Skylanders Giants Image
Metascore
80

Generally favorable reviews - based on 8 Critic Reviews What's this?

User Score
6.4

Mixed or average reviews- based on 37 Ratings

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  • Summary: Skylanders Giants unveils 16 new characters including super-sized Giants with oversized powers to boot, as well as the new LightCore Skylanders that light-up in the game and in the real-world as players’ transport them to Skylands using the Portal of Power that builds on the magic of theSkylanders Giants unveils 16 new characters including super-sized Giants with oversized powers to boot, as well as the new LightCore Skylanders that light-up in the game and in the real-world as players’ transport them to Skylands using the Portal of Power that builds on the magic of the toys. What's more, the game features a Hero Challenges, more Battle Mode gameplay, and advanced integration across console, handheld, mobile and Skylanders Universes. Expand
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Shoomboom - Skylanders Giants: Vignette Trailer
Score distribution:
  1. Positive: 5 out of 8
  2. Negative: 0 out of 8
  1. Jan 7, 2013
    90
    The Wii U edition doesn't have any new features that makes it much better than others, but just enough to make an already great game even better on this new console.
  2. 90
    With no way for Skylanders veterans to dive into the Wii U version without buying the Starter Kit, the best bet may be to stick with whatever system you've been using and wait until the next year's version to consider jumping to Wii U. Skylanders Giants is excellent, and the Wii U version is a fine port, but until the near-field communication technology on the GamePad is used in the game, this version is unfortunately hampered.
  3. Jan 7, 2013
    80
    Skylanders Giants is a great adventure game for its target audience and the perfect excuse for the rest of us to collect the toys. It's hard to shake the feeling of déjà vu though, with Skylanders Giants looking, feeling and playing almost identical to the original. It's also a shame that the obvious potential of it RPG mechanics haven't been realised yet.
  4. Dec 13, 2012
    75
    Skylanders Giants delivers what would easily have been the best toy/game of my childhood and I can foresee this being the game that gets a lot of young kids into the medium. The fact that it looks and sounds great and has amazing quality toys to go along with it only sweetens the deal.
  5. Dec 14, 2012
    74
    Skylanders Giants is a perfect companion game for a Wii U-centric holiday morning. Any young kids on your holiday shopping list will love it, but keep in mind they'll probably get hooked on the little plastic figures and you'll end up buying more of them. As a standalone game, however, it's a merely decent dungeon crawler and the figure-scanning gimmick might actually present some redundancy and irritation for older gamers.
  6. Nov 30, 2012
    70
    Depending on the collection of Skylander figures that you already own, the number of areas that can just be opened by your wallet will vary - and so will the fun you will have with the Giants. That aside the new adventure in the Skylanders shows improvements on almost every level. Unfortunately the use of the Wii U GamePad is quite superficial.
  7. Dec 12, 2012
    70
    While the gameplay hasn't received many updates, the entire package is definitely enough to keep your collection growing.

