The most surprising part about Viva Piñata is that once you've gained higher levels of experience, you keep them. Even if you start a new garden. Which means you carry over all you coins and all the items you've unlocked during the course of your previous gardens, so you don't have to start that all over again. Killer!
Melhor jogo do mundo, conheci ele quando era bem novinho e desde então se tornou meu jogo favorito, contando com personagens muito bem criados e desenvolvidos, meu comfort game, um jogo relaxante e calmo.
Viva Piñata may frustrate and confuse at times, but never enough for you to give up on the game. There’s always something going on and sometimes maybe a little too much, but with simple menus to navigate and endless pointers and advice to turn to, playing the game almost becomes like second nature.
Not for me. I was really intrigued by this game because it came with the Rare Replay that I bought mainly for the N64 classics. I played it for approximately two and a half hours and was annoyed as fork.
In the first two hours, you rarely have actual control over the game for more than ten seconds before a new Alert, Tutorial, character, Pinata etc. comes up. It's kind of overwhelming really, so much stuff gets thrown at you. They definitely could have spaced this out better, maybe have a new species of Pinata turn up every 5-10 minutes instead of every 30-60 seconds. You barely have enough time to look at the requirements for each Pinata to visit, become a resident, and mate before the next one shows up. And it's really a lot to keep track of when 20+ species appear in the first couple of hours, when you're still just learning to play the game and are getting introduced to all the mechanics. Then when all the explanations stop, you're sort of left hanging. At that point, I was asking myself: "So what do I do now? What's the goal here? Which species of Pinata should i favour? How do I keep unwanted intruders out? etc"
Also, it's kind of hard to be aware of everything that's going on in the garden, all the requirements, mating, Pinatas getting sick/poisoned, Pinatas fighting and eating each other etc. etc. That does not fit the tag line of a relaxed gardening game for me. Plus, I found the control scheme to be kind of unintuitive, e.g. when you want to sell something you have to confirm three times before you can actually make the sale, which is horsesheet when you've got so many other things to take care of.
Maybe I'll give this game another try sometime, but for now, I'm really not impressed. Maybe it's just not my genre, as I also never really got into the Sims or Animal Crossing or anything like that.
P.S. THIS IS AN ENGLISH WEBSITE. WRITE YOUR REVIEWS IN FORKING ENGLISH.
SummaryViva Pinata is a customizable, social and spontaneous game that invites players of all ages and skills to explore an immersive world where they are challenged to create and maintain a living garden ecosystem that grows in real time. Beginning with a few basic tools, players build and take control of their environment to attract and host ...