Summary: Using the Wii Remote, players navigate their balls through a series of complex 3D mazes. No complicated button combinations are required - just the tilt of the Wii Remote to tip and tilt the game environment in all directions. Each ball in the game has its own level of response, speed, slide and bounce, so the player must choose his balls carefully in order to successfully complete Kororinpa. As more mazes are completed, additional balls are be made available to choose from. These include balls such as ladybug, cat, penguin, watermelon and pig. Players can also go head-to-head with another player, splitting the screen horizontally or vertically, where the winner is the player to collect all the red crystals and reach the goal first. The game includes more than 50 mazes and five different environments, each with its own unique music, obstacles and visual style to enjoy.
|Genre(s):||Miscellaneous, Puzzle, Action, General, Puzzle, Action|
|Number of Players:||1-2 Players|
|Number of Online Players:||No Online Multiplayer|
|Keita Hoshi||Sound Programmer|
|Hidetoshi Endo||Executive Producer|
|Kunji Katsuki||Senior Producer|
|Kenichiro Nakaoka||Chief Programmer|
|Osamu Tsuchikashi||Chief Designer|
|Konji Kaneta||System Programmer|
|Hideki Sahashi||System Programmer|
|Atsushi Nakagawa||3d Designer|
|Masakazu Echigo||3d Designer|
|Maiko Kikuchi||3d Designer|
|Yuuki Kondo||3d Designer|
|Megumi Horikawa||3d Designer|
|Masahiko Yamada||2d Designer|
|Osamu Narita||Sound Manager|
|Shinichi Nakata||Original Plan|
|Tsutomu Komiyama||Original Plan|
|Akihiro Kosaka||Original Plan|
|Osamu Tsuchihashi||Original Plan|
Designer/Producer/Programmer credits provided by GameFAQs.
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