And Yet It Moves
Wii- Publisher: Broken Rules
- Release Date: Aug 23, 2010
- Also On: PC

- Summary: And Yet It Moves is a puzzle-platformer, set in a unique world, made of ripped paper. Within the paper collage, you can jump, run and last but certainly not least: rotate the world. Learn how to apply the physical consequences of rotation to master the many tricky situations you may encounter.
- Developer: Broken Rules
- Genre(s): Action, Platformer, Platformer, 2D, 2D
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 24 out of 26
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Mixed: 2 out of 26
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Negative: 0 out of 26
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This version improves the control of the original, expands its levels and offers interesting alternative modes, enhancing an already superb game. It has lost online functions, which is a minor flaw but distances this game from perfection.
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A title that will both challenge your brain and your gaming skills while making you appreciate gravity a bit more.
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Broken Rules certainly lives up to its name with And Yet It Moves, and the result is an addictive and memorable puzzle-platformer sure to please anyone with an affinity for either genre.
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And Yet it Moves provides an adventure that is both challenging and relaxing in equal measure and shows that complicated controls and crazy move sets aren't needed to give players a compelling platforming experience.
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games(TM)Jan 20, 2011A true original. [Issue#102, p.124]
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Enjoyably whipped through in three hours, And Yet It Moves finds rare extra pull in unlockable modes.
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Oct 21, 2010Broken Rules is a small developer that focuses on downloadable games, and it has crafted a very enjoyable experience with its debut game, given the time and resources it has to work with. We hope this isn't the last we see from the developer.
Score distribution:
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Positive: 2 out of 3
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Mixed: 1 out of 3
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Negative: 0 out of 3
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Sep 20, 2010A game like you have never seen before - its truly amazing. I just fell in love with the whole design of the game. A simply "Must Have" for the Wii!
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Dec 28, 2010
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Nov 6, 2010
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