able to go full Tamagotchi with a girl in a glass bottle was intriguing and kept pushing me through the tedious and difficult dungeon crawling. A powerful story, moody soundtrack, and amazing aesthetic round out an experience that has a solid support structure, but less than awesome baseline gameplay premise.
  10. Jul 31, 2020
    With a beautiful atmosphere, loveable characters, and intuitive controls, Void Terrarium is a great dungeon crawler for those looking to dip their toes into the genre. Unfortunately, it lacks substance beyond that, rendering it a pretty unremarkable entry in the rougelike game canon.
  11. Jul 23, 2020
    The gameplay mix intrigues, but it’s weighed down by overemphasis on all too familiar rogue-lite tropes. I want to love Void Terrarium, but fine ingredients don’t always make for a satisfying dish if they aren’t balanced well. This game is too heavy-handed on tedium, and progress coming from random chance rather than skill.

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