See all 8 Critic Reviews

Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 1 out of 7
  1. Jan 24, 2013
    10
    This game is great! I hear a lot of reviews about it being for children but as an adult I can say I enjoy it as much as any other game. WithThis game is great! I hear a lot of reviews about it being for children but as an adult I can say I enjoy it as much as any other game. With less time in my day available to sink into playing a video games I don't really want to spend 50 hours a week trying to beat something. Skylanders lets me come home, put a guy on a portal, and have some fun. The learning curve is low as the characters only have a handful of moves to use. There puzzles throughout the game that range from very simple to slightly challenging depending on if you're trying to get a perfect score or just beat it. If you're worried about it being "too easy" put the game on hard. You can't just close your eyes and mash buttons to beat it, you will have to actually try to avoid attacks. Even as giants your health is not infinite :). Worth picking up, collecting the little guys may just become an addicting hobby! Expand
  2. Mar 28, 2022
    10
    The pinnacle of video games there hasn’t been a better video game since all the baddies love Skylanders giants
  3. Mar 31, 2013
    9
    Great fun for kids and parents! The portal with the characters you can put on it is an awesome idea. The graphics are simple but pretty cuteGreat fun for kids and parents! The portal with the characters you can put on it is an awesome idea. The graphics are simple but pretty cute and super smooth. The game play in the story mode is pretty cool and full of nice role playing elements. Expand
  4. Nov 26, 2021
    5
    This game is not the best, it feels like a copy of ssa except with giants and boss fights are very easy to beat. however it still is enjoyableThis game is not the best, it feels like a copy of ssa except with giants and boss fights are very easy to beat. however it still is enjoyable with the no repetitive levels which was a problem with ssa. still, this game feels like a copy and with such a mediocre roster. Lightcores where a good idea but none are good actual skylanders (except the giants.) I feel like whenever im playing as a giant, it just feels to easy to kill a enemy even on nightmare (the hardest difficulty.) The boss fights are enjoyable though wuth frill x, and the kaos bossfight even though there easy to beat. Another thing this game did wrong is having no adventure packs which was something very enjoyable from the first game. overall, this game is so mediocre and the first game is much better. Expand
  5. Jul 3, 2022
    5
    This was and is a fun kids game, but was extremely expensive back when it came out with very simple gameplay.
  6. Dec 31, 2021
    5
    This review contains spoilers, click expand to view. To sum up my entire experience here's my thoughts on all of the main levels on this road trip game. The ancient Skylands chapter is a decent tutorial level that shows off the might of the Giants and the Arkeyan Empire lore. You even get to meet your the ancestors of your Mabu friends from the first game. And the excitement of this big, new Skylanders world ends with a kinda boss fight against the Conquertron. Next up, is the Junkyard Isles, a great level to return to if you need to pick up easy money for upgrades. At this point, I notice that the comedy writing is a lot better than the last game. Its not amazing, but it's no longer cringy. After Flynn kills a man, we set off to Rumble Town to locate the plot connivence hermit. It's a little repetitive to see 3 basic grass terrain levels in a row, but thanks to the variety of architecture, I don't have much to complain about except for the existence of armored enemies. After saving Ermit and learning about Kaos' whereabouts...some bad whether forces us to seek help at the nearby Pirate Carnival. Huh, Captain Dread-Beard did return! And I guess he lost his memory after fleeing Pirate Island...I guess I'll believe anything in a series with guacamole monster. Skystones is the best mini game in the series and I love me some monster fight challenges, a nice change of pace after some tricky enemy hoard fights. Next up is an ice level, full of identity crisis enemies. Am I fighting the cyclops army, ice ogres, or..."Snowclopsises"? Afterword, we use the Ermit's Conquertron to enter the canyon level vault, and everyone is reminded of the awful vehicle level from the last Arkeyan Vault level. Its not as bad here, but the mechanics aren't exactly fun. Kaos swings in from the sky (WE COULD'VE FLOWN OVER THE VAULT THIS ENTIRE TIME!?), kills the Robo-Ghost, steals the map, and then accidentally makes the plot longer. Before we can chase after him, some Arkeyan copters damage the ship, and we're forced to land again. This time in village, of creepy doll people. I really like the theming of this level along with the world switching mechanics. Too bad it also includes those hellish moving block hazards from the Darklight Crypt, because this game was pushed to reference all of the adventure packs for some reason. Then we're off to Troll territory to shut off the power to the barrier surrounding Kaos childhood home. I wish did more with the chess-patterned castle, like adding a bunch of Shadow Dukes to represent knights, but seeing Cali and Flynn react to surviving countless missile attacks is just priceless. And then we arrive at Kaos's Kastle, my personal favorite. It has a chilling atmosphere, silly visuals, and it ends with a fun arena battle. Next up is the ghost pirate attack that turns the hub area into a battlefield. Its full of a ton of turret sections and easy-to-get-lost-in terrain, but its a nice thrilling level that helps amp you up for the rest of the game. The Giants need crazy challenges to go with their mighty battle skills. Then comes a factory stage that ends with a fight against a singing robot. Hmm...there was an animal war in the 1st game, a bunch of characters cheated death, and now I'm fighting a singing boss...are the developers Conker fans? After that instance, Kaos speeds up the plot by just asking the Conquertron how to get into the City of Arkus. And since we apparently bought ourselves eons of time, we can go to Molekin Mountain to locate the all-knowing Oracle, in order to learn the location of the city of Arkus. I also have to say, did fixing the Core of Light really do anything? Why do I keep running into towns taken over by shady organizations? After defeating Pipsqueak's arena of giant saw blades, we visit...the alien god of Skylands. This is probably one the weirdest moments in the Skylanders series. Playing mental games with the all-knowing researcher of Skylands. I wish we'd got to see this guy in the future games. His presence give me this whimsical feeling, much like the Weapon Master from the first game. It be really cool to see him assist the Skylanders in one of the final levels. And then their's the City of Arkus levels...I really don't like these stages. All the themes feel similar, their's too many jump-scare enemies, Auto-gyro Adventure drags on for way too long...even during speed runs, and their's tons of cheap traps the Arkeyan Palace. It's nice that little kids can feel a nice sense of menace in these last levels. Putting everything they got into the final adventure. But the repeated level theme reminds me of some of the lackluster stages from Spyro's Adventure. I'm forced to fight way too many enemy hoards thanks to the monster gates and replaying these levels over and over again to get the 100 percent completion accolade just isn't worth it. If you're thirsty for a tough but fair completion challenge, this isn't the game for you. It's more of a unique experience than an enjoyable adventure, that's the Time of the Giants. Expand
  7. Mar 10, 2017
    0
    this game is trash activision just wants to make money off you by buying more skylanders. Trash Trash Trash Trash Trash Trash Trash Trashthis game is trash activision just wants to make money off you by buying more skylanders. Trash Trash Trash Trash Trash Trash Trash Trash Trash Trash!!!!!! Expand