• Publisher: Ubisoft
  • Release Date: Nov 19, 2006
Red Steel Image
Metascore
63

Mixed or average reviews - based on 54 Critic Reviews What's this?

User Score
6.7

Mixed or average reviews- based on 132 Ratings

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  • Summary: Red Steel is set in modern-day Japan. Players master both the ancient art of the katana and the sophisticated technology of modern firearms taking advantage of the emotion and immersive gameplay possible only with the Wii's unique controller. As the story unfolds, your fiancee has beenRed Steel is set in modern-day Japan. Players master both the ancient art of the katana and the sophisticated technology of modern firearms taking advantage of the emotion and immersive gameplay possible only with the Wii's unique controller. As the story unfolds, your fiancee has been kidnapped and her father - a Japanese mafia kingpin - murdered by a rival gang. The only way to save your loved one is to journey from Los Angeles to Japan and confront the Tokyo underworld. You'll replicate sword-fighting movements and eliminate enemies quickly by directly targeting with the Wii controller and shooting them. Execute deadly combo moves using multiple swords or choose from a variety of firearms for longer-range attacks. Learn to harness your mental power to unleash powerful attacks in dire situations, and use the "focus system" to freeze time and effectively target several enemies at once. Learn the art of Japanese fighting, and then use these skills to take out your enemies or gain their respect and loyalty by sparing them. Challenge friends with various split-screen multiplayer modes to see who the real master is. [Ubisoft] Expand
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Nintendo E3 Press Conference Montage 2
Score distribution:
  1. Positive: 14 out of 54
  2. Negative: 5 out of 54
  1. Official Nintendo Magazine UK
    91
    Clearly designed with the hardcore gamer in mind. It's slick, addictive and as close to "cool" as a game can get. [Christmas 2006, p.68]
  2. It is a fun and skilled gamer experience that requires some learning and patience. You will enjoy Red Steel the first time around, but I don’t see any space for replayability value.
  3. Most of Red Steel’s faults lie with the game’s presentation. Enemies shout annoying obscenities in your direction during every firefight, the cheesy score is bad enough to incite chuckles, and the jaggy graphics look worse than many Xbox and PlayStation 2 games.
  4. It blazes a lot of new trails but doesn’t make much headway, and the traditional shooter elements aren’t done very well. The multiplayer really needs more depth, but hopefully the inevitable sequel will do it better, because I can’t imagine playing deathmatch very long with the controls as they are.
  5. It's a decent FPS, with great (for the system) graphics and audio, and makes for a decently enjoyable run, although it's only worth making the run once. Rent it first.
  6. 55
    Unfortunately, Red Steel was built on the premise that the controls would bring a new level of immersive gameplay and fun never before seen in the genre. This was never truly delivered and in turn has done more harm to the game then aid.
  7. A time machine that only goes backwards to the age when a glut of no-name shooters clogged the shelves.

See all 54 Critic Reviews

Score distribution:
  1. Positive: 32 out of 70
  2. Negative: 17 out of 70
  1. Apr 17, 2021
    10
    Capolavoro della mia infanzia.Come si fa a dare una media di 6?? Voto 10. Arrigo è stato qui!!!
  2. EricJ.
    Aug 23, 2007
    9
    Game is under-rated, once you get use to the controls its so fun and engaging. I love those massive firefights with bullets smashing glass, Game is under-rated, once you get use to the controls its so fun and engaging. I love those massive firefights with bullets smashing glass, boxes, cars and more! Its a whole heap of fun, and it feels like your playing in an action movie, hope they make a sequel... people that dont like the controls really need to spend a bit of time with it, my system is fine, using the control scheme is second nature for me now in this game, very very enjoyable! Expand
  3. Oct 19, 2015
    8
    To begin with, I got my copy at a pawn store. Since it cost next to nothing (for a console game), I'm not price-quality-ratio biased. Even so,To begin with, I got my copy at a pawn store. Since it cost next to nothing (for a console game), I'm not price-quality-ratio biased. Even so, I can relate to the frustration of people who bought it at launch. Had I had my wii seven, eight years ago, woulda been a little disappointed either. But maybe not as much as to have it drowned in a puddle of diarrhea. It's also my first wii fps, so I guess you could say I don't know any better.

    The game is flawed in many respects, with the katana fights on top of the list. It is easiliy the most crippled in-game mechanic here. But other than that, the control scheme ain't half as bad as I was convinced it would be, having read online reviews. The least them devs could have done was given us an option to somehow skip these mutilated katana duels.

    Aside from them, it's not like the motion controls are all good at all times. Every now and then, the camera tends to freak out as if it has gotten dizzy, in later chapters. Or is it just my wii mote losing it? Keeping in mind how crappy the controls were for, say, Medal of Honor for PS1 (doesn't mean I don't like the game), it still is quite convenient, but for occassional wrist strain.

    The presentation is decent. Wii may be supposed to be played on a classic tube tv but even if you connect it to a plasma, without an HDMI adapter, it won't make your eyes bleed. It could be better, though. Textures are blurred and the screen resolution leaves much to be desired. The backdrops are sort of claustrophobic for Ubisosft, who came up with the well-acclaimed and pseudo open-world Far Cry two years before (I'm talking the PC version, don't know how they fared with the wii port's 'open worldliness'). By way of contrast, Red Steel is more of a corridor shooter.

