- Publisher: Ubisoft
- Release Date: Apr 3, 2007

- Summary:
Buy Now
- Developer: Ubisoft Montreal
- Genre(s): Action Adventure, Fantasy, General, Fantasy, Linear
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 7 out of 30
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Mixed: 21 out of 30
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Negative: 2 out of 30
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If you haven't played the "Two Thrones" and enjoy platforming mixed with fighting and puzzles, don't miss this game; it's a true masterpiece.
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Nothing here warrants shelling out for the game if you played it on another console, but if you missed out (and you want to play it on the Wii instead of picking up a cut-priced last-gen copy of Two Thrones) it'll keep you busy for the 12 or 15 hours the campaign will take you.
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If you missed Two Thrones, or are the type of person who craves that motion sensing control, go pick this one up, because even with its flaws it is still Prince of Persia done right.
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The Wii controls do add a significant amount to the experience, but not enough to justify a 200% increase for the going rate for the game.
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It's still a great game in its own right, and while the developers missed a lot of potential uses for the controls - it might have been cool to snap the controllers like reins during chariot sequences, for example - they're still a fun way to play. Not quite fun enough to justify the price difference with the near-identical GameCube version, but fun nonetheless.
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Games Master UKA bit of a lazy port but it's still a fine game. [July 2007, p.75]
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Those who want to experience Prince of Persia: Rival Swords with motion sensors and 480p support (although widescreen is not supported) will pay a premium price for it, but they may find that the novelty is not worth the extra cash.
Score distribution:
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Positive: 1 out of 5
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Mixed: 4 out of 5
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Negative: 0 out of 5
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SamApr 9, 2007
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EstabanApr 8, 2007
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Nov 26, 2010
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Oct 11, 2015
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GaryJ.Apr 17, 2007Definitely time for Ubi to stop beating the dead horse.
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