Fragile Dreams: Farewell Ruins of the Moon Image
Metascore
67

Mixed or average reviews - based on 41 Critic Reviews What's this?

User Score
8.3

Generally favorable reviews- based on 73 Ratings

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  • Summary: Marked by a remarkably haunting score, FRAGILE DREAMS: FAREWELL RUINS OF THE MOON finds protagonist Seto exploring an eerie and abandoned world, seemingly populated only by haunting ghosts and demons. As this lonely and lost soul, players encounter memorable characters, and discover the backMarked by a remarkably haunting score, FRAGILE DREAMS: FAREWELL RUINS OF THE MOON finds protagonist Seto exploring an eerie and abandoned world, seemingly populated only by haunting ghosts and demons. As this lonely and lost soul, players encounter memorable characters, and discover the back story behind scavenged items that provide insight into the population’s last days before a devastating apocalypse. Amidst this strangely beautiful atmosphere, players utilize the Wii Remote as a flashlight to illuminate Seto’s surroundings, solve puzzles and interact with the bleak, devastated environment, set to a moving, emotional soundtrack. [XSEED] Expand
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Score distribution:
  1. Positive: 11 out of 41
  2. Negative: 2 out of 41
  1. Fragile Dreams: Farewell Ruins of the Moon is a gorgeous, engaging and touching experience, and one that no Wii owner should be without.
  2. Fragile Dreams: Farewell Ruins of the Moon is very interesting adventure and recommended for all Wii owners who want to live a unique and fascinating experience immersed in a world seemingly desolate but where emotions are still strong.
  3. It delivers its story well, features great design and technical prowess, and fills a niche not currently met on Wii. However, the uninspired combat, control irritations, and vestiges of survival horror games of days past bring the experience down.
  4. Despite some cumbersome game mechanics, particularly the shoddy combat, Fragile Dreams is an interesting, emotional experience.
  5. 67
    Fragile Dreams is a great example of a spectacular concept whose execution could have used a little more thought and time.
  6. And this is a shame; Fragile Dreams has the potential to be a classic survival horror, but instead its merely a slightly flawed, quirky, original and triumphantly Japanese addition to the genre.
  7. Although the controls were solidly implemented, the graphics were some of the best I've seen on the Wii, and I do believe the developers' hearts were in the right place, Fragile Dreams: Farewell Ruins of the Moon is a tedious, trying experience that didn't offer enough reason for me to carry on in spite of its downsides.

See all 41 Critic Reviews

Score distribution:
  1. Positive: 15 out of 20
  2. Negative: 0 out of 20
  1. Jun 29, 2020
    10
    Truly an amazing game.. agter all these years... still tear up with it. The extras are truly amazing
  2. Oct 4, 2012
    10
    The fact that this game exists gives me hope for the future of videogames. It sets out to be a lonesome, Solemn, retrospective piece andThe fact that this game exists gives me hope for the future of videogames. It sets out to be a lonesome, Solemn, retrospective piece and achieves exactly that. Without a doubt the most unique and connecting game I have played this gen. Expand
  3. Dec 8, 2013
    10
    Simplesmente fantástico. Incrível quando vejo que muitos jogadores de Wii deixaram esse jogo passar e principalmente quando vejo que a críticaSimplesmente fantástico. Incrível quando vejo que muitos jogadores de Wii deixaram esse jogo passar e principalmente quando vejo que a crítica deu notas baixíssimas criticando muitos pontos que por vezes, os jogadores nem prestam atenção, deixando de lado o que realmente importa, que o sentimento que o jogo traz. Muito bom mesmo o jogo. Expand
  4. May 4, 2020
    9
    This is one of the most beautiful games in more ways than one. The graphics, story, themes, and atmosphere are so beautiful done that thisThis is one of the most beautiful games in more ways than one. The graphics, story, themes, and atmosphere are so beautiful done that this game will stick with you for many years after playing it. While the gameplay is less than ideal (you can literally defeat the end boss with sticks you found at the beginning of the game) and the ending is pretty corny, this game is truly an 'experience'. It carries stage themes of the nature of AI, how humanity hides their true feelings, and how people truly are different on the inside really digging into the core theme of 'what makes us what we are?' in a quiet and solemn way. It almost makes me mad how the controls are less than ideal and the leveling and weapon mechanics are so odd, otherwise this could have been a perfect game. Expand
  5. Fabz
    Mar 17, 2010
    8
    By all means, the game is not perfect. but the experience is wonderful and there is really no other game like this for Zelda and Okami lovers By all means, the game is not perfect. but the experience is wonderful and there is really no other game like this for Zelda and Okami lovers like myself. Ico and Shadow of the colossus were not criticized for being slow and meditative... why is everyone being so hard on Fragile? The controls are not nearly as bad as some people said and, while IGN criticizes for not havign lock on... well Monster Hunter Tri doesn't have lock-on either. I think people expected so much from this game that now they are upset and want some kind of revenge to lower its score. Again, by all means, the game is not perfect but it's definitively a must for those who care more about mood and story than blood and violence. Play it in the dark in Japanese with English subs... it's creepier than I imagined. Expand
  6. Apr 7, 2013
    8
    Beautiful bittersweet game with great story, characters, visuals, music, atmosphere. Definitely one of those titles making a strong pointBeautiful bittersweet game with great story, characters, visuals, music, atmosphere. Definitely one of those titles making a strong point about games being art. The combat feels a bit clumsy (in a Resident Evil-ish way) and as the game nears its finale, it gets ridiculously stretched with lots of pointlessly long corridors, especially when combined with backtracking. This last quarter (time wise it's more like a third) of the game is by far its weakest part and sans a few strong moments feels more like a necessary evil on players way to the finale, which itself is fine, though not among the strongest parts of the game either. If you're like me and look for new and interesting experiences in games and, don't miss out on this one, its rough edges are definitely worth it. (Played on Dolphin emulator with x360 gamepad mapped LT for A, RT for B, Rstick for wiimotion.) Expand
  7. Dec 21, 2010
    5
    A hauntingly beautiful adventure of a boy who could very well be the last living human on Earth. Gorgeous looks and sounds, and a touchingA hauntingly beautiful adventure of a boy who could very well be the last living human on Earth. Gorgeous looks and sounds, and a touching take on concepts of death, solitude, and memories. It's just that the gameplay isn't there. Clunky combat and, towards the end, some truly horrible and mundane level designs. Brilliant story but shame about the game. Expand

See all 20 User Reviews

Awards & Rankings

72
17
#17 Most Discussed Wii Game of 2010
38
#38 Most Shared Wii Game of 2010