    NPCs are not the sharpest tools but they do take cover (sometimes), as opposed to what people say on the Internet. But I have seen for myself that, five times out of ten they act like dumb cannon fodder. And they blinking go away, once you get rid of them. Where are the corpses to mutilate with your sword? I want more blood (ha ha ha ha - madman's laughter).

    As far as the story is concerned, the game lacks cut scenes. It is a flaw, if you ask me. Events in the plot are presented in the form of picures/ drawings, which reminds me of first two Max Paynes, where you had comic strips to fill you in as for the goings-on between chapters. The thing is Max Payne in-game comic novel was well-made. Sadly, the one in Red Steel is not as good but it kind of does its job. Guess decent cut scenes were too much to ask for at that point, but then again there already had been more stylish cuts scenes for PS1 games.

    The story asks you to suspend your disebelief, to say the least:). Although cheesy and cliched, it still is quality-B-movie enough to get you coming back to see what'll happen next. Not as ambitious as Deus Ex, to name one example, but hey, while we are at it - did Far Cry have a good story? I think not. All the same, it did not prevent some reviewers from praising it like it was the best thing since the sliced bread. While the truth of the matter is that the plot in Far Cry was as dumb as could be.

    The price will have been slashed by now and Red Steel is no collector's gem. If you can get it for a reasonable price, give it a try. Even for the sake of gaming history, to see for yourselves what might have been, had the motion controls delivered like they were supposed to in first trailers.
    Expand
  4. ChrisD.
    Nov 21, 2006
    7
    It's a pretty nice looking game with a great soundtrack, but the controls are a little iffy and there are a few glitches. It's not It's a pretty nice looking game with a great soundtrack, but the controls are a little iffy and there are a few glitches. It's not too bad, but not un-noticiable. There are some nice touches though using the controls for certain features such as opening doors and zooming in. The sword fight sequences are the most disappointing though. The sword has a delayed response and is really lacking the fun you get from using the guns. For anyone looking to purchase the game, I found it to be a good introduction to the FPS genre on the Wii. Expand
  5. ScottS.
    Sep 30, 2008
    7
    What can I say...I have mixed feelings for this game. The best things about this game are the graphics (which at times can look really nice), What can I say...I have mixed feelings for this game. The best things about this game are the graphics (which at times can look really nice), sound effects and music (top notch) and the general gameplay of the gunfights is very fun and feels like you're in an action movie with all the destructible environments. Despite all this there are a tonne of bad things about the game which brings it down. The story is extremely bland & boring and is too much effort to try and keep up with it. The Japanese theme doesn't work and is just corny. I would have preferred some gang story in the USA instead (even if a little less original). The voice acting is atrocious simply because this game was made by non Japanese (ie the french) and so most of the dialogue involves ppl trying to imitate Japanese accent which at times sounds Chinese (I'm Japanese I can tell). Every time they spoke about something I wanted to skip it cause it was just too much of a chore to listen to it but it wouldn't let me. One of the other major annoyances is the swordfights which is absolute rubbish. It's repetitive, frustrating and unresponsive and is so tacked onto the game that I would like to skip it completely if I could...it's that bad. The actual aiming and moving around problem everyone mentions isn't THAT bad. It's not the best cause you have to move to far to the edge to turn. It takes a long time to get used to but once you're pretty used to it, you'll be able to play pretty well. I really like the gunfights cause the destructible environments and great sound effects and music create an exciting atmosphere, however the controls can hinder you when you're frantically trying to move quickly. If you buy this game, give it a go. I turned it off after an hour of first playing thinking 'omg this is so bad..I'm selling it' but I came back to it the next day and managed to find it's strengths despite its many weaknesses and after 10 hours managed to finish the game. The story, voices/voice acting and swordfights are so bad that it will test your patience. Just hope that the sequel will be set in the west, won't revolve around Japanese (since non Japanese are making it and don't know how to make it), improve the swordfights and controls and actually include blood and gore (which was lacking)..........only then might the game be a great game overall. Atm it's an average game with some great gunfights brought down by a load of mess. I give it a 7 and that's being generous. Expand
  6. Jun 14, 2015
    5
    Red Steel is a big empty promise, the sword fights are just boring and the gunfights is full of bugs (your aiming point goes back on theRed Steel is a big empty promise, the sword fights are just boring and the gunfights is full of bugs (your aiming point goes back on the center of the screen for no reasons in the middle of your gunfights) it would have been even more annoying if the game was difficult, but at least the game is very easy and you'll just have to walk your way through the levels to finish it (shouldn't take more than 8 hours). The story comes right from a 80's D movie, so does the actors, and will at best make you smile for its stupidity. To finish with this list of problems, the graphics are pretty ugly even for a Wii launch game, and I'd just like to emphasize that the absence of blood for a game named RED steel, is also a bit dumb.
    But in the middle of all this there is some nice destruction and even a bit of fun.

    I could have ignore the ugliness if the controls were better thought and without bugs, but Red Steel is barely not a pain to play and doesn't deserve almost any kind of money from your pocket instead of other games out there.
    Expand
  7. AlexC.
    Dec 31, 2006
    0
    This game SUCKS I have a Wii and have never played a game this bad the controls are really hard, and the sword fighting isnt much better.

See all 70 User Reviews

Awards & Rankings

20
3
#3 Most Discussed Wii Game of 2006
3
#3 Most Shared Wii Game of 2006