The fact that it does something genuinely different than the rest of the genre earns it a lot of goodwill from me; if DOW2 really was just the expected "COH in space" or "DOW with spiffy graphics," then those flaws would be intolerable. So yes, I love it, flaws and all. Besides, watching Assault Marines or Stormboyz fly in the air and slam down onto some fools doesn't get old.
The single-player mash-up of RTS and RPG elements works really well, and the multiplayer is fast and exciting. Relic's reinvention of the Dawn of War brand is a breath of fresh (or possibly fetid, Tyranid infested) air.
We don't give marks for effort, so the game they've ended up with is all that matters. It's a great and truly new one, just not varied or exciting enough to live up to this particular name. [Feb 2009, p.54]
Warhammer 40.000 Dawn of War II is an interesting hybrid between strategy and action in its single player campaign, but shows a completely different face on the multiplayer side, strategically deep and less frantic. Several flaws, like the repetitive gameplay and missing modes and maps from the multiplayer don't allow a full marks promotion. Strategy newbies and casual gamers will love it, but RTS hardcore fans should try before buying.
It's a solid game.
- Unlike Dawn of War, there is a strong story.
- Emphasis on different squads.
- RPG element (very simple).
- Need to plan strats with the squads.
- Chaos rising raises the quality.
- Same maps. Same ****
- The twists could be done better, more developed and complicated.
- Map design is one of the weakest points.
Once you get used to the main change from DoW (no base building) and read up a bit about what's going on (no tutorial) this is an enjoyable game.
Graphics are very good considering the age (although cut scene graphical quality is poor).
Very much enjoyed playing through this and look forward to playing Chaos Rising.
Разработанная одной из лучших студий Relic Entertainment, Dawn Of War II открывает новую главу в известной серии стратегий RTS – переносит игроков на жестокий передний край войны, позволяя им возглавить группу элитарных войск в их миссии по спасению галактики.
Место действия: 41. тысячелетие в подсекторе Аурелия – кластере миров на краю галактики, где вот-вот начнется эпическая битва. Древние расы будут сталкиваться на планетах разбросанных по этому сектору, ведь они сражаются не только за контроль над подсектором Аурелия, но и за судьбу своей расы.
I tried so hard to like this game but I just can't get over how simplistic it is, even on harder difficulties. Any unit works against any enemy and the lack of strategy is boring to the point of being painful. Yes the graphics are great, but that doesn't excuse or make up for how much they've cut away from the original franchise.
SummaryWarhammer 40,000: Dawn of War II is set in the grim, war-ravaged world of Games Workshop’s Warhammer 40,000 universe – a dark, futuristic, science-fiction setting where armies of technologically advanced warriors, fighting machines and hordes of implacable aliens wage constant war. Dawn of War II ushers in a new chapter in the RTS series...