Ys VIII: Lacrimosa of DANA Image
Metascore
82

Generally favorable reviews - based on 21 Critic Reviews What's this?

User Score
8.7

Generally favorable reviews- based on 307 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Ys returns with a brand new adventure for the first time in 8 years! Adol awakens shipwrecked and stranded on a cursed island. There, he and the other shipwrecked passengers he rescues form a village to challenge fearsome beasts and mysterious ruins on the isolated island. Amidst this, AdolYs returns with a brand new adventure for the first time in 8 years! Adol awakens shipwrecked and stranded on a cursed island. There, he and the other shipwrecked passengers he rescues form a village to challenge fearsome beasts and mysterious ruins on the isolated island. Amidst this, Adol begins to dream of a mysterious blue-haired maiden living in an unknown world. Join Adol as he unravels the riddle of the cursed isle and the blue-haired maiden Dana in Ys VIII: Lacrimosa of Dana!

    FEATURES:

    An Epic Tale - Follow Adol on his latest adventure and uncover the mysteries of the cursed island.
    Party On! - Change your playable character on-the-fly as you battle ferocious foes in lighting-fast combat.

    Another Side - Unravel the mystery of the blue-haired maiden Dana through her unique gameplay sections.

    It Takes a Village! - Rescue your fellow shipwrecked passengers and bring them to your village where they will provide valuable services.
    Expand
Buy Now
Buy on
Score distribution:
  1. Positive: 18 out of 21
  2. Negative: 0 out of 21
  1. Jun 19, 2018
    100
    The story is true artistry in motion, keeping things fresh and gripping even hours in, not afraid to take risks or introduce new things in ways that feel organic every single time. The Switch has found another great title, thanks to the port of Ys VIII: Lacrimosa of Dana, and I cannot recommend it highly enough.
  2. Jun 19, 2018
    95
    Ys VIII: Lacrimosa of DANA is an incredible and unforgettable game. Its excellent soundtrack and sense of adventure greatly brightened the moments I spent with it. It is a must have game for owners of a Nintendo Switch.
  3. Jun 28, 2018
    90
    Ys VIII is a marvelous game that truly deserves more attention. With my limited exposure to the series I am impressed each time I dive in. Those looking for a classic JRPG that hits all the right notes, you will be hard-pressed to find a better experience, especially on the Switch. I am glad this series is getting more exposure, and would love to see it eventually make its way onto every platform. Don’t be afraid of the number, this is a great game to dive head first into.
  4. Jun 19, 2018
    80
    It’s an RPG that asks a hefty time commitment and doesn’t offer particularly deep character storylines – but the combat, overall story, and character progression make Ys VIII: Lacrimosa of DANA a journey well worth taking.
  5. Jul 13, 2018
    80
    With many original good ideas, Ys VIII : Lacrimosa of DANA is a pure gem. Even the Fedex quests are nicely integrated in the game and the only real flaw is that the game looks like a PS Vita game more than a Switch game.
  6. Jul 9, 2018
    80
    In the event you come into this category, porting will undoubtedly satisfy your palates and bewitch you with an engaging and long-lasting product.
  7. Jun 25, 2018
    70
    Ys VIII on Switch is a polarizing experience. It does some things so well, such as offering the full breadth of PS4 content on the go and a mostly solid framerate - but resolution woes, a translation that still leaves a lot to be desired despite seeing an overhaul, and more makes it somewhat hard to recommend this version of the game.

See all 21 Critic Reviews

Score distribution:
  1. Positive: 44 out of 55
  2. Negative: 3 out of 55
  1. Jul 22, 2018
    10
    Just finished this game and I miss the experience already... The story was breathtaking, the characters were admirable and the gameplay wasJust finished this game and I miss the experience already... The story was breathtaking, the characters were admirable and the gameplay was topnotch... Can't wait for Ys IX. This is truly a hidden gem more people should know about. This is the first Ys game I've played and this makes me want to play the previous Ys games. Expand
  2. Mar 20, 2020
    10
    Firstly, I have sunk over 1300 hours on the Switch version of the game, on top of over 350 hours on the PS Vita version. I have played 27Firstly, I have sunk over 1300 hours on the Switch version of the game, on top of over 350 hours on the PS Vita version. I have played 27 complete playthroughs with 24 of them being 100% completions. The rest of the time is being spent grinding for a material that increases the base stats of the characters.

    Ys VIII is by far my favourite RPG ever. Do not be intimidated by the number VIII attached to the game as each Ys game has almost no connection to each other outside of small easter eggs and the main character who appears in almost all the entries. Adol Christin is known as a red haired adventurer, and each game is a travelogue that was found in his home after his death. Ys VIII takes us to the Isle of Seiren, basically the Bermuda Triangle of the game.

