Enter the town of death to save the dear daughter. A witch named Wicce was living with her daughter in a house standing in the deep forest. One day, her daughter went on an errand but didn't come back even after the sun set on the horizon.
So Wicce headed to the town to look for herEnter the town of death to save the dear daughter. A witch named Wicce was living with her daughter in a house standing in the deep forest. One day, her daughter went on an errand but didn't come back even after the sun set on the horizon.
So Wicce headed to the town to look for her daughter.
What she didn't expect to see was the town filled with people fallen by pandemic, and fiends letting out foul aura.
Now Wicce fights the fiends and cures people with her magic.
But the Pope, having heard of her actions, sees Wicce as the one who caused the pandemic......
• Slide, fly, strike, and cast magic with Wicce's broom!
• Save the fallen people and break through the hazardous woods full of traps!
• Fight bosses in dynamic battles! Pull through their fierce patterns and strike at weak spots!
• Explore stages and discover treasure chests containing special items!
The town and the woods were struck by an epidemic, full of traps and fiends.
Can Wicce elude the Pope and save her daughter?
The journey to save the dear girl begins!
Jun 3, 2021Wicce can be really rough in places, but you can find a short and sweet gem that shows love for the platforming and action genres in it. Still, some issues hinder the charm of this experience with needed quality-of-life improvements and additional playtesting. Regardless, I wouldn’t mind seeing going on more Wicce adventures in the future.
Jun 2, 2021So put it all together, and you get platforming which doesn’t feel fair, instant death pits that require memorisation, beat-em-up combat against enemies which show no resistance and give no reward, only for the chance to fight a decent boss battle while quivering because losing means doing the whole platforming gauntlet all over again. At times I wondered to myself if all these mechanics were created with tedium in mind – the game is hard, but the difficulty comes from outright hostile design choices rather than any satisfying challenge. From what I can see of the PC version though, it’s a much more balanced experience, with more telegraphed enemy placements and even an option to look further in each direction – which seems to be absent in the Switch port. If the narrative and graphics pique your interest, I’d recommend going for the PC version of Wicce instead, and staying well away from the iteration on the Switch.