- Publisher: Namco Bandai Games
- Release Date: Aug 11, 2009

- Summary:
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- Developer: TOSE
- Genre(s): Sports, General, General
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 0 out of 13
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Mixed: 13 out of 13
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Negative: 0 out of 13
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Active Life is yet another mini-game compilation on the Wii but a good one. The mat separates it from the rest of the pack and has you do some interesting maneuvers with the floor buttons.
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When taken as a whole, Active Life: Extreme Challenge is a decent enough game, especially for young fans of extreme sports.
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Active Life: Extreme Challenge is a nice addition to the series, albeit a predictable one. The control problems accentuate the biggest qualms I had with the game, and some of the mini-games just lack that certain appeal.
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Nintendo GamerCertainly not dreadful, and better than the first Family Trainer, but if feels like a budget release with a full-price tag. [Nov 2009, p.69]
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The game contains a bunch of different mini games but they are too simple minded to work for anyone above the age of ten.
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With the limited options in gameplay and meager incentives to encourage repeat visits to this virtual playground, it's hard to recommend this title for most gamers, but the general audience isn't the target here, a fact made obvious by the box art.
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From a game design standpoint, Extreme Challenge isn't bad, it just feels lazy; it's a collection of shallow minigames of variable quality that grow progressively more repetitive with time. Namco Bandai takes players on a monotonous minigame excursion that has some bright points but is simply attempting to to cash-in on the casual Wii demographic.
Score distribution:
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Positive: 0 out of
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Mixed: 0 out of
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Negative: 0 out of