    The basic plot is that Adol and his friend Dogi were in transition from one city to another on a ship when it gets attacked by a tentacle monster and Adol is washed ashore. The game then revolves around finding the castaways and building up a village which will help Adol grow his gear and upgrade tools and weapons.

    The music is a highlight in every Ys game. Each track can be found on YouTube for free as the game studio makes their music inhouse and allows anyone to use their music provided they are given credit. From ballads to kickass rock, the game has it all. It makes fighting the wolves at the very beginning of the game feel like a final boss fight that lasts 10 seconds.

    The game is action combat, with a button for a basic attack, a block, a dodge and a button to switch characters on the fly. On top of the fact that there is a skill point wheel where the first basic attack the player deals after a brief moment out of combat gains the player skill points. While holding down the ZR trigger (which can be mapped elsewhere, in fact everything can be remapped and should be, the defaults pretty awkward to use), it turns the face buttons into skills that can be assigned in the menu and leveled up through just using them. Blocking at the exact moment the enemy attack hits the player will grant a "flash guard" where for a short while every attack the player deals is a critical hit, and dodging at the right moment grants a "flash move" where time is slowed for all enemies for a short while and the player is immune to damage.

    There are a total of 6 different playable characters and there are three damage types. Slash, Strike and Pierce with one type for each character. The player can switch between three party members on the fly in order to "break" enemies by attacking enemies with their weakness and allowing the rest of the party to then deal true damage as well.

    The map is psuedo open world. As in, it is not fully open world like Breath of the Wild, but the player may revisit any part of the map that the player have been to previously and it is not fully linear. The environment is filled with harvest points to gain resources, obstacles that the player need the right tools or number of people in the player's village to clear. Traversal feels right and it feels like there is a variety of ways to move across the map.

    The graphic and cutscene animations do feel a little outdated for a game that originally released in 2016, but for essentially an indie studio, it can keep up with the likes Xenoblade Chronicles 2. It is definitely the type of game where the longer you play, the less the graphics bother you.

    Progression is displayed in a very genius way. There is a village that the player builds up through finding other Castaways. Each time the player finds new castaways or advance in the story, they can come back to the village to see how it has developed. Sidequests will appear in every chapter, and have expiry times. You can't expect someone in the village to ask for your help and wait forever, can you? Some of these sidequests will also permanently develop the village.

    The endgame is a very boring, past the DLCs and the expansions that were intially introduced in the PS4 edition, the last thing the player has to do is to grind for a material called Aura Grass. This allows the player to trade for potions that increase one of the character's three base stats (STR, DEF and HP) by 3. As of today I have not seen a single person online who has maxed out all 6 characters. I myself has only maxed out two.

    Overall, it is an amazing game that showcases the best of Nihon Falcom and in my opinion, a must have on your Switch if you enjoy traditional JRPGs.
    Expand
  3. May 4, 2019
    10
    An incredible masterpiece. Everything in this game is amazing. The art, the gameplay, the content, the original soundtrack. God, we talkingAn incredible masterpiece. Everything in this game is amazing. The art, the gameplay, the content, the original soundtrack. God, we talking about the king of action rpgs, and YS VIII is the best game of this incredible serie.

    You simply NEED this game!
    Expand
  4. Jun 24, 2019
    9
    Ys does not what-so-ever struggle to obtain the number one slot as best rpg on the Nintendo switch, at least for me. Its competitors such asYs does not what-so-ever struggle to obtain the number one slot as best rpg on the Nintendo switch, at least for me. Its competitors such as Xenoblade Chronicles and Tales of Vesperia are mighty foes, however what Ys offers over the others leaves them in the dust in the end.

    For starters, the combat, While Xenoblade is locked with auto hits and calls upon you to only tap a button for specials, it quickly bores you with its repetitive and movie-like combat, where you have little control, or to the point it feels meaningless to try. And Tales of Vesperia, while the combat is nice, it's also locked in a awkward 2.5D perspective, sluggish combat, and perhaps even immersion breaking, where as Ys is far better. Ys has open, free, and full combat at your finger tips, nothing is holding you down,where you have all the control you'd want in a rpg.

