• Publisher: EA Games
  • Release Date: Sep 18, 2007
  • Also On: PC

Mixed or average reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 38
  2. Negative: 1 out of 38
Buy On
  1. 70
    The problem is that nearly all of the objectives revolve around the same two tasks: the collection of essences and the construction of houses, buildings and items. All of the Sim management and social interaction elements of the previous games – well, you're not going to find much of that in the streamlined Wii affair.
  2. This game has no shortage of creative options, as players create their own dream town from scratch with imaginative building designs and all kinds of oddball characters. However, its easygoing nature leaves a bit to be desired as far as dangers and comical situations go.
  3. 70
    Something completely new in The Sims series and on the Wii. This is not a game for players looking for complex social interactions; it seems more of a tribute to Lego fans who want to exercise their creativity.
  4. Nintendo Power
    My final analysis is this: if you love creating things and have lots of patience, MySims is worth a look, but if you're hoping for a cute virtual neighborhood to inhabit, "Animal Crossing: Wild World" is a better place to settle. [Nov 2007, p.100]
  5. When compared to the Sims titles we're used to, MySims contains only a fraction of what made the franchise great. Then again, the Sims formula obviously hasn't been doing so hot on consoles... Maybe more emphasis on creating items and less emphasis on social micromanagement is just what the casual console gamers needed to join the multitude of Simians.
  6. Really, the biggest enemy of the MySims is its pacing; the open-ended nature of the game allows for hours and hours of busy work, but at the cost of any real excitement.
  7. Beyond building, however, the game doesn’t have much to keep your interest. There are enough tasks to keep you amused for some time, but if you find this becoming boring, there’s nothing else in the game to keep you playing.
  8. games(TM)
    There’s plenty to do here and a lot of reward for doing it, which means that MySims is far more than a kids’ game – even if it is exactly the sort of release that children will enjoy. [Nov 2007, p.122]
  9. MySims is not a great game, but it does enough right to earn a good rating. I would say this is the type of game that if you're bored one weekend looking for a game for your Wii, then MySims is a game that can take up a lot of your time and make for an enjoyable experience.
  10. 70
    Overall, My Sims is a great start to what could be a fantastic series. If they'd flesh the game out a bit, EA would have a game that would easily rival Animal Crossing, offering players the chance to fully realize their town from the ground up instead of simply trading shirts with stupid animals that will just as soon steal from you.
  11. MySims lacks some polish and depth, but the sheer amount of customization will definitely busy any would-be virtual impresario looking for a town to call their own.
  12. A decent title that can be enjoyed in very small doses and really fails to take advantage of the opportunities it creates to make a successful franchise.
  13. Too much construction and not enough socializing keep MySims from really flourishing.
  14. 65
    MySims may be a simple game, but it's remarkably easy to approach and watching your town go from a ghost town to a location other Sims want to visit is very satisfying. It's just a bit of a shame the franchise has been dumbed down in the transition to the Wii.
  15. Pelit (Finland)
    A life simulation that relates more to Animal Crossing and Harvest Moon series than to other Sims. A good basis which is sadly spoilt by too little variety in possible activities while making your town grow and prosper. You mostly get to built new houses and furniture on demand which becomes boring in a few days time. You would not expect such horridly long and frequent loading times and occasional jerkiness in gameplay either. [Nov 2007]
  16. Maxi Consolas (Portugal)
    A light approach to The Sims, but where the only relation possible is friendship and the interactions between characters are limited. Very political correct and often repetitive. [Nov 2007]
  17. I simply found the game too age distinctive. Overall, it is a fantastic game for kids.
  18. 60
    MySims sits uncomfortably between its heritage and its aspirations. It's not as much fun as The Sims, and it's not as much fun as "Animal Crossing." As the only game of its kind on Wii, it's the best by default -- but that still doesn't mean it's particularly great.
  19. 60
    It can be a lot of fun -- but anything that has "Sims" in the title should probably hew a little closer to the franchise.
  20. The biggest omission from MySims is undoubtedly any kind of online functionality. It’s odd that players can’t visit other towns and share items. As a result, the MySims universe is a lonely place, and will only serve to entertain the player and not anyone else.
  21. 60
    My Sims is a nice beginning for a potentially new game franchise. Right now, it has more in common with creativity software than a video game.
  22. Edge Magazine
    Residents themselves are a colourless bunch, a series of knowing archetypes – goth girls, hip DJs, Italian chefs – that lack the effortless charm of Animal Crossing’s simple ciphers. [Dec 2007, p.97]
  23. The promise of its ideals are lost to mediocre development, dragged down by a lack of guidance and refinement.
  24. Electronic Gaming Monthly
    Barely recognizable as a "Sims" game, MySims also lacks the compelling variety and randomness of "Crossing". [Oct 2007, p.84]
  25. While I think the building and prospecting aspects of the title could have been interesting components for a larger Sims game, there's just not enough here to consider it a fully realized title.
  26. If you are a player new to The Sims franchise who enjoys cute things and the act of building, MySims could be well worth your cash. Animal Crossing has been known to capture the attention of players for months on end - those who can look past the load times might find the same value in MySims. If you are not the person described above, consider a rental.
  27. 55
    While there is an intriguing idea at the core of MySims, there are just not enough interesting activities worth repetitive engagement.
  28. 50
    Casual gamers might be able to overlook these faults but longtime Sims fans shouldn't let the brand name fool them into investing in it. [Nov 2007, p.96]

Awards & Rankings

#26 Most Discussed Wii Game of 2007
#28 Most Shared Wii Game of 2007
User Score

Mixed or average reviews- based on 64 Ratings

User score distribution:
  1. Positive: 38 out of 64
  2. Negative: 13 out of 64
  1. CindyL
    Dec 6, 2009
    I found this game to be tedious, frustrating, and incredibly boring. The user spends the whole time being ordered to build things for the I found this game to be tedious, frustrating, and incredibly boring. The user spends the whole time being ordered to build things for the town's whining residents and bossy mayor, and no time actually doing anything fun. Plus the game is difficult to navigate and it takes FOREVER for every new screen to load. Full Review »
  2. John
    Oct 18, 2008
    Wow, this game is soooo overated! Ok, it was fun for the first couple hours or so. After that, the game gets very repetitive and boring. You Wow, this game is soooo overated! Ok, it was fun for the first couple hours or so. After that, the game gets very repetitive and boring. You do the same thing over and over again. Might be a fun game for young kids but definitely not as fun for people in their 20s. My biggest problem with this game is the loading screens...so many of them and they take sooo long. I was hoping there would be some mini-games like they did for the DS but nope, there were none. Full Review »
  3. GenevieveBL
    Sep 23, 2007
    One word: Boring