Wargroove is a great spiritual successor of Advance Wars serie. It's funny, clever and very addictive. If you enjoy with turn-based tactical games, you must be played it.
Many have tried and failed to craft an accessible and satisfying turn-based strategy game in the years since Nintendo abandoned Advance Wars, but Wargroove is near perfection. From the slick animation and funny writing to the deep tactics and diversity of play options, this is more than just a throwback or homage.
Wargroove is a gorgeous example of high fidelity pixel art, even when you’re fully zoomed out during gameplay. The battle scenes are vibrant and energetic, although they do take a bit too long to play out. There’s nothing in-game quite as pretty as the fully animated cutscene that starts everything off, but we can’t have everything.
Wargroove is absolutely fantastic. If you are a fan of strategy games, you can safely buy it. Waiting for a new Advance Wars or Fire Emblem is the perfect entertainment, especially after the latest patches that have balanced the difficulty.
I would have given the very good game a 9 out of 10 points. But since I am banned to play only black people and woman, I cannot identify with the main characters of the game since I am one of maybe 75% withe male people who want to play this game.
It is very good like Advance wars, rhough. Sory guys, I do not see my iwn text here anymore on my smarthpone so I have to quit writing.
I enjoyed this game for the most part but there were a few things that irritated me quite a bit. First the AI runs away and hides when they start to lose to a ridiculous extent. You cannot check the AI you must checkmate them all in one turn. I also didn't like the rating system because it kind of forces you to replay and cheese certain maps.
Honestly this game is not as good as I had hoped. The dialog is just horrible with one note characters and a plot so bland a 3 year old would fall asleep. Honestly cringed way too many times.
Art direction is mixed it has some ok sprite work when it comes to the overview but the characters are ugly as sin. It honestly feels like the modern day use low quality pixel art and pass it as retro when the devs don't understand what made retro games good looking.
Combat is barely serviceable. Too many units just counter each other and themselves it seems like. It makes it hard to bait or attack units with things you can build.
Honestly this game is a hard pass.
"No honey we can't buy Advance Wars, we have Wargroove at home."
WG copies Advance Wars but it doesn’t have any of the fun or addictive elements that makes AW the legend it is. WG started off great but then quickly changes into a chore. The difficulty curve is pretty idiotic, calm and steady one moment and then it just gets stupidly hard at the drop of a coin... In a large part WG has a really cheap and frustrating rock paper scissors system, that and the maps are beyond derivative. Regarding the difficulty... I’ve read how to trick the AI into mistakes etc... but that’s just plain bad game mechanics... I refuse to cheat, if I can’t beat the game via strategy then I may as well put the game down. With Advance Wars, I never had to seek a walkthrough due to it being so much fun in trying to figure out the strategy. With this game I had to... Then when you find out how to beat it... It's like " no way!" Many times the power off button has been pressed on this game... Not gonna boot it up again this time round. Pretty disappointing in the end. My wait for a new Advance Wars begins again.
SummaryTake to the battlefield with Wargroove, a strategy game for up to 4 players. Choose your Commander and wage turn-based war on battling factions. Design and share maps, cut-scenes and campaigns with easy-to-use editors and in-depth customization tools.