    Now more about the game itself, it has a massive, wonderful world to explore, so much to explore, and lovable characters to meet and find. There were some characters I didn't like, but the game made me like them in the end through fantastic character building, not to mention the story is top notch, it'll be hard to put the controller down once you pick it up to play this game. If you've never touched this game before, I recommend getting it, it's worth every penny.
    Expand
  5. Mar 29, 2021
    9
    Excellent game! Great combat, great story, great characters. The start seems slow, but the game keeps getting better and better and the combatExcellent game! Great combat, great story, great characters. The start seems slow, but the game keeps getting better and better and the combat is always fresh! Lots of bosses to fight and different enemies too. Expand
  6. Oct 11, 2018
    8
    Narratively speaking, the game’s storyline unfolds almost perfectly, with a pace that doesn’t seem too fast or too slow. It is a veryNarratively speaking, the game’s storyline unfolds almost perfectly, with a pace that doesn’t seem too fast or too slow. It is a very intriguing adventure from start to finish, that evolves organically well from a survival story to an epic tale, with various emotional moments along the way, coming either from the protagonist party or the different NPCs you meet in your journey. Speaking about the latter, the characters feel sufficiently developed once you get to explore all their plotlines and backgrounds, giving the player a sense of truly bonding, caring and maturing in every case (all but one, you’ll know which). And while this all makes for great storytelling, all wrapped up by a theme of personal decisions and free will vs. destiny, the only drawback in this aspect of the game is the overabundance of plot twists, each more whacky and sometimes a little bit more nonsensical than the others. Perhaps for some people it’s not a real issue, but for others—including myself—it is (by the end of my playthrough I mumbled “Ooh, shocker!” in a rather sarcastic tone). Luckily, the pace of the game itself and some well-executed hints here and there mitigated an otherwise Deux Ex Machina plot treatment that would have felt lazy and wrong. It’s still there but buried well under the ground.
    Combat and exploration are the main gameplay mechanics in this JRPG title. But unlike other games of the genre, that sometimes prefer slow pace and turn-based battles, Ys VIII: Lacrimosa of DANA surprises by its fast pace and almost hack-and-slash approach, reminding a little bit of the treatment another long-serving franchise made to its latest entrance (I’m looking at you, Final Fantasy XV). Exploration is the other side of the gameplay coin. And while this title takes place on an island, the map is surprisingly big, and the hours spent to do to a completionist playthrough are a lot (for me, it was a 70 hour-long journey). Furthermore, Ys VIII offers a plethora of activities to do: from simple tasks given by NPCs, to treasure hunts; from escort missions, to optional dungeons… you name it. Of course, as in any other RPG, there is the classic upgrade system, but this time with a twist: you exchange resources, rather than money, to get new weapons, armor and accessories that will help on battles; consumables and various other upgrades. To top it all, you get to do raid and hunt battles to defend your village, which will grow with every castaway you save, all rounded-up by a ranking system that makes the experience a little bit more fun.
    The visual aspect of the game is perhaps the one that has more flaws than any other. While it is a completely playable title, Ys VIII: Lacrimosa of DANA for Nintendo Switch suffers from frame-rate drops a lot, more so when there are a considerable number of enemies on-screen (and sometimes with less as well). While for me the game seems to run at a normal frame-rate of 40fps, the visuals can go as low as—I believe—20fps. Again, the title is playable, but it becomes increasingly annoying as you progress, specially for a product whose main strength was the graphic component. Speaking of graphics, while I was sold on an anime-style game, the art seems a little bit disappointing: the textures are 3D anime-like, but they feel at times cheap, with background details being the worse. I know this wasn’t aiming to be a visual marvel but considering what other games have done (I’m looking at you, Breath of the Wild and Octopath Traveler), I would have expected that by 2018 we would have gotten as a standard decent grass details and water effects, at the very least. Finally, the characters’ modelling is fine—few aliasing in this case—but the shadows and light system are not very good, and some animations are sterile, at best. It may not be the game’s fault, but that of the developer’s at optimizing this port for the Nintendo Switch. Or maybe the console itself. Who knows.
    Musically speaking, the game offers a great soundtrack, plagued by fast-paced rock (synth-rock?) tunes intertwined occasionally with slow orchestral arrangements. Raid battles, boss battles and key fights are accompanied by powerful tracks that excite the player and set the mood properly for some good old hacking and slashing of monsters. On the other side, orchestral arrangements serve to give the game a sense of epicness and grandiosity to the story. They are beautiful and, more than that, able to fulfill their purpose. Add good sound mixing, especially for effects, and you have a great product. The only flaw in this department is the localization of voices: English dubbing feels weird, as it is at times good for some characters, but bad for others. What’s more, voices seem sterile and don’t quite end up transmitting the feeling they intended to. I believe it would be best to experience Ys VIII with the original Japanese voiceover, which thankfully is available to select.
    Expand
  7. Jan 25, 2022
    3
    Low budget game plus looks extra awful on Switch

See all 55 User Reviews

Related Articles

  1. 2018 Videogame Preview: Nintendo Switch

    2018 Videogame Preview: Nintendo Switch Image
    Published: January 16, 2018
    Get details on 20 of the most-anticipated games headed to the Nintendo Switch console in 2018.